swtor git.. menu

User Tag List

Thread: swtor git..

Page 1 of 2 12 LastLast
Results 1 to 15 of 26
  1. #1
    Bigwill0208's Avatar Active Member
    Reputation
    37
    Join Date
    Nov 2008
    Posts
    103
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    swtor git..

    As title says..

    https://github.com/yamashi/swtor-emu


    Sharing on Yamashi's behalf, so credits to him.
    Hope you enjoy... x

    swtor git..
  2. #2
    yamashi12's Avatar Master Sergeant
    Reputation
    60
    Join Date
    Jan 2011
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I am looking for contributors !

  3. #3
    Technomancer's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi guys, I just found your forum today, although i'm not new to emu mmos (since EQ1). Is there any directions really needed for installing what you have in your directories or is it just replacing said files? Also, what do you need help on?

  4. #4
    yamashi12's Avatar Master Sergeant
    Reputation
    60
    Join Date
    Jan 2011
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    What are you talking about ?

  5. #5
    Technomancer's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by yamashi12 View Post
    What are you talking about ?
    I mean the steps one needs to go through to gain connectivity to the emulated servers if they have all the core TOR client files installed and patched- Sorry, I should've elaborated

  6. #6
    Maxunit's Avatar Active Member
    Reputation
    20
    Join Date
    Jun 2009
    Posts
    105
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Aaaaand the repo is gone. Already the 2nd Emu (or am I missing something) which got uploaded on github and then removed shortly afterwars.

    I'm already kinda in doubt, if there are working emus (no matter what state, be it sandbox etc)....or maybe yamashi is going to re-upload it later on?

  7. #7
    yamashi12's Avatar Master Sergeant
    Reputation
    60
    Join Date
    Jan 2011
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I am refactoring it, I will not release everything just a few bits.

  8. #8
    holow's Avatar Member
    Reputation
    1
    Join Date
    Apr 2007
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by yamashi12 View Post
    I am refactoring it, I will not release everything just a few bits.
    Why not release everything? If you are looking for contributors, it would make sense to show people the point you are at and to give them a better idea of what they could contribute.

  9. #9
    yamashi12's Avatar Master Sergeant
    Reputation
    60
    Join Date
    Jan 2011
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I just want to show that I got a lot of things done, I could just release binaries aswell and you would have a better global view of what I have.

  10. #10
    Maxunit's Avatar Active Member
    Reputation
    20
    Join Date
    Jun 2009
    Posts
    105
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If he wants to refactor it, let him.

    I'm fine with that. I mean, the only thing I would do with the source code, would be, to compile it for Windows and Linux and maybe look at this and that.

    Where I would like to know:

    Is your Emulator using a Database for storage, like Character Creation, Items etc (if implemented) and what kind of Storage? MSSQL or MySQL? Or something else?

  11. #11
    indexosu's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    404 on git?

  12. #12
    Technomancer's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I found this as well

    https://github.com/emulatornexus/swtor-emu

    What can we do with this from here?

  13. #13
    Maxunit's Avatar Active Member
    Reputation
    20
    Join Date
    Jun 2009
    Posts
    105
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The Emulatornexus one is very feature-less, only allows log-in so far, as far as i know and the Emulatornexus repo wont be updated anymore.

    Not to mention, that the Emulatornexus repo won't work with 1.2

  14. #14
    yamashi12's Avatar Master Sergeant
    Reputation
    60
    Join Date
    Jan 2011
    Posts
    126
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yea the RSA key is now encrypted (took me 20 seconds to figure it out, shouldn't be too hard, and only one opcode changed) so it's not that complicated to edit.

    And I will just release the encryption and maybe a few opcodes and the functions to parse them.

    PS : We use MongoDB and ODBC database.

  15. #15
    Technomancer's Avatar Private
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Maxunit View Post
    The Emulatornexus one is very feature-less, only allows log-in so far, as far as i know and the Emulatornexus repo wont be updated anymore.

    Not to mention, that the Emulatornexus repo won't work with 1.2
    Forgive me, I haven't really done an Emu MMO since Everquest 1. I am so out of the loop - but willing to learn if there's gruntwork to be done

    Incidentally, is there a how-to on how to utilize these files with the full patched version? I don't know what steps to take - Also i'm not sure I updated since 1.2, I have the one from about 2 weeks ago, if that helps lol

Page 1 of 2 12 LastLast

Similar Threads

  1. SVN/Git Reference Lists
    By grandmst20 in forum World of Warcraft Emulator Servers
    Replies: 6
    Last Post: 05-27-2011, 12:37 AM
  2. [Trading] FFXIV EU beta account for a SWTOR or cataclysm beta acc
    By exprezion in forum General MMO Buy Sell Trade
    Replies: 3
    Last Post: 07-24-2010, 04:45 PM
  3. MaNGOS GiT is only 3.2.2a?
    By ReppzYouTube in forum WoW EMU Questions & Requests
    Replies: 3
    Last Post: 01-18-2010, 07:44 AM
  4. 330 branch, mangos git
    By Nr1reaper in forum WoW EMU Questions & Requests
    Replies: 11
    Last Post: 12-18-2009, 08:27 AM
  5. SWTOR section
    By Denial is Ok in forum Suggestions
    Replies: 1
    Last Post: 08-31-2009, 11:37 PM
All times are GMT -5. The time now is 04:00 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search