GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #1
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    GameHelper: A light version of PoeHUD/Exile-Api

    Introduction

    GameHelper is an overlay created from scratch for league start scenario. It's not created to replace existing overlays (Public/Private ExileApi). Basically, every league it takes few hours to few days to fully update ExileApi and that's not good for anyone. Developers who are working on updating the Overlay misses the league start economy advantage. Users, who are waiting for the overlay, have a wait until someone fixes the overlay. At-least, that's what I have felt in the past, it may be different for different people.



    Rules

    Here are some rules

    History
    How long it took to update on league start (league start = when player can enter The Twilight Strand)


    Some cool things about GameHelper
    List


    List of Opensource libraries that GameHelper is using
    Libraries

    List of Plugins and their features
    Game Helper plugins


    HOW-TO
    Helping Guides

    F.A.Qs
    FAQs


    Credits
    Credits

    Released Version

    Standard Client: [SNIP]

    To keep this project alive I have to do shit ton of work every day, so please donate every POE expansion. Paypal donations URL is at the top of the software settings window. For patreon url, PM me. Personally I do not prefer patreon cuz they take around 20% - 30% of the donation you send me. Also, just use the paypal/patreon messaging system for priority replies rather than this form PM/this thread.

    VirusTotal Reports (all-green/clear):
    VirusTotal
    VirusTotal
    VirusTotal

    DON'T FORGET TO USE LIMITED USER METHOD

    Other Files

    Preload Alert File: preloads.txt (put this file in GameHelper -> plugin -> preloadalert folder) (last updated: Oct 31, 2021)

    Important POI File: important_tgt_files.txt (put this file in GameHelper -> plugin -> Radar folder) (last updated: March 28, 2022)

    korean Flask Info File: FlaskNameToBuff.zip
    Garena Flask Info File: GArenaFlaskNameToBuff.zip
    Russian Flask Info File: FlaskNameToBuff_Rus.zip



    For source code, visit [SNIP]
    Last edited by GameHelper; 3 Weeks Ago at 08:58 PM.

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  2. Thanks noneyatemp, dlr5668, TehCheat, Ervis, SmellAgain, levelmax, snowhawk, dirkbach666, abratema, datz, toadskin, jan30047, Shadow26Wolf, Forumuser1000, miracle1, vmv, mariahcarey, Sychotix, shaneomahony, batebono, NoobToken, jimmy2x4, NoodlesAreTheBest, zarloc, wannac, ChrisIsMe, Uncontrolable, MrM000Cow, Aoooooooo, Zyrose, kisapl, Mike2012, cheatingeagle, longhasu, uumas, VituArtz, stfufag, Borpa, Treasure_Box, EthEth, armory236, Harmes12, Tallia, soulbox, Dant121, kissmy4ss, monk1111, ProfesionnalLeecher, TeheeG, ShrekIII, bobTheBuilder69, tvinki, sh00ter999, Rukola_1, Lexuz1, Tattooo, thebbandit, kromatikal, mathametic, jakerayfiel, st104997, sketax, mylodias, Maelzel, mega2k0, iHitHardBro, Deathyaw, KinetsuBR, beanso, Tolopoga, suzimia, LoWs69, Peonsson, Batato, RebrandSoft, KimSLi, ry3bl4, bigcheater1, Shadowi, Canalien, Armaggedon, Spacetime1928, alawill, LcarusLi, tugagen, Zopak, Simonfake, Ku11eR, Fireworrks, Djadko, comodo234, Winterweave, toolatte, clozer, dtmajors, seankimy, JustAnotherGamer, Queuete, Naf7, JxOxKxExR3, XORReverseEngineering, Hidi, coll931091, omghaxla, HRGaming, lenpox, laudon, avengers1, usebatu, slpain12, Genuine3, FeralBroccoli, temp123, Razfallo, hurrhurr1, horoyoi520, Fukurokage, kisapll, RoninFreak, aliem, Con_Dom, imusya, Aboleth, zxcpr01, zxcvbn911, Hooplah, tocab00m, kadaf696, xuantruongx98, usafbordeaux, pushedx, Pathagarus, m1tchzz, 2klulu, satbuster, Tsufuri, arsenicdan, NiGHT_DE, Alizykr, ryanhuang, dark25689, Swhy, amdstudio, Diabolik777, jli2, asdrewsa, svk, IspeakRussian, enkidu151, dxbatanxd, Raurim, masteraltair, qead00, dy123, Nolan431, ViniciusGoulartAlves, a274157850, kingozu, Koba0100, porshe911, mrchunn, Enigmishh, samuelsantos7 (163 members gave Thanks to GameHelper for this useful post)
  3. #2
    hienngocloveyou's Avatar Member
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    waiting this

  4. #3
    sight's Avatar Member
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    Glad to see the HuD is still alive.

