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★ Elder ★
Compiled PoEHelper with plugins
Compiled PoEHelper with Plugins
I'm closing this thread, as ExileAPI isn't updated for 3.10.
Last edited by TehCheat; 03-15-2020 at 08:42 PM.
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gtiii (36 members gave Thanks to TehCheat for this useful post)
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Member
Thanks for this! Just in time for a new league too.
Quick question, I assume if I don't want to use some of the plugins, it's as simple as deleting the corresponding subfolders in the Plugins folder, correct?
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Active Member
any chance you know where to find a working delve plugin? or any chance you'd be able to compile and add one?
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Originally Posted by
Huaojozu
Thanks for this! Just in time for a new league too.
Quick question, I assume if I don't want to use some of the plugins, it's as simple as deleting the corresponding subfolders in the Plugins folder, correct?
Either that, or disabling them in the menu should work.
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★ Elder ★
Originally Posted by
DEEGLEEF
any chance you know where to find a working delve plugin? or any chance you'd be able to compile and add one?
As far as I know, there aren't any working delve plugins, but I'd like to get my old one working at some point.
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Member
not my case but this is great for people not able to compile addons by themself, and probably add also Sychotix flaskmanager for them also.
p.s. you should update your bottom post signature btw
Last edited by mega2k0; 12-05-2019 at 06:03 AM.
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TehCheat (1 members gave Thanks to mega2k0 for this useful post)
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★ Elder ★
I've had multiple reports of it not working correctly. Like I said in the disclaimer, I haven't tested it. I should get a chance tonight and will hopefully have the kinks worked out.
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Active Member
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Member
PoE 3.9 and 4.0 has got me hyped and ready.
How often has ggg dropped the hammer this league?
I'm also looking to transition from c/c++ and java to c#, so i though this might act as a good kick start for me.
Is there any chance of getting invited into that discord server Sychotix mentioned? pleb#5392
I have some questions left unanswered after reading the threads on PoE i could find so far.
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★ Elder ★
OK, I think I have things better...
If you download from the dev branch here, it seems much happier.
If I get a couple of confirmations, I'll remove the master branch and replace it with the dev branch.
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★ Elder ★
UPDATE: I tested it, I'm confident it's much better than the old master branch so I nuked the old master branch and replaced it with this new branch. The download links in the first post should be working.
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Member
i got it to work after merging your release with what i had compiled, i guess i forgot to copy over some files.
I got dev tree to draw, but i can't see/get anything else working.
Is there a settings menu or do i have to change it in config/ and rerun the loader?
Because Dev Tree doesn't seem to let me change anything and when i press the MainMenuKeyToggle, it doesn't seem to do anything,.
It just locks me from selecting the dev window.
Also this may sound dumb, but is there any kind of user manual/guide/tutorial?
I would hear from someone else how everything works, instead of brute forcing my way through .
Last edited by elitepleb; 12-06-2019 at 12:54 PM.
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★ Elder ★
Originally Posted by
elitepleb
i got it to work after merging your release with what i had compiled, i guess i forgot to copy over some files.
I got dev tree to draw, but i can't see/get anything else working.
Is there a settings menu or do i have to change it in config/ and rerun the loader?
Because Dev Tree doesn't seem to let me change anything and when i press the MainMenuKeyToggle, it doesn't seem to do anything,.
It just locks me from selecting the dev window.
Also this may sound dumb, but is there any kind of user manual/guide/tutorial?
I would hear from someone else how everything works, instead of brute forcing my way through
.
If you're merging my stuff with other stuff, then I have no idea what the state your things are in, so it's hard for me to help. The intent with this project is that people can just download it, run the Loader.exe, and use HUD normally. If you're going to jump through any other hoop except something like add another plugin, you're probably better off ignoring this project.
If you want some basic directions for using the HUD, I can provide that and will add that as a to-do on the project. If you want specific directions for plugins, then you're probably better off checking for the readme.md files in the plugins' source folders (if it exists), checking the repo for the specific plugin (if it exists), or contacting the plugin creator directly.
Last edited by TehCheat; 12-06-2019 at 01:28 PM.
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elitepleb (1 members gave Thanks to TehCheat for this useful post)
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I just compiled Qvin's fork and copied over the resources i was missing from your build, so i'm just running the default hud.
I have yet to find any image of how the hub should look and the plugins from Qvin0000/ExileApiPlugins have zero documentation.
So basic usage instructions would be much appreciated.
Since now i don't even know how it should look or what i can do with it yet.
Thank you for your efforts.
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★ Elder ★
Originally Posted by
elitepleb
I just compiled Qvin's fork and copied over the resources i was missing from your build, so i'm just running the default hud.
You shouldn't have to copy over resources from Qvin's fork. If there are resources missing in mine, I need to know so I can fix it.
I have yet to find any image of how the hub should look and the plugins from Qvin0000/ExileApiPlugins have zero documentation.
So basic usage instructions would be much appreciated.
Since now i don't even know how it should look or what i can do with it yet.
Thank you for your efforts.
The quick version is: F12 opens the menu. Then you use the menu to change settings, turn plugins on and off, etc.