CoPilot Plugin for PoeHelper / PoeHud / ExileApi menu

User Tag List

Page 1 of 7 12345 ... LastLast
Results 1 to 15 of 104
  1. #1
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    CoPilot Plugin for PoeHelper / PoeHud / ExileApi

    I started the Plugin a few Leagues back, it was available since Project start for everyone on the Discord as its not realy public I thought making a Thread would be a good Idea. Better late then never

    Designed to improve QOL while playing POE with Exilehud/Poehelper.
    Automated use of Skills, with as few interferance for User Input as possible.
    Some Skills have added Logic or Logic to work better when used together (Warcrys).

    Source available at GitHub - totalschaden/copilot: CoPilot



    How to set the Input Keys:
    Last edited by totalschaden; 1 Week Ago at 07:02 AM.

    These ads disappear when you log in.

  2. Thanks dodgerrx, boterang, deomexuathe, sikurat, MrOne, gtiii, Sychotix, sketax, lcanilao, 4a1ffq, Silent_Warrior, 2klulu, Genocyber (13 members gave Thanks to totalschaden for this useful post)
  3. #2
    v41435's Avatar Member
    Reputation
    2
    Join Date
    May 2016
    Posts
    8
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can I add a Vaal Discipline?

  4. #3
    Sabiancym's Avatar Member
    Reputation
    2
    Join Date
    Oct 2014
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Not working at all for me. I can't enable most options. I'm playing on a cyclone build and it won't enable.

    Here's a quick crappy quality recording of the issue

  5. #4
    Anh Tu?n ??'s Avatar Member
    Reputation
    1
    Join Date
    Nov 2014
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    What does the "auto attack" option do?

  6. #5
    deomexuathe's Avatar Member
    Reputation
    3
    Join Date
    Sep 2017
    Posts
    48
    Thanks G/R
    35/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    it's so long that someone release their plugin to public, keep up the awsome work man
    btw I suggest you should add "pause when press x" to Divine Ire / Blade Flurry / Scourge Arrow option, for bossing maybe

  7. #6
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Sabiancym View Post
    Not working at all for me. I can't enable most options. I'm playing on a cyclone build and it won't enable.

    Here's a quick crappy quality recording of the issue
    Thanks for the report, I coded the new Settings UI yesterday and didnt test it yet. I fixed the Auto Attack Enabled, which one is also not working ?

    Originally Posted by Anh Tu?n ?? View Post
    What does the "auto attack" option do?
    Basicly you start Cycloning when next to Enemys, you can keep holding your Mouse Move, it stops once no Enemys in set range and you still move, its fasten then doing it by hand, and alot more fun.

    Originally Posted by deomexuathe View Post
    it's so long that someone release their plugin to public, keep up the awsome work man
    btw I suggest you should add "pause when press x" to Divine Ire / Blade Flurry / Scourge Arrow option, for bossing maybe
    Yea I already thought about adding this, for the new Auto Attack option I added a "Pause on left mouse pressed" and also there is a "PickIt Key" so it wont cast when those are Pressed and checked. The Idea was to have a General Key for all non Instant Skills so they wont cast when the Key is pressed. I will add it "soon".

  8. #7
    MrOne's Avatar Contributor
    Reputation
    142
    Join Date
    Mar 2017
    Posts
    311
    Thanks G/R
    45/127
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    About auto golem, is it possible to declare all golems type for golemmancer build?
    Now i have 7 stone golems, 1 light, 1 chaos, 1 ice and it will be great if i can set max amount of each type and keybind
    If I helped you, click "Give Thanks!"

  9. Thanks sikurat (1 members gave Thanks to MrOne for this useful post)
  10. #8
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Just pushed Several fixes for the new UI Problem.

  11. #9
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by MrOne View Post
    About auto golem, is it possible to declare all golems type for golemmancer build?
    Now i have 7 stone golems, 1 light, 1 chaos, 1 ice and it will be great if i can set max amount of each type and keybind
    Thats a very specific use case, I always try to keep things simple with as few settings as possible, so i most likely wont add it. But it sure is possible to add and not that much work, you could just edit the Source if you realy need it.

  12. #10
    MrOne's Avatar Contributor
    Reputation
    142
    Join Date
    Mar 2017
    Posts
    311
    Thanks G/R
    45/127
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by totalschaden View Post
    Thats a very specific use case, I always try to keep things simple with as few settings as possible, so i most likely wont add it. But it sure is possible to add and not that much work, you could just edit the Source if you realy need it.
    ok i see code and i know i can do it myself but question is, is it possible to set Ctrl+ key or only without modifiers?
    If I helped you, click "Give Thanks!"

  13. #11
    Dr_Who's Avatar Member
    Reputation
    -3
    Join Date
    Jan 2018
    Posts
    41
    Thanks G/R
    10/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi! How merge Copilot with TehCHeat PoeHelper? Sorry...Im totally noob. Tks =)

  14. #12
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by MrOne View Post
    ok i see code and i know i can do it myself but question is, is it possible to set Ctrl+ key or only without modifiers?
    Currently thinking through a new Input System which will Support the Modifier bar and also auto detect which keys to press.

  15. #13
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Dr_Who View Post
    Hi! How merge Copilot with TehCHeat PoeHelper? Sorry...Im totally noob. Tks =)
    Just make an "CoPilot" Folder inside "\Plugins\Compiled" and drop the CoPilot.dll into it.

  16. Thanks Dr_Who (1 members gave Thanks to totalschaden for this useful post)
  17. #14
    totalschaden's Avatar Active Member
    Reputation
    26
    Join Date
    May 2008
    Posts
    51
    Thanks G/R
    0/23
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Just pushed new Version. Including Auto Key Detection, use of 2nd bar skills and Warcry KeepRageUp Setting.

  18. #15
    old4ever's Avatar Member
    Reputation
    1
    Join Date
    Jan 2020
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi totalschaden, after your last update "vortex" tab has stopped working... I'm using vaal bv with unleash, and until a recent update everything was working fine, can you look up what causing a problem?

Page 1 of 7 12345 ... LastLast

Similar Threads

  1. [Release] STASHIE - a stash managing plugin for PoeHud
    By Preaches in forum PoE Bots and Programs
    Replies: 498
    Last Post: 4 Weeks Ago, 09:31 AM
  2. [Release] CRAFTIE - A crafting plugin for PoeHUD
    By Preaches in forum PoE Bots and Programs
    Replies: 18
    Last Post: 07-16-2019, 02:10 PM
  3. [Selling] [Tool] Simple Flask Manager Plugin For PoeHUD
    By zaafar in forum PoE Buy Sell Trade
    Replies: 115
    Last Post: 04-08-2018, 10:31 PM
  4. [Selling] Labyrinth (Lab) Chests plugin for PoEHUD
    By TehCheat in forum PoE Buy Sell Trade
    Replies: 92
    Last Post: 03-20-2018, 01:38 PM
  5. [Request] Atlas Plugin for POEHUD
    By kevel1 in forum PoE Bots and Programs
    Replies: 7
    Last Post: 03-13-2018, 03:54 AM
All times are GMT -5. The time now is 02:24 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2020 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search