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Elite User
ExileAPI Plugin: DeliriumSpawnerHighlight
Hello community,
Delirium added those pods, which either spawn new monsters (good) or spawn those suicide bombers (bad).
They are quite hard to spot and distinguish during the delirium counter.
Therefore I wrote a small and simple plugin which highlights the pods.
By default the good ones will reveive a green cross and the bad ones a red cross. The color and size is changeable in the settings.
GitHub - Queuete/DeliriumSpawnerHighlight: Plugin for https://github.com/Qvin0000/ExileApi
How to Install: -> can be found in the github repository.
I tested it with the updated ExileAPI from Qvin, which is not public anymore. It should also work with the precompiled version.
Planned Updates:
- Add Minimap icons (not before the ExileAPI offsets are OpenSource)
- Add circles to show the radius which activates the Spawners
Feel free to leave some feedback,
Queuete
Last edited by Queuete; 03-20-2020 at 03:36 AM.
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Post Thanks / Like - 5 Thanks
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Active Member
Useful addon but my suggestion is to put icons on minimap.
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Post Thanks / Like - 2 Thanks
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Active Member
Looked at the plugin through DnSpy. Looks clean. You should consider putting this on github.
Edit: Thank you!
Last edited by HugKitten; 03-20-2020 at 02:29 PM.
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Post Thanks / Like - 1 Thanks
Queuete (1 members gave Thanks to HugKitten for this useful post)
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Post Thanks / Like - 1 Thanks
Queuete (1 members gave Thanks to uumas for this useful post)
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Elite User
Minimap icons are planned, but most likely not added before the Offsets are OpenSource. Its not really fun to develop a plugin when only having the compiled sources and therefore no debugging from the IDE.
My Github account has some work related stuff on it and I was not comfortable mixing Poe and work, nevertheless I will get another GitHub account and add that repository this evening.
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Elite User
Project got a minor update. I added a group called "Unknown Spawners". There are some things in Metadata which I suspect to be "Spawners" aswell, but I have not encountered them yet and dont know what they spawn.
Its also possible they spawn nothing, there are some things which suggest being a spawner aswell while they just "break" when you move into them.
Nevertheless if you activate those unknown spawners and encounter them, please let me know which effect they had.
Furthermore I put the source code on github and moved the "how to install" section there aswell.
The latest Poe update changed the radius in which those objects activate (spawn stuff). I plan to draw some circles around them to show the radius. But most likely this will also be postponed till I have access to the latest exile api source.
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Member
Lifesaver plugin for HC, TY man!
Circles would make this even more awesome as it is.
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Member
If possible to show a red moving circle on those exploding monsters :=)
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Member
couldnt u figure out how to add icons on the minimap for the green thingys? btw awesome plugin great job dude !
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Elite User
The currently possible circle implementation was extremly laggy and therefore not added. I may reconsider this in the future.
I am busy with the ExileAPI fork, so I dont have any ETA for minimap icons. if somebody wants to do it, input / pull requests are appreciated.