[PoE-Wingman] - Auto-Flask, Auto-Quit & more (AHK, pixel) menu

User Tag List

Page 15 of 23 FirstFirst ... 111213141516171819 ... LastLast
Results 211 to 225 of 345
  1. #211
    batuta's Avatar Member
    Reputation
    1
    Join Date
    Jul 2019
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    can`t wait @thebbandit ! Soon?>?

    [PoE-Wingman] - Auto-Flask, Auto-Quit & more (AHK, pixel)
  2. #212
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Latest Release v .01.6

    Tired of needing to reconfigure all flask settings and durations?
    Fret no more with the new profile management.

    Three new quickprofile buttons are added to the main config screen which allow you to load profiles 1-3
    A new tab has been created for profile management, you can configure up to 10 profiles for your flasks
    Activate a profile by saving your flask config to that slot
    Load to any previously saved profile by hitting the load button
    Rename the profiles to something that is easier to remember by editing the text box

    Removed UltraWide Scaling from the main script for now, will be returning shortly once I figure out a better way to impliment into script.

  3. #213
    Letoucan's Avatar Member
    Reputation
    1
    Join Date
    Jun 2019
    Posts
    33
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by thebbandit View Post
    @bandit have you fixed the gui issue of everything being off alignment wise? A few pages back i mentioned it and posted a picture of how its off.

  4. #214
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Letoucan View Post
    @bandit have you fixed the gui issue of everything being off alignment wise? A few pages back i mentioned it and posted a picture of how its off.
    NO I am not going to dig through the forum thread to find your bug report. I have said it time and time again, if you want to submit an issue, do so on the github page.

    And secondly, stop spamming. it is getting annoying seeing you multipost or repeat yourself again and again. Figure out how to use the edit function if you want to add to your post, and if I do not respond the answer is NO.

    IF I do get around to whatever it is you are mentioning, it will be at own pace and when I see fit to do it. Remember that this is all work I am doing in my free time, don't be an ******* and pester me about your shit.
    Last edited by thebbandit; 07-28-2019 at 07:07 PM.

  5. Thanks omnivore (1 members gave Thanks to thebbandit for this useful post)
  6. #215
    Letoucan's Avatar Member
    Reputation
    1
    Join Date
    Jun 2019
    Posts
    33
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Wow ok......
    Last edited by Letoucan; 07-28-2019 at 09:06 PM. Reason: Delete

  7. #216
    Letoucan's Avatar Member
    Reputation
    1
    Join Date
    Jun 2019
    Posts
    33
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Dont be an ******* and ignore people who mentioned it pages ago. Getting a lil too big for your britches there son. Cool your jets. And you are welcome for me mentioning it so you could fix your mistake. Dont derseve this attack because i was helping YOU out. And I dont use your modified version because its simply not usable due to the gui issue
    Last edited by Letoucan; 07-28-2019 at 09:07 PM. Reason: Added info

  8. #217
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Letoucan View Post
    Dont be an ******* and ignore people who mentioned it pages ago. Getting a lil too big for your britches there son. Cool your jets. And you are welcome for me mentioning it so you could fix your mistake. Dont derseve this attack because i was helping YOU out. And I dont use your modified version because its simply not usable due to the gui issue
    LOL you have your head so far up your ass its not even funny, I don't give two shits about you not using my version of the script. Nothing worse than some lazy ass leecher who is being demanding. And once again you double post for no reason.... you are just annoying dude.

    I give you the capacity to get the help you want, but you refuse to do what I ask of you. It is not my fault you cannot read, I have stated again and again to submit any technical support issues on github and I will find a way to help you out. But you are just stubborn and want me to do extra work figuring out whatever issue you say your having from some cryptic message buried on the forum... and with no information to assist in any sort of troubleshooting? I dont have time for that shit, and the fact you think your being so helpful, just shows how little you understand.

    To everyone else I apologize for the public shitshow, but I don't take kindly to this type of behavior.

    Anyways...

    Rapid fire after the last release this morning I have re-implimented a more effective way of introducing scaled values. No longer is it strewn about the entire script being independently scaled for each function. Now any time the script is going to rescale values it calls to one function to rescale all X Y positions. All portions of the code that dealt with scaling have been removed and replaced with this function call. This will allow anyone to submit their specialty values to be implimented into the script!

    Now anyone should now be able to impliment their own resolution into the script by editing the "UltraWide" values and submiting them to me in a feature request on github. I will take the values and impliment them as additional aspect ratios. This would mean that anyone interested in running the script on their special resolution would need to do a bit of footwork to find the locations of the X Y values to be scaled, but they can become part of the script permanently!

