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Member
Has anyone found the .epk for Madcap Character Effect? Found a way to add effects to the epk of heralds, but not other auras, so it would be really handy to get this working on an already existing mtx.
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Member
Originally Posted by
qwerqwer2345
Any idea how to get celestial kinetic blast, celestial barrage, celestial rain of arrows? cant get them work properly (theres always a particle missing)
I got this far with rain of arrows, but cant seem to make the trail and the shooting up arrows to work. Anyone could explain how this works?
same, tried replacing split arrow to blood split arrow but its missing the trail, the basic split arrow doesnt have any trail.
restriction "/Metadata/Effects/Spells/split_arrow_02/split_arrow.ao$"
replacewith "/Metadata/Effects/Microtransactions/Spells/split_arrow/blood/rig.ao$"
restriction "/Metadata/Effects/Spells/split_arrow_02/split_arrow.aoc$"
replacewith "/Metadata/Effects/Microtransactions/Spells/split_arrow/blood/rig.aoc$"
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Post Thanks / Like - 1 Thanks
Rozyerg (1 members gave Thanks to masterick for this useful post)
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Active Member
Originally Posted by
dlr5668
Tyvm!
Do you know how to remove delirium fog?
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Member
i think it is somewhere in \Metadata\Effects\Environment\League_Affliction but i haven't found it yet
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Member
It seems they changed texture format. Extension still remains the same - ".dds", but from the looks of it it is either some new specification (uncompatible with any up-to-date software i have, and i have 4 programs for DDS editing/conversion specifically as well as 3D editing software with built-in DDS support and 4 different plugins for PS/Paint.Net/Gimp) or some different image format unrelated to dds (i guess they kept extension just for compatability in that case)...
So... any1 has any clues about new texture format and willing to share?
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Member
Nevermind.
I figured it out.
Last edited by Plinkop; 03-23-2020 at 05:00 AM.
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Active Member
Originally Posted by
miracle1
Tyvm!
Do you know how to remove delirium fog?
It's in Metadata/Effects/Environment/League_Affliction.*\.aoc, there are 3 files.
But can't simplely null the particles, it will cause the screen near your charecter become translucent square during delirium.
Last edited by poetesttt; 03-23-2020 at 05:21 AM.
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Member
If you have Illusionist Blade vortex mtx text files please share thanks!
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Member
Have a question about the tool. So i have checked the 4 boxes and now in indoor spaces, the brightness is really low. Dunno if i messed up or its the tool.
test1.jpg
Edit: delve is even darker, can't see anything in it.
Last edited by tona91; 03-25-2020 at 07:06 PM.
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Originally Posted by
dlr5668
ty for the tool, but why cant i see the remove monsters option like in the screenshot ?
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Contributor
Originally Posted by
smaili
ty for the tool, but why cant i see the remove monsters option like in the screenshot ?
I had a weird rare crashes once in 20-30 maps with it
github.com/vadash/EZVendor
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Contributor
Originally Posted by
tona91
Have a question about the tool. So i have checked the 4 boxes and now in indoor spaces, the brightness is really low. Dunno if i messed up or its the tool.
test1.jpg
Edit: delve is even darker, can't see anything in it.
I only tested it on nvidia GPU. Here is my delve. I can add delve light in next release
https://i.imgur.com/RtJvJGY.png
github.com/vadash/EZVendor
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Member
Originally Posted by
dlr5668
To bad it won't work with AMD, your tool is wonderful, makes my game run buttery smooth. Maybe one day....
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Contributor
Originally Posted by
tona91
To bad it won't work with AMD, your tool is wonderful, makes my game run buttery smooth. Maybe one day....
Just remove `Path-of-Exile-modding-tool-master\extracted\Shaders` before running tool and it should work on AMD as well
github.com/vadash/EZVendor
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Member
Originally Posted by
dlr5668
Just remove `Path-of-Exile-modding-tool-master\extracted\Shaders` before running tool and it should work on AMD as well
Thanks, it works great now. The fps is awesome, the game runs fluently.