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  1. #151
    Forumuser1000's Avatar Active Member
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    Things seem a bit broken now after the patch update from GGG this afternoon, using the current up to date HUD release from page 1:

    Hud errors - Album on Imgur

    Am randomly getting enemy health bars showing up that are like 1/4 of the screen in size instead of their normal small size above an enemy and then they blow up and expand to cover the whole screen, turning it black. Leaves you needing to quit to the character menu because you can't see anything.

    Am also getting a scrolling error box on loading, which sometimes leads to a HUD crash:

    hud error 2 - Album on Imgur

    Compiled PoEHelper with plugins
  2. #152
    Araitz's Avatar Member
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    Its posible to add items metamorph in Pickit? im going crazy taking all parts mobs in every map and AUTO-MINE-DETONATOR is dead

  3. #153
    Araitz's Avatar Member
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    https://www.ownedcore.com/forums/mmo...ove-stash.html (PoeHUD Plugin: Move To Stash) this was the best but is not update move to stash and recipe chaos in the same plugin

  4. #154
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Forumuser1000 View Post
    Things seem a bit broken now after the patch update from GGG this afternoon, using the current up to date HUD release from page 1:

    Hud errors - Album on Imgur

    Am randomly getting enemy health bars showing up that are like 1/4 of the screen in size instead of their normal small size above an enemy and then they blow up and expand to cover the whole screen, turning it black. Leaves you needing to quit to the character menu because you can't see anything.
    Your windows scaling needs set to 100%, probably.

    Am also getting a scrolling error box on loading, which sometimes leads to a HUD crash:

    hud error 2 - Album on Imgur
    BuffUtil has a config file ("PoEHelper\config\buffutil.txt" or something) with:
    Code:
      "Enable": {
        "Value": null
      },
    I think you can fix it by changing it to:
    Code:
      "Enable": {
        "Value": false
      }`,
    I don't have a config file handy, so that might not be 100% copy-and-paste-able.

    I'll try and fix the code so this isn't an issue in the future.
    Last edited by TehCheat; 12-19-2019 at 09:33 AM.

  5. Thanks Forumuser1000 (1 members gave Thanks to TehCheat for this useful post)
  6. #155
    Vhyaz's Avatar Member
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    HI tehcheat is there a Pause button? so i can stack my mines on bosses? otherwise its working perfectly for what my need is honestly thx alot.

  7. #156
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Vhyaz View Post
    HI tehcheat is there a Pause button? so i can stack my mines on bosses? otherwise its working perfectly for what my need is honestly thx alot.
    That's something the plugin author needs to address. I think ideally it would check if a non-targetable unique boss is close to the mines and only detonate them once they become targetable.

  8. #157
    qqcakesqq's Avatar Member
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    is there an auto quit addon yet? or am i missing it somewhere?

  9. #158
    sldfjfsd's Avatar Member
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    is it a known bug that minimap monster icons will show on the whole screen instead of minimap only? ive checked options and only have draw on minimap, but as i progress in a map the dots will show on my whole screen...

    dsolkpkojpdjip.png

    nvm, uncheck draw invalid solved it.
    Last edited by sldfjfsd; 12-19-2019 at 01:23 PM.

  10. #159
    Dr_Who's Avatar Member
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    Does anyone have any builds where IconBuilder and PreloadAlert work at the same time? They are the only plugins I use and in all the builds I have, when one works the other doesn't. I asked @TeHCheat but he didn't answer. Anyone got any build where the two work? Thanks

  11. #160
    datz's Avatar Active Member
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    Originally Posted by qqcakesqq View Post
    is there an auto quit addon yet? or am i missing it somewhere?
    None work I'm pretty sure ;(

  12. #161
    LaFlame's Avatar Member
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    Wondering if has anyone experienced a bug with DelveWalls appearing randomly in maps and in Delve while no Walls are near, its the Yellow Arrow as you can see in this picture: Sem Título.png

    I already tried using a fresh HUD but the problem still occurs so its something related with the game/temp files. I tried deleting the Logs file from Path of Exile folder and it seemed to work but after a couple minutes it appeared again.

    Is there any temp file folder related with the HUD that I can delete to test if it works? Has this happened to anyone as well?

  13. Thanks armory236 (1 members gave Thanks to LaFlame for this useful post)
  14. #162
    KeyboardWarrior's Avatar Active Member Authenticator enabled
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    Originally Posted by qqcakesqq View Post
    is there an auto quit addon yet? or am i missing it somewhere?
    Source – GitHub - zaafar/AutoQuit
    Compiled – AutoQuit.rar

  15. #163
    datz's Avatar Active Member
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    Originally Posted by KeyboardWarrior View Post
    Source – GitHub - zaafar/AutoQuit
    Compiled – AutoQuit.rar
    doesnt do anything when life reaches threshold

  16. #164
    skules's Avatar Member
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  17. #165
    LaFlame's Avatar Member
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    Originally Posted by LaFlame View Post
    Wondering if has anyone experienced a bug with DelveWalls appearing randomly in maps and in Delve while no Walls are near, its the Yellow Arrow as you can see in this picture: Sem Título.png

    I already tried using a fresh HUD but the problem still occurs so its something related with the game/temp files. I tried deleting the Logs file from Path of Exile folder and it seemed to work but after a couple minutes it appeared again.

    Is there any temp file folder related with the HUD that I can delete to test if it works? Has this happened to anyone as well?

    Ok so I just figured what is making the arrow appear randomly its the Volatile Anomaly from Mark of the Shaper ring, when it spawns the plugin acts like it is some currency/fossil wall.

    Kinda wondering how I can change the plugin to ignore it now.

    Edit: Check this image: https://i.imgur.com/59jriRP.png
    Last edited by LaFlame; 12-19-2019 at 07:49 PM.

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