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What's the autoclicker supposed to do? I've hit the hotkeys but dont see it doing anything. I figured it would attack click mobs and use the attack/defense hotkeys?
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Contributor
Originally Posted by
lostsk8r
What's the autoclicker supposed to do? I've hit the hotkeys but dont see it doing anything. I figured it would attack click mobs and use the attack/defense hotkeys?
It's generally used to transfer items (Ctrl + click) or spam currency items (Shift + click).
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Member
this can show the prices of heist items? like i am running unusual gems blueprints and this tool can show the price when i move the mouse to gem?
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Member
Originally Posted by
conajer
It's generally used to transfer items (Ctrl + click) or spam currency items (Shift + click).
Also i couldn't remove autoclicker function. I removed every line about autoclicker in PoEapikit.ahk but still autoclicker is working. How can i close?
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Contributor
Originally Posted by
OnurTest
this can show the prices of heist items? like i am running unusual gems blueprints and this tool can show the price when i move the mouse to gem?
No, just not this way. You need a patreon only feaature called PriceViewer, which can popup a window to show all prices of items in curio display.
Originally Posted by
OnurTest
Also i couldn't remove autoclicker function. I removed every line about autoclicker in PoEapikit.ahk but still autoclicker is working. How can i close?
In PoEapikit.ahk:
Code:
~+LButton::
SetTimer, AutoClick, -200
return
^LButton::
If (A_PriorHotKey = A_ThisHotKey and A_TimeSincePriorHotkey < 200)
clickerEnabled := true
SendInput, ^{Click}
SetTimer, AutoClick, -200
return
Just remove the above codes then restart PoEapikit.
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what do i need to add, to have it put uniques into the sell window? this is great though thank you
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Contributor
Originally Posted by
lostsk8r
what do i need to add, to have it put uniques into the sell window? this is great though thank you
Code:
global VendorRules := [ {"baseType" : "Gem", "Constraints" : {"baseName" : "^(?!Awakened)", "level" : [1, 18], "quality" : [0, 4]}}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring|Quiver|Flask|Jewel"} ; Include unique items
, {"baseType" : "Prophecy", "Constraints" : {"price" : [0, 1.5]}}
, {"baseType" : "DivinationCard", "Constraints" : {"price" : [0, 1.5]}}
, {"baseType" : "Heist", "Constraints" : {"path" : "HeistFinalObjective"}} ]
global VendorExceptions := [ {"baseType" : ".*", "Constraints" : {"price" : [2, 99999]}} ; Exlude items whose prices >= 2 chaos
, {"baseType" : "Currency|Map|MapFragment"}
, {"baseType" : "Gem", "Constraints" : {"baseName" : "Awakened"}}
, {"baseName" : "Blueprint|Contract|Cluster Jewel|Opal Ring|Two-Toned Boots"}
, {"baseType" : "Flask", "Constraints" : {"name" : "Bubbling|Seething|Catalysed|Staunching|Heat|Warding"}}
, {"baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 75]}} ]
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lostsk8r (1 members gave Thanks to conajer for this useful post)
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I have my movement skill set on R.... Leap.... whenever I'm attacking I believe Rare/Unique monsters closely it jumps around while i'm trying to attack. Is there a reason for this?
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Ok so, I use awakened poe trade which uses ctrl+d to evaluate prices (sorry i find it more accurate) so I changed the hotkey in yours to prevent the two price checks. But I have this other situation, when I have bought something from someone while your program is active, later when im using ctrl+d to evaluate an item's price, it will send that previous person i bought from, a tell again for the same thing. trying to figure out where to change that so i dont spam people i bought from.
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Contributor
Originally Posted by
usafbordeaux
I have my movement skill set on R.... Leap.... whenever I'm attacking I believe Rare/Unique monsters closely it jumps around while i'm trying to attack. Is there a reason for this?
In Settings.ahk,
Code:
; Attack and defense
global AttackSkillKey := "w"
global SecondaryAttackSkillKey := ""
global DefenseBuffSkillKey := "r"
global QuickDefenseKey := "q"
global QuickDefenseAction := "qe2345"
global AruasKey := "!q!w!e!r!t"
By default, hotkey 'r' is used as defense buff, try to change it to what you need.
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Contributor
Originally Posted by
lostsk8r
Ok so, I use awakened poe trade which uses ctrl+d to evaluate prices (sorry i find it more accurate) so I changed the hotkey in yours to prevent the two price checks. But I have this other situation, when I have bought something from someone while your program is active, later when im using ctrl+d to evaluate an item's price, it will send that previous person i bought from, a tell again for the same thing. trying to figure out where to change that so i dont spam people i bought from.
Maybe it is related to codes in PoEapikit.ahk.
Code:
OnClipboardChange:
if (RegExMatch(Clipboard, "^@([^ ]+) (Hi, (I would|I'd) like to buy your .*)", matched)) {
if (GetKeyState("Ctrl") && Not GetKeyState("c")) {
SendInput, {Ctrl up}
ptask.activate()
ptask.sendKeys("^{v}")
}
}
return
Just remove the codes and try again.
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lostsk8r (1 members gave Thanks to conajer for this useful post)
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Would love to see this updated.
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Member
Conajer told me on Patreon that he's working on it
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