PoeHUD Plugin: ShowGroundEffects menu

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  1. #1
    arturino009's Avatar Contributor
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    PoeHUD Plugin: ShowGroundEffects

    I was procrastinating on my actually important things, so I created a plugin that shows damaging Ground Effects, since there are a ton of them this league.
    There are some issues, it still shows allied ground effects that cant damage you (like desecrate), the heigth of the degens might be wrong, the size as well.
    If you find some new degens that aren't showing up, you can create an issue in Github, I'll probably add it (you can use debug mode for that).
    If you want to hide a certain damage type of degen, just set the transparency to max.

    Link to plugin: GitHub - arturino009/ShowGroundEffects

    PoeHUD Plugin: ShowGroundEffects
  2. Thanks dodger, Anderson11, snowhawk, Sychotix, monk1111, Queuete, KimSLi, camapxam, zxcvbn911 (9 members gave Thanks to arturino009 for this useful post)
  3. #2
    Rol's Avatar Member
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    Can we see screenshot of your creation ?

  4. #3
    arturino009's Avatar Contributor
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    Originally Posted by Rol View Post
    Can we see screenshot of your creation ?
    Sure. It looks something like this: Annotation 2022-05-28 194724-min.jpg
    The purple area signals that this area currently deals chaos damage.

  5. #4
    xking2's Avatar Member
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    it’s amazing!

  6. #5
    monk1111's Avatar Member
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    what an amzing plugin,thanks alot

  7. #6
    jizhi454's Avatar Member
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    How to get this thing working ?

  8. #7
    monk1111's Avatar Member
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    open poe api,there pluginupdate.klick add new plugin,fill in gthub adress from above

  9. #8
    Xco15's Avatar Member
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    Is it possible to get a compiled version of this please? like u did with expedition, i can place the dll in after

  10. #9
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Xco15 View Post
    Is it possible to get a compiled version of this please? like u did with expedition, i can place the dll in after
    Just place it into the sources directly, it will automatically be compiled.

  11. Thanks zxcvbn911 (1 members gave Thanks to Sychotix for this useful post)
  12. #10
    Xco15's Avatar Member
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    Thanks for the info ! will try that

  13. #11
    Forumuser1000's Avatar Active Member
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    Originally Posted by Sychotix View Post
    Just place it into the sources directly, it will automatically be compiled.
    I gave this a try, but sadly it didn't work.

  14. #12
    arturino009's Avatar Contributor
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    Originally Posted by Forumuser1000 View Post
    I gave this a try, but sadly it didn't work.
    There is a compiled .dll in the releases...

  15. #13
    Forumuser1000's Avatar Active Member
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    Originally Posted by arturino009 View Post
    There is a compiled .dll in the releases...
    Thanks, that was helpful and now it shows up in the HUD menu to chose as an option, however it doesn't appear to actually work.

    Not sure what I may have done wrong now.

  16. #14
    camapxam's Avatar Active Member
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    Originally Posted by arturino009 View Post
    There is a compiled .dll in the releases...
    yeah, not showing in tehcheat's one

  17. #15
    magop's Avatar Member
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    every time i try execute load if the showgroundeffects in the Plugins\Source i heve this error
    Build failed:
    [15/12/2022 11:27:41, C:\Users\matlans\Documents\My Games\PoEHelper-3.20\Plugins\Source\ShowGroundEffects-master\ShowGroundEffects.cs(9, 7)] CS0246: O nome do tipo ou do namespace "ImGuiNET" não pode ser encontrado (está faltando uma diretiva using ou uma referência de assembly?)

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