Thanks for your hard work anyway, we understand it completelyI took a quick look and unless I missed something it looks like there were non-trivial changes to the fog rendering. I expect more changes are coming as they progress through this beta of the Vulkan renderer. That means that subsequent game updates are likely to break it again if I fix it.
I'm just going to be real with you guys - I'm pretty burnt out of working on stuff for Path of Exile. While not all of it has been publicly released, I've been working on various projects for this game for the better part of 8 years now. I'd hoped that making this a public tool would revitalize my interest in the game but it hasn't done that as much as I wanted. I understand this isn't what people want to hear, but I want to take a step back from working on these projects. I've attached the CT file to this post and I'm sure there will be someone here who will be able to update it. I'll probably turn the anti-detection parts of exmap into a blog post at some point. I'll still be around and I'll jump in to help people out when I can, but I've just got too much on my plate at the moment to worry about keeping up with this game anymore.
I appreciate your understanding and thank you for supporting my little experiments over the years.
The table works for me completely!!!!
(Except the fog render disable) But oh well
Thanks man! <3