    Latest Version .01.7

    UltraWide scaling is back and functional!
    Created a Rescale function to replace all the individual scaling
    portions of the script. Now in their place they all call to the same
    function for easily adding more resolutions at a later date.

    Anyone who desires to use this script on their specialty aspect ratio,
    would simply need to find the offset values and adjust them in the
    Rescale function. Once working, submit to me on github using a feature
    request. I will include those values into the script for you, including
    the GUI elements to enable/disable it. I am thinking of creating a
    dropdown box once there is more than one alternate aspect ratio.

    Added more checks to make sure it doesnt fire quicksilver flasks while chat is open,
    and added the same measures into the Detonate Mines function.
    Image of the GUI v.01.7
    I stripped my keybindings and stash tabs from the image but you can see the changes to the interface here
    Last edited by thebbandit; 07-29-2019 at 01:18 AM. Reason: Added image of GUI

  9. #218
    nafismar's Avatar Member
    Reputation
    1
    Join Date
    Jul 2019
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hmm Im not sure how to explain this by typing but half of the function stopped working when I update the program.. hmm not sure how to get it fix or even explaining whats going on but ill try
    1. setting up my flask to active by pressing Q stopped working even trying other hotkeys it wont work BUT the capslock to pop flask is working
    2.I got a feeling my resolution might be the problem so I tested the (CTRL (1-10) stash tab fetures and it did some weird clicks outside of the stash tab box (lol)so I assume it didnt work so I tried chaging my resolution bcs Im using 800x600 windows fullscreen mod and it does not work... I change to 1920x1080windows fullscreen it does not work
    3.my health being auto restore is working no problem which is good <3 at 50%
    side nots
    1.I restart my pc already
    2.I redownload 1.7
    3.I use the old version and it does not work which is weird must be my pc problem or smthing
    4.I hit my laptop few time and I hope i didnt break it

    EDIT
    I GOT IT FIX
    Last edited by nafismar; 07-30-2019 at 05:16 AM.

  10. #219
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Latest Version .01.8


    Having issues w/ the script?



    Instant Flasks on attack keys, and assorted fixes

    Complete rework in how the attack flasks were being handled. Instead of
    having them being included inside of the pixel check timer, I have moved
    them into the hotkey group. They now directly fire a function which will
    fire its assigned flasks. The function makes sure you are not in chat,
    stash, hideout, vendor or not on character.

    tweeked the loot vacuum with some sleep, -1 in specific lines after
    checking for the key being held down. This has improved the accuracy
    of the vacuum when tapping the key or letting go at odd times.

    Adjustments to the profile loading and saving to match the changes to
    the attack keys. Old profiles will load RButton and W as default to
    avoid loading an ERROR value because of missing items. Newly saved
    profiles will not have any issue.
    I know some of us have been itching to get this issue resolved!
    now the flasks will fire right when you press the key. it does a pixelcheck
    on a few locations so it is not exactly instant, but damn near.
    I may be able to remove a few of the pixelchecks or tighten up the delays
    between the flasks to help them fire off faster...

  11. Thanks hebe7751 (1 members gave Thanks to thebbandit for this useful post)
  12. #220
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Latest Version .01.9


    Having issues w/ the script?

    Improved the speed of the AutoFlask

    Added checks to see if you have the health percent enabled before doing
    any pixelsearches. This should speed up the autoflask function by over
    50% in most cases. Flask now fire the moment they are triggered instead
    of at the end of the timer.

    Removed Cports, integrated LutBot Logout Method

    I was doing some fiddling with the code and noticed that Cports was not
    even working, and it was falling back on the /exit method ANYWAYS XD
    I just removed Cports completely from the script since Lutcikaur has
    written an incredible AHK function which does not require it.
    You can still use the normal /exit method if you wish by selecting it in
    the GUI, but this method of finding and closing the TCP connections is a
    far superior method since it even finds processes which are being run by
    limited users.

    moved the autoquit call above the flasks. if the health is low, immediately quit.
    Make sure you set up the Checkboxes on the calibration tab for which type of POE window are you running.
    Select if your using the steam version of the game, or if your system is running on 64 bit.
    Last edited by thebbandit; 08-01-2019 at 03:28 PM.