  5. #4
    datz's Avatar Active Member
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  6. #5
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    ---------------
    Last edited by GameHelper; 11-01-2021 at 12:50 PM.

  7. Thanks miracle1, SyphonAU, levelmax, datz, Forumuser1000, Ervis, noneyatemp, kisapl, armory236 (9 members gave Thanks to GameHelper for this useful post)
  8. #6
    SyphonAU's Avatar Active Member
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    I never knew I needed this, looks amazing mate, can't wait to try it!

  9. #7
    datz's Avatar Active Member
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    Originally Posted by zaafar View Post
    Quest Objectives, Waypoints and Transitions are all visible on the map.

    Lmk if u need a tester 😅

  10. #8
    Shadow26Wolf's Avatar Active Member
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    Looks pretty promising! Looking forward to this :)
    Last edited by Shadow26Wolf; 09-05-2021 at 07:49 AM.

  11. #9
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by datz View Post
    Lmk if u need a tester 😅
    Thanks for stepping up! Yeah I do need the support from the community for testing and configuring this software. It’s a very configurable software.


    Once it’s ready, I will post the software here with list of things to test/configure. Whoever wants to do it can just download the software and configure/test it for me.
    Last edited by GameHelper; 09-04-2021 at 10:46 AM.

  12. Thanks datz (1 members gave Thanks to GameHelper for this useful post)
  13. #10
    xhulic's Avatar Member
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    Very nice! Is your poehud fork going to be closed source? Or will you have an api that developers can build plugins for?

    Also curious, I see a lot of people drawing the map from memory as opposed to writing to memory, is this motivated by safety or due to the fact you can get more information in memory (like area transitions and waypoints)?

  14. #11
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by xhulic View Post
    Very nice! Is your poehud fork going to be closed source? Or will you have an api that developers can build plugins for?

    Also curious, I see a lot of people drawing the map from memory as opposed to writing to memory, is this motivated by safety or due to the fact you can get more information in memory (like area transitions and waypoints)?
    Closed source and will have very limited number of plugins available in it ( flask manager, skill manager, radar, preload alert etc etc ). The whole reason I created this from scratch is to make sure it can be updated within 5mins-60mins of league start. Adding more plugins goes against that goal.


    On your second question, for most ppl it’s first reason. For me, personally, it’s second reason.

  15. Thanks levelmax (1 members gave Thanks to GameHelper for this useful post)
  16. #12
    datz's Avatar Active Member
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    Originally Posted by zaafar View Post
    Closed source and will have very limited number of plugins available in it ( flask manager, skill manager, radar, preload alert etc etc ). The whole reason I created this from scratch is to make sure it can be updated within 5mins-60mins of league start. Adding more plugins goes against that goal.


    On your second question, for most ppl it’s first reason. For me, personally, it’s second reason.
    no cap.. flasks and mob icons on map and above heads is all i care about lol.. radar is nice too but dunno how urs works.. can be sketch

  17. #13
    SyphonAU's Avatar Active Member
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    The main things I use the hud for are the dots on the map, and the preloads.

  18. #14
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by datz View Post
    no cap.. flasks and mob icons on map and above heads is all i care about lol.. radar is nice too but dunno how urs works.. can be sketch
    Originally Posted by SyphonAU View Post
    The main things I use the hud for are the dots on the map, and the preloads.
    yeah, those are gonna be there.





    First version is almost ready. I will upload it on this website on Tuesday.
    Last edited by GameHelper; 09-05-2021 at 12:43 AM.

  19. Thanks SyphonAU, NoodlesAreTheBest (2 members gave Thanks to GameHelper for this useful post)
  20. #15
    NoodlesAreTheBest's Avatar Member
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    Personally, as a PoeHUD user who has always just used the absolute minimum of plugins (basically nothing but preload, minimap icons, sometimes pickit), I am so excited and interested for this release. Especially for league-start scenarios.

    Eagerly looking forward to it! Good luck on release!

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