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  1. #151
    conajer's Avatar Contributor
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    Originally Posted by wlastas View Post
    Yes, without SetProcessDPIAware(); it was successfully compiled and it turned out poeapi.dll for 12 mb.
    I already tried it with PoEapikit.ahk - everything works !!

    But class PoEMemory { .. in VS still produces several errors like:
    for all template with ... int len

    Code:
    template <> std::wstring read(HANDLE handle, addrtype address, int len) {
        wchar_t buffer[len + 1];
    ...
    Error (active) E0028 expression must have a constant value
    the value of parameter "len" (declared at line 37) cannot be used as a constant
    I think this is the different between Microsoft c++ compiler and GCC compiler.
    Use strip.exe to reduce the size of poeapi.dll, which includes many debug information.

    See also: c++ - Array[n] vs Array[10] - Initializing array with variable vs real number - Stack Overflow
    Last edited by conajer; 04-03-2021 at 03:51 PM.

    PoEapi - AHK extension dll
  2. Thanks GameAssist (1 members gave Thanks to conajer for this useful post)
  3. #152
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by conajer View Post
    I think this is the different between Microsoft c++ compiler and GCC compiler.
    Use strip.exe to reduce the size of poeapi.dll, which includes many debug information.

    See also: c++ - Array[n] vs Array[10] - Initializing array with variable vs real number - Stack Overflow
    Yes, thanks, I'm already studying - I'm sure everything will work out))

  4. #153
    KYB3R's Avatar Banned
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    Couple Questions:


    a) how could i reposition icons? they look to be off from center and is awkward to use with reveal map, using 1920x1080.

    1.jpg

    b) {"tabName" : "Crafting", "baseType" : "Weapon|Armour", "Constraints" : {"isRGB" : true}}, trying to get RGB items to particular tab, current code is not working, could you point me to right direction, if im missing something?

    c) Farming in 75+ areas, does not pickup gear for chaos, wondering if there is actual file it is reading what to pickup, if yes could you point me to right direction

    d) Unique potions are being spammed during boss spawning animation, which most cases i endup no flasks when fights start , wonder if option: ignore full health would be good idea?

    e) Trading feature appeared not working, maybe i needed to activate it somehow?



    RGB Solved:

    , {"tabName" : "Sockets", "baseType": "Weapon|Armour", "Constraints" : {"isRGB" : true}}
    Last edited by KYB3R; 04-06-2021 at 10:41 AM.

  5. #154
    conajer's Avatar Contributor
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    Originally Posted by KYB3R View Post
    Couple Questions:


    a) how could i reposition icons? they look to be off from center and is awkward to use with reveal map, using 1920x1080.

    1.jpg

    b) {"tabName" : "Crafting", "baseType" : "Weapon|Armour", "Constraints" : {"isRGB" : true}}, trying to get RGB items to particular tab, current code is not working, could you point me to right direction, if im missing something?

    c) Farming in 75+ areas, does not pickup gear for chaos, wondering if there is actual file it is reading what to pickup, if yes could you point me to right direction

    d) Unique potions are being spammed during boss spawning animation, which most cases i endup no flasks when fights start , wonder if option: ignore full health would be good idea?

    e) Trading feature appeared not working, maybe i needed to activate it somehow?



    RGB Solved:

    , {"tabName" : "Sockets", "baseType": "Weapon|Armour", "Constraints" : {"isRGB" : true}}
    a. In most cases, the icons will close the actual position but not the same. 'Cause I don't have enough understanding of 3D coordinate system.

    c. For items whose item level >= 75, you need set the AutoPick plugin in settings.ahk, only items between ilvl60 ~ ilvl75 will be picked up by default.
    Code:
                            , "AutoPickup"    : { "enabled" : true, "range" : 50
                                                , "ignoreChests"      : false
                                                , "strctLevel"        : 2
                                                , "genericItemFilter" : "Incubator|Quicksilver|Basalt|Quartz|(Divine|Eternal) Life"
                                                , "rareItemFilter"    : "Jewel|Amulet|Ring|Belt|Gloves|Boots|Helmet|BodyArmour|OneHandWeapon" }
    d. I also think the AutoFlask strategy is too simple. You can set ' AttackSkillKey := "" ' (in settings.ahk) to disable the drinking of utility flasks when combat.

    e. No support of AutoTrade yet, only popup a trade window which includes some short-cut buttons. And only support English language.

