Autoflask & AutoScript for POE(32bit) 3.3.1b menu

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  1. #1
    poetesttt's Avatar Active Member
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    Autoflask & AutoScript for POE(32bit) 3.3.1b

    Release Page: GitHub - yuwei111/beta-autopot

    For 32bit POE on global server only, it's forked from badplayerr/beta-autopot

    Autoflask & AutoScript for POE(32bit) 3.3.1b
  2. Thanks omnivore, levelmax, Philss, MACROS4LIFE, deltr, Sharps, toadskin, xuanhanhbmt (8 members gave Thanks to poetesttt for this useful post)
  3. #2
    Philss's Avatar Member
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    Wow awsome good old autopot autoquit script . I used this for 2 years after i got banned for using hud in 2015 and i got used to not having hud pretty fast .

    Edit : would be nice if someone could make a 64 bit version
    Last edited by Philss; 07-23-2018 at 11:03 AM.

  4. #3
    MACROS4LIFE's Avatar Active Member
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    wow thanks for updating this man!!

    any chance this being updated to work on 64b?
    HUD it's like cocaine, once you used, you can't forget.

  5. #4
    deltr's Avatar Member
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    Yay! You resolved the offset issue! Thanks!

  6. #5
    tarm_'s Avatar Member
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    Originally Posted by deltr View Post
    Yay! You resolved the offset issue! Thanks!
    fuck you cheaters lolol
    Last edited by tarm_; 11-23-2018 at 12:13 AM.

  7. #6
    Forumuser1000's Avatar Active Member
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    Not sure what the issue is, but even though I can get the auto-pot program running and edit the default settings etc..., it does nothing for me when actually in-game.

    I tried with the normal pathofexile.exe and the x64 version, no difference.

    Could anyone suggest something I may be doing wrong, or haven't tried yet?

  8. #7
    poetesttt's Avatar Active Member
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    Originally Posted by MACROS4LIFE View Post
    wow thanks for updating this man!!

    any chance this being updated to work on 64b?
    It can't be just update to 64bit.
    64bit and 32bit use different libary, and different vision of AHK.

    If you want to make it work for 64bit, it's almost code a brand new one, that's why nobody does it yet.
    Last edited by poetesttt; 07-23-2018 at 09:56 PM.

  9. Thanks toadskin (1 members gave Thanks to poetesttt for this useful post)
  10. #8
    poetesttt's Avatar Active Member
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    Originally Posted by Forumuser1000 View Post
    Not sure what the issue is, but even though I can get the auto-pot program running and edit the default settings etc..., it does nothing for me when actually in-game.

    I tried with the normal pathofexile.exe and the x64 version, no difference.

    Could anyone suggest something I may be doing wrong, or haven't tried yet?
    Only for "32bit" POE on "global server", and you can check the debug windows see if it get the memory address.

  11. Thanks toadskin (1 members gave Thanks to poetesttt for this useful post)
  12. #9
    porkie's Avatar Active Member
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    Originally Posted by Forumuser1000 View Post
    Not sure what the issue is, but even though I can get the auto-pot program running and edit the default settings etc..., it does nothing for me when actually in-game.

    I tried with the normal pathofexile.exe and the x64 version, no difference.

    Could anyone suggest something I may be doing wrong, or haven't tried yet?
    Change graphics setting to DX9 then it will default to 32bit

  13. #10
    Roland12345's Avatar Member
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    Great tool. I donated, hope it works. Never used paypal before. Thanks

  14. #11
    SponGGe's Avatar Member Authenticator enabled
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    Great job! Thanks.
    Originally Posted by poetesttt View Post
    It can't be just update to 64bit.
    64bit and 32bit use different libary, and different vision of AHK.

    If you want to make it work for 64bit, it's almost code a brand new one, that's why nobody does it yet.
    I remember how I used it on dx11. I still have this "old" version from 2017. And I found in logs this one
    * Version 2.20:
    o CurrPorts now displays the process names (Some of them without
    the full path) for most processes when you run it without elevation
    ('Run As Administrator'). Also, the 32-bit version of CurrPorts now
    detects 64-bit processes properly.
    I do not understand something or it really can be made to work on dx11?

  15. #12
    toadskin's Avatar Active Member
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    Originally Posted by poetesttt View Post
    Release Page: GitHub - yuwei111/beta-autopot

    For 32bit POE on global server only, it's forked from badplayerr/beta-autopot
    Hi poetesttt,

    Would you please add blade flurry auto release function to autopot?

    Garena_tw version is 3.3.1b.

    Thank you.

    3.3.1b.jpg

  16. #13
    Deezilbub's Avatar Member
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    Have to admit, I don't mind playing DX9, cuz i love autopotting!

  17. #14
    Shiroineko's Avatar Member
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    I have change POE to DX9.. But the debug window does not detect anything.
    Anyone knows what else i need to do?

  18. #15
    Ilinsas's Avatar Member
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    GGG can detect this?....asking..beacuse i am afraid after warning...thks.

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