Originally Posted by
Master674
I didn't take a look at SWTOR yet but I guess they'll start verifying .text-Segment of the game and implement something similar to Blizzard's warden.
Also Movement Anticheat is pretty simple to detect / kick. Just add distance restrictions to packets in dependence of current movement action / timestamp. But it takes a really long time until everything in anticheat works well (especially movetime sync!). If a new game is released there are hundreds of ways to do really nice hacking stuff. Just try out stuff yourself.
I would start hooking the packet manager and try to identify those single packets, BP them and change some values in packet struct.