  6. #155
    KYB3R's Avatar Banned
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    I appreciate quick come back, sorted the pickup as well, regarding autoflask, for now ill use your suggestion "AttackSkillKey := """, everything rest is pretty cool

    - F4 Key, could it leave some Wisdoms and portals in inventory?
    - Does Full Rare set manager look in single stash tab or can look into multiple?
    - Noticed that in settings tab i cannot add many stash tabs, looks to be limited.

    global StashRules := [ {"tabName" : "Blight", "baseName" : "Oil"}
    , {"tabName" : "Currency", "baseName" : "Marker"}
    , {"tabName" : "Fragment", "baseName" : "Xoph|Esh|Tul|Uul-Netol|Timeless|Chayula|Scarab"}
    , {"tabName" : "Essence", "baseName" : "Essence of|Remnant of"}
    , {"tabName" : "Delve", "baseName" : "Fossil$|Resonator$"}
    , {"tabName" : "Talismans", "baseName" : "Talisman"}
    , {"tabName" : "Divination Card", "baseType" : "DivinationCard"}
    , {"tabName" : "Prophecy", "baseType" : "Prophecy"}
    , {"tabName" : "Fragment", "baseType" : "MapFragment"}
    , {"tabName" : "Unique Stuff", "baseType" : "Weapon|Armour|Belt|Amulet|Ring", "Constraints" : {"rarity" : 3}}
    , {"tabName" : "Sockets", "baseType": "Weapon|Armour", "Constraints" : {"sockets" : [6, 6]}}
    , {"tabName" : "Sockets", "baseType": "Weapon|Armour", "Constraints" : {"isRGB" : true}}
    , {"tabName" : "Jewels", "baseType": "Jewel"}
    , {"tabName" : "Unique Flasks", "baseType": "Flask", "Constraints" : {"rarity" : 3}}
    , {"tabName" : "Flasks", "baseType": "Flask", "Constraints" : {"quality" : [0, 0]}}
    , {"tabName" : "Quality Flasks", "baseType": "Flask", "Constraints" : {"quality" : [1, 30]}}
    , {"tabName" : "Gems", "baseType": "Gem"}
    , {"tabName" : "Gems", "baseName": "Incubator"}
    , {"tabName" : "[CR] - Belts", "baseType" : "Belt", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - Weapons", "baseType" : "Weapon", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - Body Armour", "baseType" : "Armour", "Constraints" : {"isBodyArmour" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isHelmet" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isGloves" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isBoots" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - Jewels", "baseType" : "Amulet|Ring", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - Weapons", "baseName" : "Shield", "Constraints" : {"rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "Currency", "baseType" : "Currency"}]
    if i add extra line i get error, too many arguments.

    https://i.ibb.co/tmsV9Yt/1.png


    You planning to maintain it and have a link for beer money ?
    Last edited by KYB3R; 04-06-2021 at 12:58 PM.

  7. #156
    conajer's Avatar Contributor
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    Originally Posted by KYB3R View Post
    I appreciate quick come back, sorted the pickup as well, regarding autoflask, for now ill use your suggestion "AttackSkillKey := """, everything rest is pretty cool

    - F4 Key, could it leave some Wisdoms and portals in inventory?
    - Does Full Rare set manager look in single stash tab or can look into multiple?
    - Noticed that in settings tab i cannot add many stash tabs, looks to be limited.



    if i add extra line i get error, too many arguments.

    https://i.ibb.co/tmsV9Yt/1.png


    You planning to maintain it and have a link for beer money ?
    - Use 'index' can reserve some slots.
    Code:
    , {"tabName" : "Currency", "baseName" : "Marker",  "Constraints" : {"index" : [6, 60]}}
    - Doesn't support multiple tabs yet. I recommended to use a quad tab .

