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  1. #121
    CornFlake101's Avatar Member
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    Sidenote: Did anyone have a working version for 3.15/Expedition? Would you mind providing it to others?

    ExileAPI: Simple Follower Plugin
  2. #122
    armory236's Avatar Active Member
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    it still works very well, been using it the whole 3.16
    the only thing I would change here is to add "[x]Take Waypoints" option in menu cause the slave constantly takes waypoint in master's hideout and also towns
    and that is unnecessary

  3. #123
    calebrivers098's Avatar Member
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    does it work in 3.17
    Discord : https://discord.gg/Q3D3gj7

  4. #124
    arturino009's Avatar Contributor
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    Well, it kinda works. Following part works, but it can't follow whrough transitions

  5. #125
    armory236's Avatar Active Member
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    yup, that's true, transitions don't work for now

  6. #126
    armory236's Avatar Active Member
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    actually, transitions work but only in story
    map portals aren't added to entity list as far as I'm concerned
    totalschaden's logic in copilot works but he uses items on the ground logic instead of entities and I can't write code to use EntityWrapper instead of Shared.Enums entities atm

  7. #127
    100Pudof's Avatar Member
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    Why don't you write installation instructions? Nothing is clear how to install and run your program. downloaded your github and what should i do with this folder? Untitled.png
    Last edited by 100Pudof; 03-14-2022 at 01:53 PM.

  8. #128
    MichaelPorter's Avatar Member
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    How to use?

  9. #129
    Hology's Avatar Member
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    is the discord server for these projects still up?

  10. #130
    feeling2love's Avatar Member
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    Not work with TC build the exilecore lib don't hve exilememory

  11. #131
    tsunatsu5's Avatar Member
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    Hi, is vmware workstation 16 good for that ?
    Last edited by tsunatsu5; 12-23-2022 at 06:28 PM.

  12. #132
    tsunatsu5's Avatar Member
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    Originally Posted by armory236 View Post
    actually, transitions work but only in story
    map portals aren't added to entity list as far as I'm concerned
    totalschaden's logic in copilot works but he uses items on the ground logic instead of entities and I can't write code to use EntityWrapper instead of Shared.Enums entities atm
    Hi are you still here ? My VM works 5-10 FPS. Can u tell me which settings would be much better ? I already gave 3 cores to VM and 4GB ram, installed on SSD

  13. #133
    wayto911's Avatar Active Member
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    is this still work? and how to use, seem cant download and get it in plugin/Compiled

  14. #134
    Sikaka's Avatar Active Member
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    I'm guessing the old version was referencing old libraries. It required no code change to get working but I've updated this to confirm compatibility with the current version of PoeHelper / Exile API.

    I tested it for all of like 10 minutes but the core logic seems to still work just fine (follows with movement + spells, claims waypoint, loots quest items).
    I do find the current lack of fleshed out scripts dull in POE but sadly keep not having the time to work on anything more in depth... Just wanted to make sure this was still working for people though.

  15. Thanks camapxam, Success13 (2 members gave Thanks to Sikaka for this useful post)
  16. #135
    ppkpepsi's Avatar Member
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    Originally Posted by Sikaka View Post
    I'm guessing the old version was referencing old libraries. It required no code change to get working but I've updated this to confirm compatibility with the current version of PoeHelper / Exile API.

    I tested it for all of like 10 minutes but the core logic seems to still work just fine (follows with movement + spells, claims waypoint, loots quest items).
    I do find the current lack of fleshed out scripts dull in POE but sadly keep not having the time to work on anything more in depth... Just wanted to make sure this was still working for people though.
    a question where to put your plugin, because ExileApi outdated ? i can't use on outdated ExileApi
    Last edited by ppkpepsi; 05-15-2023 at 04:19 AM.

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