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  1. #46
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by Lhodrik View Post
    Jadd i want to thank you for the file, with my team we are trying to translate the game but didn't have the localized string.

    Thank you sir
    No problem.

    Wildstar Studio - A file viewer and explorer
  2. #47
    smidigt's Avatar Active Member
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    Hey, hope you plan to update this soon

  3. #48
    Greyn's Avatar Member
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    New information about a tool to open the localizedstrings files?

  4. #49
    Lhodrik's Avatar Corporal
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    Yup, me too. I'll love to see a tool to open localized strings files. (or something that allow me to replace strings Id from a Lua file inside the addons folders)

  5. #50
    doityourself's Avatar ★ Elder ★
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    This tool can open the .bin files with the strings without problems.

  6. #51
    Lhodrik's Avatar Corporal
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    Indeed, you just need to specify the ClientDataEN.index in search box instead of the usual ClientData.index and you are done, you have like 584.219 lines
    My problem is to find out the way to translate those strings or to load them from an external file inside a houston plugin.

  7. #52
    Greyn's Avatar Member
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    My problem is that the Studio crashes .. if i want to open the bin.

    The funny thing is that I must rename the ClientDataEN.index to ClientData.index ... so that i can use this file in the WildStar Studio. He only let me choose ClientData.index
    Last edited by Greyn; 03-21-2014 at 03:12 AM.

  8. #53
    Lhodrik's Avatar Corporal
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    First open the program.
    Second, click Load, navigate to this folder and write ClienDataEn.index like this:
    Wildstar Studio - A file viewer and explorer-l-jpg

    Hit enter, and you are done.... (no need to rename nothing...)
    Last edited by Lhodrik; 03-21-2014 at 09:07 AM.

  9. #54
    Greyn's Avatar Member
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    I love you! ^^

  10. #55
    Lhodrik's Avatar Corporal
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    lol glad i was able to help you.

  11. #56
    treidan's Avatar Private
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    Is there a way to better rotate the models? A lot of the weapons are laying flat in the model files, and the current rotation pattern doesn't offer an easier way to see the full item, as you're looking at the side rather than the top.

  12. #57
    doityourself's Avatar ★ Elder ★
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    I made a little tool based on the Wiki struct and extracted the EN, DE & FR files for you. Format is: Id, Text

    Locale string build 6582 HERE

  13. #58
    Lhodrik's Avatar Corporal
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    Updated localized string. Great thanks for sharing.

  14. #59
    mondsafari's Avatar Member
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    awesome work!!

  15. #60
    Galaxan's Avatar Member
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    Originally Posted by treidan View Post
    Is there a way to better rotate the models? A lot of the weapons are laying flat in the model files, and the current rotation pattern doesn't offer an easier way to see the full item, as you're looking at the side rather than the top.
    Yea I noticed this too. Some of the models are hard to see in their default angle.

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