  13. Thanks hebe7751 (1 members gave Thanks to thebbandit for this useful post)
  14. #221
    PaM3U's Avatar Member
    Reputation
    1
    Join Date
    Aug 2019
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Someone please guide me how to makes everything work properly? Can someone make a video tutorial? Need auto flask and auto put items in tab

  15. #222
    YunhOLee's Avatar Member
    Reputation
    1
    Join Date
    Sep 2017
    Posts
    25
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by PaM3U View Post
    Someone please guide me how to makes everything work properly? Can someone make a video tutorial? Need auto flask and auto put items in tab
    Arent you able to kinda figure that stuff out on your own??? I mean everything is pretty self-explanatory unless you have some huge issues/bugs.. just read what does what :/

  16. #223
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by PaM3U View Post
    Someone please guide me how to makes everything work properly? Can someone make a video tutorial? Need auto flask and auto put items in tab
    There is also a wiki page for the project that you can reach by clicking the wiki button in the main configuration page.

    If that still doesn't have the information you need, let me know what is missing and I'll add it.

  17. Thanks hebe7751 (1 members gave Thanks to thebbandit for this useful post)
  18. #224
    thebbandit's Avatar Contributor
    Reputation
    227
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/203
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Latest Version .02


    Having issues w/ the script?

    Changes to menu behavior:
    Now that I have ironed out the kinks in checking for the POE executable,
    I have gone ahead and removed the necessity of restarting the script to
    save your configuration. If the user decides to press the save button
    when there is no game running, it will warn them that they will not
    resample the life colors but that all other settings will be saved.
    When the game is open it will inform then they have just resampled those
    colors and they should have been on a character.

    I have done the same thing for the calibration buttons, they will not
    work if the game is not running, and no longer need to have the game
    open right when the script starts.
    These changes will help make the interface a bit more user friendly,
    it was annoying to keep needing to reload the script just to save.

    Added an ability for the master script to have the subscripts reload
    their settings instead of restarting them. Now you no longer need to
    re-enable autoquicksilver if you had it turned on when you save.

    Improvements to Loading up:
    Now you can launch the script minimized, and it will auto detect when
    the game opens. It will then rescale the script if you have not already,
    and also put the interface up.
    The same timer (5 seconds) will check if you close the game. And will
    remove the GUI from your desktop.

    Adjusted varX and varY variables in the script to GuiX and GuiY to match
    with the rest of everything. not sure how those got mixed.

    Added adjustments to Calibration code:
    Sauron_Dev has submited some useful adjustements to the Calibration
    buttons which helped out immensely.

    Added new stash tab for Prophecy

    Fixed mana not firing correctly.

    Updated subscript to replace Rescale() function with new code from main
    Now you can launch this script alongside your game, and it will autodetect
    when the game comes up! no more reloading!

    Now all the menu buttons that needed you be in game and on character
    are much smarter and check to make sure at least the game is running.

    Run the script minimized by unchecking the button in calibration.

  19. #225
    PaM3U's Avatar Member
    Reputation
    1
    Join Date
    Aug 2019
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    What settings i need to do for make work this flasks? Flasks ? The 1 & 2 is instant recovery and 3 4 5 is 5400 6700 4500 . Pls link me the settings! Srs witch 4500hp 1000ms
    Last edited by PaM3U; 08-03-2019 at 03:02 PM. Reason: edit link ??

Page 15 of 23 FirstFirst ... 111213141516171819 ... LastLast

Similar Threads

  1. [Selling] Selling PoE bot,Auto Quest,Map,Chaos Recipe,Lab
    By chenlaoban in forum Path of Exile Accounts Buy Sell Trade
    Replies: 0
    Last Post: 08-23-2018, 08:21 AM
  2. Is any working auto quit script?
    By metaldlugiewlosyma in forum PoE Bots and Programs
    Replies: 22
    Last Post: 08-20-2017, 05:11 AM
  3. [Selling] Pokemon Bot for sale! Auto Catch ✔ Auto Poke-stop ✔ Auto Walk and More! ✔
    By elo.killers in forum Pokemon GO Buy Sell Trade
    Replies: 2
    Last Post: 08-03-2016, 07:51 PM
  4. PQR Arena auto-quit/join
    By superxdude in forum WoW Bots Questions & Requests
    Replies: 2
    Last Post: 12-14-2013, 08:02 PM
  5. [NEW] Auto Userbar+Banner+More
    By Maree in forum Community Chat
    Replies: 16
    Last Post: 04-11-2009, 02:07 PM
All times are GMT -5. The time now is 07:17 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search