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  1. #16
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by cout00 View Post
    Hello, you have very strange engineering solutions. they may be suitable for some private projects. but for public development they look strange.
    1) why you need OpenCV? ur current problems can be solved only with 2 algoritms for which opencv runtime is not needed. its pHash + train SVM/simple perceptron model. you dont need update patterns, monitor the screen resolution, and other parameters. you can even turn the screen 38 degrees and everything will work with 98% accuration
    2) you said:

    The program uses OpenCV technology and does not interfere with the game's memory, substitute packets, or manipulate any data within the game. Based on my knowledge, it is impossible to receive a ban for using this program because it cannot be detected by Path of Exile's means

    its not true, all ur user will be banned. client side of poe dont have any bot/memory protection, but server side has. poe server using a same algoritm looks like reCAPTCHA. when player create a new account, server will starts building a model to figure out how human you are. it monitors all the actions in the game, how you click the mouse, the events that came to the window whether they have Injected flags. how you move the mouse around the screen (let's say it's a straight line, etc.), how you interact with the screen controls, etc. while you use it only for personal purposes, it will take a long time to build such a model, maybe a year or two. but as soon as there are more users, there will be more data, training will go faster, when the pattern is found, all users with this pattern will fly to the ban
    As someone who have joined this community last year, you know a lot about how their server sided algorithm/protection works. Any reference or past experiences?
    If I did not reply to you, it mean the question you are asking is stupid.

    Poe Tujen bot.
  2. #17
    No_DramaAa's Avatar Member
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    Originally Posted by cout00 View Post
    Hello, you have very strange engineering solutions. they may be suitable for some private projects. but for public development they look strange.
    1) why you need OpenCV? ur current problems can be solved only with 2 algoritms for which opencv runtime is not needed. its pHash + train SVM/simple perceptron model. you dont need update patterns, monitor the screen resolution, and other parameters. you can even turn the screen 38 degrees and everything will work with 98% accuration
    2) you said:

    The program uses OpenCV technology and does not interfere with the game's memory, substitute packets, or manipulate any data within the game. Based on my knowledge, it is impossible to receive a ban for using this program because it cannot be detected by Path of Exile's means

    its not true, all ur user will be banned. client side of poe dont have any bot/memory protection, but server side has. poe server using a same algoritm looks like reCAPTCHA. when player create a new account, server will starts building a model to figure out how human you are. it monitors all the actions in the game, how you click the mouse, the events that came to the window whether they have Injected flags. how you move the mouse around the screen (let's say it's a straight line, etc.), how you interact with the screen controls, etc. while you use it only for personal purposes, it will take a long time to build such a model, maybe a year or two. but as soon as there are more users, there will be more data, training will go faster, when the pattern is found, all users with this pattern will fly to the ban
    The solution with Opencv is a simple solution. You're talking to me about algorithms that need to be trained. Have you ever tried to train algorithms or neural networks yourself, and to make it work well for the average user who runs the program? I doubt it very much. You have read out some clever words, although you have not backed them up with any facts. The use of any software entails risks in such cases, it is clear to everyone and there is no need to describe it verbatim. My project is an opportunity for people to give what they lack, and the risks of getting banned for it are much less than if it interacted with the game and its server part directly. To say that all users of this program will be blocked only because you took information from somewhere that the server part of the game monitors each user as an FBI agent, although this is not described even in the user agreement of the game. However, each user specifies the mouse position as he pleases, how long do you think it will take to build a model in this case? And if you completely randomize all keystrokes and mouse movement, what will your phantom model do in this case? Do you know what the risk is for a company like GGG to ban a user according to any pattern based only on how the program moved the mouse? Do you know how the pattern detection system works from the inside to make such statements? I doubt it very much.

  3. #18
    No_DramaAa's Avatar Member
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    Originally Posted by GameHelper View Post
    As someone who have joined this community last year, you know a lot about how their server sided algorithm/protection works. Any reference or past experiences?
    Thanks for the answer friend. What do you think about this program?

  4. #19
    cout00's Avatar Member
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    Originally Posted by GameHelper View Post
    As someone who have joined this community last year, you know a lot about how their server sided algorithm/protection works. Any reference or past experiences?
    in 2018 - 2019 I took part in the development, backend parts for the Chinese version of the game. and in the Chinese version it was. but the backend for the chinese version is different, it was written in microsoft orleans, while the original one was custom written in c++. however, I never saw the code of the original server, only Chinese, but given that everything was transferred from it, it was more likely in the original.

  5. #20
    No_DramaAa's Avatar Member
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    From now on, most of the program updates will be posted on Discord Server.

  6. #21
    No_DramaAa's Avatar Member
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    The new version 1.3 is available for download. Look at discord or github.

  7. #22
    No_DramaAa's Avatar Member
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  8. #23
    No_DramaAa's Avatar Member
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    1.4 is ready. Check discord

  9. #24
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  10. #25
    No_DramaAa's Avatar Member
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    Poe Friend 2.0 Released Tujen Bot. 3.21 - 3.22 league
    Last edited by No_DramaAa; 05-12-2023 at 08:44 AM.

  11. #26
    No_DramaAa's Avatar Member
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    Poe Friend 3.0 Released
    Check My Discord channel

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