BasicFlaskRoutine - A PoEHUD Flask Manager menu

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  1. #196
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Sychotix View Post
    There isn't any on skill usage in BasicFlaskRoutine. I wanted to keep it basic =P I was working on designing a hybrid between BasicFlaskRoutine and BuildYourOwnRoutine but I picked up another project and have lots of things to do right now.

    Preserving the move flag while using movement skills is possible... just not a super simple addition. If someone wants to do it, be my guest =P
    ah i didn't know he was using basic flask routine. my bad.



    Comment to Original Post Person: Dude grow some balls and move to advance flask routine rather than using basic flask routine.

    BasicFlaskRoutine - A PoEHUD Flask Manager
  2. #197
    apxxx's Avatar Member
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    I'd just like to take this opportunity to once again say thanks for the amazing plugin!

    I have a question,
    why my golem considered monster and poping up all my defensive and offensive flasks?
    Am i doing something wrong?

  3. #198
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by apxxx View Post
    I'd just like to take this opportunity to once again say thanks for the amazing plugin!

    I have a question,
    why my golem considered monster and poping up all my defensive and offensive flasks?
    Am i doing something wrong?
    Try updating PoEHUD. I think that was an issue that was fixed.

  4. #199
    KaiEon's Avatar Member
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    is this not working anymore ? its not using any flasks for me

  5. #200
    Xcesiuss's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by KaiEon View Post
    is this not working anymore ? its not using any flasks for me
    Nevermind what I said.
    Last edited by Xcesiuss; 05-10-2018 at 11:45 AM.

  6. #201
    Jonxx's Avatar Active Member
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    Edit: Actually might've been issue on my end, I'll test further.
    Last edited by Jonxx; 05-14-2018 at 07:44 PM.

  7. #202
    SeamusTheDog's Avatar Member
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    mine's not using quicksilver flasks, but it's making the "bloop" sound repeatedly while I run. Very strange. like, how does PoE know to make the bloop sound unless someone pushed the flask key? and if the key was pushed, why didn't the flask pop?

    I tried a delete and fresh install of the plugin.

  8. #203
    Jonxx's Avatar Active Member
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    Getting message "Cannot find Flask Buff for flask on slot x with base name:".

    Originally Posted by Sychotix View Post
    Try restarting your computer. This is a known PoEHUD issue that nobody has figured out yet.
    I've tried that, but it did not help. Plugin appear to work fine even with those messages appearing. So, is there any way to just turn off this message?

  9. #204
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Jonxx View Post
    Getting message "Cannot find Flask Buff for flask on slot x with base name:".



    I've tried that, but it did not help. Plugin appear to work fine even with those messages appearing. So, is there any way to just turn off this message?
    You could edit the code to turn the error message off. I don't know what this would accomplish though, as the error will still occur and the plugin would continue to not function. To my knowledge, this bug should have been fixed with this change. Fixed UString reading in out of memory page region . TehCheat/PoEHUD@9242aee . GitHub

  10. Thanks SeamusTheDog (1 members gave Thanks to Sychotix for this useful post)
  11. #205
    SeamusTheDog's Avatar Member
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    Any idea about my speed flasks not working? is there a log file I can give you that would help?

    All I've done is tweak the mana and HP settings, and enabled speed flasks, quicksilver only. I have tried them in different slots, and tried different affixed quicksilvers, still does that bloop sound repeatedly without actually triggering the flask.
    Last edited by SeamusTheDog; 05-16-2018 at 03:42 PM.

  12. #206
    Jonxx's Avatar Active Member
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    Originally Posted by Sychotix View Post
    You could edit the code to turn the error message off. I don't know what this would accomplish though, as the error will still occur and the plugin would continue to not function. To my knowledge, this bug should have been fixed with this change. Fixed UString reading in out of memory page region . TehCheat/PoEHUD@9242aee . GitHub
    Unfortunately new PoeHud version does not help. Also the error pops up but plugin works great.

  13. #207
    Xcesiuss's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by Jonxx View Post
    Unfortunately new PoeHud version does not help. Also the error pops up but plugin works great.
    Same issue here, it would sometimes just keep spamming just 1 flask and not detecting the others. It would fix itself by exit and reentering a zone though

    It seems to not like "no regen" map mods, I have to exit the map and re-enter the map for it to detect my flasks
    Last edited by Xcesiuss; 05-18-2018 at 03:30 AM.

  14. #208
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Xcesiuss View Post
    Same issue here, it would sometimes just keep spamming just 1 flask and not detecting the others. It would fix itself by exit and reentering a zone though

    It seems to not like "no regen" map mods, I have to exit the map and re-enter the map for it to detect my flasks
    If you would like to fix the issue, feel free. I haven't even gotten a chance to play any game over the past two weeks or so, let alone debug and fix BasicFlaskRoutine. I might have more free time this weekend or next week, but PR's don't take much time to merge.

  15. #209
    LongJohnDude's Avatar Member
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    For some reason don't work "remove Freeze", at least if i use mana flask "of Heat"

    P.S. Very lacking "on Skill use" options. And individual for diff type monster distance/count.

  16. #210
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by LongJohnDude View Post
    For some reason don't work "remove Freeze", at least if i use mana flask "of Heat"

    P.S. Very lacking "on Skill use" options. And individual for diff type monster distance/count.
    Turn on debug and see if that helps you figure out why. Was working last I tried it. If you want more configuration on monster distance/count... use BuildYourOwnRoutine. Neither support on skill usage right now.

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