    - I tried the code, it works well on my pc. FYI, I run it with AutoHotkey 1.1.33.02.

    - Yeah, I am working on some new features. If you want to support the project, there is a sponsor link on my github page.

  8. #157
    conajer's Avatar Contributor
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    Originally Posted by KYB3R View Post
    if i add extra line i get error, too many arguments.

    https://i.ibb.co/tmsV9Yt/1.png


    You planning to maintain it and have a link for beer money ?
    I encountered the same error when add some new rules. You need try to merge rules to reduce the length.

    Code:
    , {"tabName" : "Gems", "baseType": "Gem"}
    , {"tabName" : "Gems", "baseName": "Incubator"}
    
    , {"tabName" : "Gems", "baseType": "Gem", "baseName": "Incubator"}
    
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isHelmet" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isGloves" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isBoots" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}
    
    , {"tabName" : "[CR] - B/G/H", "baseType" : "Armour", "Constraints" : {"isArmour" : true, "rarity" : 2, "isIdentified" : false, "itemLevel" : [60, 100]}}

  9. #158
    KYB3R's Avatar Banned
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    About potions, what about:

    Use potions if:

    > 15 normal mobs or Blue distance 250-500
    or
    >1 Rare or Unique Distance 250-500
    But always leave 1 charge (Utility+Unique)

    2nd charge is always reserved for if HP falls below X%, then use Life+Unique +Utility

  10. #159
    GameAssist's Avatar Banned CoreCoins Purchaser Authenticator enabled
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    Originally Posted by KYB3R View Post
    About potions, what about:

    Use potions if:

    > 15 normal mobs or Blue distance 250-500
    or
    >1 Rare or Unique Distance 250-500
    But always leave 1 charge (Utility+Unique)

    2nd charge is always reserved for if HP falls below X%, then use Life+Unique +Utility
    In my opinion
    fully automatic flasks, pressed on schedule, from the number or danger of the surrounding mobs - this is 100% evil.
    perhaps, if you do not use ES, it will be useful to auto press the life flasks at a critical health value.
    In any other case, there is no problem to press a couple of buttons with your hands exactly at the moment when you need it.
    Alternatively, bind and use 5 flasks for 1 -2-3 buttons, grouping them as needed.
    Self made A primitive AHK macro is enough for this.
    GitHub - cmonBruuh/poescript: Flasks script for Path of Exile with even more functions!
    Last edited by GameAssist; 04-06-2021 at 03:32 PM.

  11. #160
    jja0016's Avatar Member
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    I'm trying to run this as POE HUD is down, but I get " An error has occured while running this script " message. Although it does seem to work, flasks dont do anything?

  12. #161
    KYB3R's Avatar Banned
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    works fine for me, run as admin ?

  13. #162
    Seelt's Avatar Member
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    Is this a way to disable Volitile Dead orbs icons om map? I set minions to "false" in settings.ahk - this doesn't help for me/

  14. #163
    iiisyniii's Avatar Member
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    Originally Posted by jja0016 View Post
    I'm trying to run this as POE HUD is down, but I get " An error has occured while running this script " message. Although it does seem to work, flasks dont do anything?
    It works for me as well, laggy, but functional.

  15. #164
    teemo99's Avatar Member
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    Can someone tell me if pressing "a" on the keyboard is auto leveling up the gem for them?
    I have had this problem every since I started using this program and finally decided to bring it up to see if anyone knows why it isnt working for me.
    - Auto pick up does work for me though, just not auto gem level

    Thanks in advanced.

  16. #165
    Borpa's Avatar Active Member BorpaSpin
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    Will you be updating it to 3.14? I would love to use it again.

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