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  1. #181
    miaitzaxd222's Avatar Member
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    Has anyone found the .epk for Madcap Character Effect? Found a way to add effects to the epk of heralds, but not other auras, so it would be really handy to get this working on an already existing mtx.

    Path of Exile modding tool and mods
  2. #182
    masterick's Avatar Member
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    Originally Posted by qwerqwer2345 View Post
    Any idea how to get celestial kinetic blast, celestial barrage, celestial rain of arrows? cant get them work properly (theres always a particle missing)


    I got this far with rain of arrows, but cant seem to make the trail and the shooting up arrows to work. Anyone could explain how this works?
    same, tried replacing split arrow to blood split arrow but its missing the trail, the basic split arrow doesnt have any trail.

    restriction "/Metadata/Effects/Spells/split_arrow_02/split_arrow.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/split_arrow/blood/rig.ao$"

    restriction "/Metadata/Effects/Spells/split_arrow_02/split_arrow.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/split_arrow/blood/rig.aoc$"

  3. Thanks Rozyerg (1 members gave Thanks to masterick for this useful post)
  4. #183
    miracle1's Avatar Active Member
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    Originally Posted by dlr5668 View Post
    Did a few tweaks for new league



    • Updated to autoload exception list from txt file
    • Updated .env to 3.9
    • .epk / .pet is quite stable
    • Reenabled texture compression (1:4). Takes few hours to complete
    • Included null shadow shader


    GitHub - vadash/Path-of-Exile-modding-tool: 3.10+ mod, experimenting
    Tyvm!
    Do you know how to remove delirium fog?

  5. #184
    zerger3's Avatar Member
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    i think it is somewhere in \Metadata\Effects\Environment\League_Affliction but i haven't found it yet

  6. #185
    RDCM's Avatar Member
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    It seems they changed texture format. Extension still remains the same - ".dds", but from the looks of it it is either some new specification (uncompatible with any up-to-date software i have, and i have 4 programs for DDS editing/conversion specifically as well as 3D editing software with built-in DDS support and 4 different plugins for PS/Paint.Net/Gimp) or some different image format unrelated to dds (i guess they kept extension just for compatability in that case)...
    So... any1 has any clues about new texture format and willing to share?

  7. #186
    Plinkop's Avatar Member
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    Nevermind.
    I figured it out.
    Last edited by Plinkop; 03-23-2020 at 05:00 AM.

  8. #187
    poetesttt's Avatar Active Member
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    Originally Posted by miracle1 View Post
    Tyvm!
    Do you know how to remove delirium fog?
    It's in Metadata/Effects/Environment/League_Affliction.*\.aoc, there are 3 files.

    But can't simplely null the particles, it will cause the screen near your charecter become translucent square during delirium.
    Last edited by poetesttt; 03-23-2020 at 05:21 AM.

  9. #188
    BearBorrow's Avatar Member
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    If you have Illusionist Blade vortex mtx text files please share thanks!

  10. #189
    tona91's Avatar Member
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    Have a question about the tool. So i have checked the 4 boxes and now in indoor spaces, the brightness is really low. Dunno if i messed up or its the tool.
    test1.jpg

    Edit: delve is even darker, can't see anything in it.
    Last edited by tona91; 03-25-2020 at 07:06 PM.

  11. #190
    CausalityMerchant's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by dlr5668 View Post
    Did a few tweaks for new league



    • Updated to autoload exception list from txt file
    • Updated .env to 3.9
    • .epk / .pet is quite stable
    • Reenabled texture compression (1:4). Takes few hours to complete
    • Included null shadow shader


    GitHub - vadash/Path-of-Exile-modding-tool: 3.10+ mod, experimenting
    ty for the tool, but why cant i see the remove monsters option like in the screenshot ?

  12. #191
    dlr5668's Avatar Contributor
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    Originally Posted by smaili View Post
    ty for the tool, but why cant i see the remove monsters option like in the screenshot ?
    I had a weird rare crashes once in 20-30 maps with it
    github.com/vadash/EZVendor

  13. #192
    dlr5668's Avatar Contributor
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    Originally Posted by tona91 View Post
    Have a question about the tool. So i have checked the 4 boxes and now in indoor spaces, the brightness is really low. Dunno if i messed up or its the tool.
    test1.jpg

    Edit: delve is even darker, can't see anything in it.
    I only tested it on nvidia GPU. Here is my delve. I can add delve light in next release

    https://i.imgur.com/RtJvJGY.png
    github.com/vadash/EZVendor

  14. #193
    tona91's Avatar Member
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    Originally Posted by dlr5668 View Post
    I only tested it on nvidia GPU. Here is my delve. I can add delve light in next release

    https://i.imgur.com/RtJvJGY.png
    To bad it won't work with AMD, your tool is wonderful, makes my game run buttery smooth. Maybe one day....

  15. #194
    dlr5668's Avatar Contributor
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    Originally Posted by tona91 View Post
    To bad it won't work with AMD, your tool is wonderful, makes my game run buttery smooth. Maybe one day....
    Just remove `Path-of-Exile-modding-tool-master\extracted\Shaders` before running tool and it should work on AMD as well
    github.com/vadash/EZVendor

  16. #195
    tona91's Avatar Member
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    Originally Posted by dlr5668 View Post
    Just remove `Path-of-Exile-modding-tool-master\extracted\Shaders` before running tool and it should work on AMD as well
    Thanks, it works great now. The fps is awesome, the game runs fluently.

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