Ok, I will have to dig for this. 5.31 and 5.2 had some coding changes. So, they are not equal... In this case it will be hard to find this as line 11081 is after the compiling but I will search for it.
Ok, I will have to dig for this. 5.31 and 5.2 had some coding changes. So, they are not equal... In this case it will be hard to find this as line 11081 is after the compiling but I will search for it.
Last edited by Cystacae; 06-19-2012 at 03:55 PM.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
thanx ,appreicate it
also can i jus ask, you said 5.32 works all fine for you, well 5.31 and 5.32 never fire one some missions for me so i cant do em as dailys, do you change the options settings for them? i do jaabim cartel sarapin aeton and clouds with bot, but none of the others fire, and i use the standard loop mission
I just took over the project as a whole as it was passed to me by Lucky. So, 5.32 wasn't any huge change and it was done by third party. What I do as my routine is put the bot into window mode, accept changes, put it into 1024x768 and accept changes then I got into options on the bot and hit resize and move. The next big changes you will need to use this button or else it will not work at all. You would just swap it into window mode and hit the button and then should be good but I am still working on it atm. I made a few changes to the 5.32 but I have not checked to see if they are properly working. Dailies have been kind of glitchy and I think that the error is laying somewhere within that code. I never used Dailies except a couple time until a couple days ago to test and I had it all crash out too so I am going to temporarily find which ones are crashing and disable the use of them for now.
Plus this all kinda just was dropped on my lap and my IRL, atm is hectic and I rarely have time to code or even play the game. I am dealing with a lot of court stuff, finances, and looking for a new car. Plus my son just got out of school for the summer so that too and I have a new bunch of friends that keep me busy.
Last edited by Cystacae; 06-20-2012 at 04:08 AM.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
i have only one question somedays i use 5.31 and its works (fire and finish the mission) but somedays like today it doesnt fire a sigle hit, what could be the reason?
Hi.
First of all, this Bot has been working great for me all the way up until this point.
After I start the Mission Syvris Evacuation, my spaceship sits idly in space doing nothing, and eventually dying.
I have tried reworking the images, and I have made sure that the bot jumps before starting the mission, but to no avail.
We have found out within the last couple weeks that Bioware has done some funny things to us. We have caught on and we will correct it if phagotron hasn't all ready fixed it with the current unstable build. However, apparently, the numbers have a variance in size which is relatively un-noticeable. I assume that there is more to things they did besides this. As they are located we will fix them.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
Did you use the 5.32psx with Standard mission loop instead of Adaptive loop setting? Might lead to problems ...
Please try https://cystacae-svn.googlecode.com/...ot_5.33psx.rar, the blue and purple missions should work here. The other ones for dailies ... well I currently fly them the old way :)
If the error still occurs with 5.33 blue or purple ... pls report!
I am grateful for your assistance Phagotron... extremely grateful! I haven't even had time tbh to test any bit and pieces of code I have been working on for 5.4 to make sure it is ok. I have very little but we are still using 5.3 basic code base but changing things to give more options for crew skills, of course I talked about the targettinggrid.ini which is a list with references to use certain squares for certain times. As I said this should increase consistency of missions and allow them to be faster as well as a possibility of bonus missions. Another part I am also adding in is an ini for color code references. We will still need fault tolerance for the colors but this still will greatly shorten code lines themselves. It should, though this be able to effectively handle multiple incoming targets extremely better than the 5.3 line. I am also looking into a different menu system to clean it up and give more screen real estate back to the user but giving us still more room to work. Trying to create a single menu bar and from there you can open up submenus to configure or change stuff and close them when you don't need them. I am also looking into adding mission debug to change grids and colors on the fly using the same .ini files. Resize will have to be done in the bot options though with the resize option because I needed equal size grids so I made the actual pixel field 800x600, so this one will go to 800x600. This will also help with graphical colors as less pixels adds speed and reduces color variance. This I think will be beneficial to the public as well as easier on us. We'll talk more about them and how we are to do it when we chit chat sometime.
Last edited by Cystacae; 06-26-2012 at 12:43 AM.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
Anything found that's new and exciting in this patch =) Just want to know how bad it broke us LoL
Not bad at all... nothing here at least
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.