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  1. #526
    xseei's Avatar Member
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    Can someone help me with changing Dragonfly Wings to Carnage Wings using VisualGGPK2? I tried to do this by myself but I can only replace the effect not the whole wings.

    Path of Exile modding tool and mods
  2. #527
    Zenmai's Avatar Member CoreCoins Purchaser
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    anyone find gold seraph set?

  3. #528
    RebrandSoft's Avatar Member
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    Can't even run this:
    Any Idea how to build oozlib under windows 10 ?

    Code:
    Error : no oozlib found.
    Please build it first in the ooz/build/ folder :
       mkdir ooz/build
       cd ooz/build
       cmake ..
       make
    
    ggpk C:\Program Files (x86)\Grinding Gear Games\Path of Exile\Content.ggpk size 29082153828
    record_length           28 tag   GGPK : 03000000 ,8183c4060000001c00000000000000
      GGPK child_count 3
              12 0  ,8183c406000000  29066756396
              20 1 1c00000000000000           28
               0     28 . [29066756396, 28]
              28     50 (   8) . first free record -> 29066756530
    unused should be none : {}
    Exception in thread Thread-5 (actionthread):
    Traceback (most recent call last):
      File "C:\Python310\lib\threading.py", line 1009, in _bootstrap_inner
        self.run()
      File "C:\Python310\lib\threading.py", line 946, in run
        self._target(*self._args, **self._kwargs)
      File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_threads.py", line 59, in actionthread
        self.modg.rescanggpk(vala[1], vala[2], True)
      File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 216, in rescanggpk
        self.retrieveindex(ggpk, "./Bundles2/_.index.bin")
      File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 486, in retrieveindex
        buffer = self.extractbundle(ggpk, absoluteposition)
      File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 623, in extractbundle
        decompressed = decompressooz(compressedblock, blocksize)
      File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 51, in decompressooz
        unpacked_size = ooz.Ooz_Decompress(filedata, len(filedata), unpacked_data, uncompressed_size)
    NameError: name 'ooz' is not defined

    SOOOOOOOOOOOOOOO. I managed to run the program but whenever I try to modify and lunch the game I'm getting this error:

    ISSUE
    Last edited by RebrandSoft; 01-23-2022 at 05:28 PM.

  4. #529
    User59's Avatar Member
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    Has anyone found the Imperator armor set ?

    Also anyone know where Blade vortex is, i tried using dancing_daggers but it gives me an error when i cast BV saying tried to access metadata but we only have 3 animations. Tried replacing it with the blade_vortex_transcendence effect
    Last edited by User59; 01-23-2022 at 04:52 PM.

  5. #530
    RebrandSoft's Avatar Member
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    Originally Posted by User59 View Post
    Has anyone found the Imperator armor set ?

    Also anyone know where Blade vortex is, i tried using dancing_daggers but it gives me an error when i cast BV saying tried to access metadata but we only have 3 animations. Tried replacing it with the blade_vortex_transcendence effect
    Is your program working ? Asking you because whenever I modify something and start the game I'm getting errors that "your pack files needs to be repaired" just wonder if the problem is in me or the program needs update and etc.

  6. #531
    User59's Avatar Member
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    yes its working you have to use visualggpk2 posted somewhere here

    Also for everyone else i have made some progress regarding blade vortex its definitely dancing_blades. I was able to change the exploding part of it (when you activate blade vortex there is a small explosion on your charachter), now i need to figure out how to change the blades without crashing

  7. Thanks RebrandSoft (1 members gave Thanks to User59 for this useful post)
  8. #532
    RebrandSoft's Avatar Member
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    Thanks for your answer.
    I have used the visualggpk2 but when I make changes and run the game it’s start the update aka patch client and it’s restoring the original content file. I’m doing something wrong or what ?

  9. #533
    User59's Avatar Member
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    Originally Posted by RebrandSoft View Post
    Thanks for your answer.
    I have used the visualggpk2 but when I make changes and run the game it’s start the update aka patch client and it’s restoring the original content file. I’m doing something wrong or what ?
    Sorry not sure what your problem is


    In regards to BV it seems only demonic BV works, i could not get transcendence to work if anyone knows how to please message me

  10. #534
    RebrandSoft's Avatar Member
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    Originally Posted by User59 View Post
    Sorry not sure what your problem is

    In regards to BV it seems only demonic BV works, i could not get transcendence to work if anyone knows how to please message me
    I mean wen you make changes with the visualggpk2 and I run the game I get auto update (when there’s is new patch and you run the game you see this updater). And if I open the content file again with visualggpk2 all the changes I made previously are wiped and back to normal.

  11. #535
    arturino009's Avatar Contributor
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    Originally Posted by RebrandSoft View Post
    I mean wen you make changes with the visualggpk2 and I run the game I get auto update (when there’s is new patch and you run the game you see this updater). And if I open the content file again with visualggpk2 all the changes I made previously are wiped and back to normal.
    This happens because update compares the GGPK file on your computer to the updated one on the server, and downloads the updated one. Since the old file just gets restored, all changes get deleted. There is no way to bypass this, you have to update texture files after every update. Best you can do is creating a script that does the change after every update.
    Well, I have nothing to back my claims, this is just how I guess it works.

    Well, it should happen when there actually is an update. It shouldn't update after making changes if there is no actual update.
    Last edited by arturino009; 01-24-2022 at 09:53 AM.

  12. #536
    User59's Avatar Member
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    Has anyone been able to find the hatred aura, I could not find it at all


    I am Also looking for the name of Midnight pact armor (found it its under folder armorsets not armor)
    Last edited by User59; 01-26-2022 at 11:10 PM.

  13. #537
    User59's Avatar Member
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    Sorry for multiple posts but this one deserved its own.

    VisualGGPK has been updated to include a search feature (along with other features) which makes things a lot faster it can be found here : GitHub - aianlinb/LibGGPK2: Library for Content.ggpk of PathOfExile (Rewrite of libggpk) (found it while browsing for a faster way to browse ggpk files)

    As for some of the armors having no attachments like they should have such as midnight pact you also need to edit effects under Metadata/Items/Armor piece (Helmet,Body,etc...)/XXX XXX=armor of choice. I recently discovered this while browsing some of the files there as they contain references to the attachments that the files under the models folder do not

  14. #538
    wannac's Avatar Active Member
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    anyone success spectral helix mtx replace? try with spectral_spinning_weapon but no luck.

  15. #539
    stealdivinity's Avatar Member
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    Originally Posted by wannac View Post
    anyone success spectral helix mtx replace? try with spectral_spinning_weapon but no luck.
    try Spectral_Hammer

  16. #540
    User59's Avatar Member
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    It is spectral hammer, but the mtx files has some files that are present that is not available on normal skill, anyone know a way around this ?

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