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  1. #46
    marvix's Avatar Member
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    well.. thanks alot for ur work mate. my flasks arent working after enabling basicflaskroutin. dont know what i am doing wrong. the map icons works. also the health bars are in mid on my char and not above teh head.. how can i fix this? thanks again

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  2. #47
    Mikio's Avatar Banned
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    Originally Posted by marvix View Post
    well.. thanks alot for ur work mate. my flasks arent working after enabling basicflaskroutin. dont know what i am doing wrong. the map icons works. also the health bars are in mid on my char and not above teh head.. how can i fix this? thanks again
    basicflaskroutine will not work until flask offset got fix.

  3. #48
    Simonfake's Avatar Member
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    Hi guys,

    Thank you for your work. It is highly appreciated.

    I was wondering if you can help me with a small issue. The HUD keeps resizing like this when I start it.


    2020-03-25 17:30:25.308 +01:00 [Information] Resize from: {X=0,Y=0,Width=1584,Height=861} to {X=0,Y=0,Width=2560,Height=1440}

    But my resolution is 3840*2160px. Do you know where I can set the correct resolution ? I haven't found any option in the HUD nor the config file

    Thank you for your help !

    EDIT: I tried changing my in game resolution to the one the HUD sync to. Unfortunately, it doesn't work, items are displayed further on the right, mismatching their real position. I also tried with windowed fullscreen mode, full screen, windowed...

    EDIT2: I made it work by setting the scale at 100% in my windows settings. Nonetheless, if a solution exists without having to reduce the resolution scaling, it would be appreciated ! i.e. I know for a fact that HUD-lite had no problem running on 150% scale.
    Last edited by Simonfake; 03-25-2020 at 12:18 PM. Reason: missing bracket

  4. #49
    Sabiancym's Avatar Member
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    Despite BasicFlaskRoutine not working yet, I have found that turning it off also disables monster icons from appearing. The second I re-enable it everything works fine. Just a weird quirk I thought I'd mention. Everything else is great though.

    Great work on this. It' s much appreciated. If any help is needed for some of the more tedious stuff I'd be glad to pitch in.

  5. #50
    Zyrose's Avatar Member
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    Originally Posted by Queuete View Post
    The unidentified issues should disappear due to peepoHappy's offset fixes. They are in included in the latest release.
    Please report back if thats right or the problem keeps happening.
    Stashie now correctly identifies unid rares with his offsets, thanks for this!

    Edit: It's just refill currency that's not working. Everything else seems to be working perfectly!
    Last edited by Zyrose; 03-25-2020 at 03:26 PM.

  6. #51
    training0112's Avatar Member
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    Everything seems to be working perfectly for me, thank for bring ExileAPI back, wanna make a donate for this, can you post your donate info in this thread?

  7. #52
    KinetsuBR's Avatar Member
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    Originally Posted by Sabiancym View Post
    Despite BasicFlaskRoutine not working yet, ....
    Originally Posted by marvix View Post
    my flasks arent working after enabling basicflaskroutin....
    I have fixed flaskroutine.
    Also did the pull request.

    Check my commit details if you want to implement the changes.

  8. Thanks peepoHappy, snowhawk, bagindo4ka, Queuete, armory236, poetesttt (6 members gave Thanks to KinetsuBR for this useful post)
  9. #53
    devm1nd's Avatar Member
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    plz help

    2020-03-26 02:30:22.228 +03:00 [Information] =============== Start hud at 26.03.2020 2:30:22 ===============
    2020-03-26 02:30:22.356 +03:00 [Information] PerfTimer =-> Create new offsets (83,5716 ms) Thread #[1]
    2020-03-26 02:30:22.452 +03:00 [Information] PerfTimer =-> Form Load (95,719 ms) Thread #[1]
    2020-03-26 02:30:23.323 +03:00 [Information] PerfTimer =-> Load manual fonts (134,56 ms) Thread #[1]
    2020-03-26 02:30:23.475 +03:00 [Information] PerfTimer =-> Build Font Texture (151,9325 ms) Thread #[1]
    2020-03-26 02:30:23.480 +03:00 [Information] PerfTimer =-> Init ImGui (341,6935 ms) Thread #[1]
    2020-03-26 02:30:23.535 +03:00 [Information] PerfTimer =-> Init ImGuiRender (435,9892 ms) Thread #[1]
    2020-03-26 02:30:23.592 +03:00 [Information] PerfTimer =-> Init SpriteRender (57,3134 ms) Thread #[1]
    2020-03-26 02:30:23.598 +03:00 [Information] PerfTimer =-> DX11 Load (668,2714 ms) Thread #[1]
    2020-03-26 02:30:23.918 +03:00 [Error] Core constructor -> System.NullReferenceException: &#1 057;&#1 089;&#1 099;&#1 083;&#1 082;&#1 072; &#1 085;&#1 072; &#1 086;&#1 073;&#1 098;&#1 077;&#1 082;&#1 090; &#1 085;&#1 077; &#1 091;&#1 082;&#1 072;&#1 079;&#1 099;&#1 074;&#1 072;&#1 077;&#1 090; &#1 085;&#1 072; &#1 101;&#1 082;&#1 079;&#1 077;&#1 084;&#1 087;&#1 083;&#1 103;&#1 088; &#1 086;&#1 073;&#1 098;&#1 077;&#1 082;&#1 090;&#1 072;.
    &#1 074; ExileCore.Core..ctor(RenderForm form) &#1 074; E:\Git\PoeHUD\ExileApi\Core\Core.cs:&#1 089;&#1 090;&#1 088;&#1 086;&#1 082;&#1 072; 162
    2020-03-26 02:30:25.619 +03:00 [Information] Game not found
    2020-03-26 02:30:31.072 +03:00 [Information] =============== Close hud at 26.03.2020 2:30:31 ===============

  10. #54
    KinetsuBR's Avatar Member
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    Originally Posted by devm1nd View Post
    plz help...
    Notice the message in your log:
    "Game not found"

    Are you using steam version?

  11. #55
    devm1nd's Avatar Member
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    yes steam ver

  12. #56
    KinetsuBR's Avatar Member
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    Originally Posted by devm1nd View Post
    yes steam ver
    As far as i know, steam version is not supported.

  13. #57
    Sychotix's Avatar Moderator Authenticator enabled
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    From what I understand, the UI elements are the main thing that changes for the stream version

  14. #58
    giangmt's Avatar Member
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    Currently not in game, but i still in HO ( that why it canot use flask

  15. #59
    MicN's Avatar Member
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    Flask heal, mana, qs, buff support would be awesome

  16. #60
    932914988's Avatar Member
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    Originally Posted by KinetsuBR View Post
    I have fixed flaskroutine.
    Also did the pull request.

    Check my commit details if you want to implement the changes.
    Works perfectly thank you !!!
    Sorry for my bad english

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