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  1. #496
    NMP's Avatar Member
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    Originally Posted by Yaebalgysya View Post


    any fix possible?
    First thx for your work! All is running fine but this error is a little bit annoying.... is there a way to fix this?

    BasicFlaskRoutine - A PoEHUD Flask Manager
  2. #497
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by NMP View Post
    First thx for your work! All is running fine but this error is a little bit annoying.... is there a way to fix this?
    Update your plugin. It should go away.

    You could also just add it to your config files.

  3. #498
    Genocyber's Avatar Member
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    Hi, I noticed my plugin fails to remove curses even with remove ailments activated. Is there a bug or am I that am doing something wrong? i've a stibnite flask with curse removal.

  4. #499
    Wraithi's Avatar Member
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    Code:
    2019-12-20 21:37:02.665 +11:00 [Error] BasicFlaskRoutine: Exception! Printscreen this and post it.
    Object reference not set to an instance of an object.
       at TreeRoutine.DefaultBehaviors.Helpers.FlaskHelper`2.GetAllFlaskInfo() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\DefaultBehaviors\Helpers\FlaskHelper.cs:line 25
       at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.FindFlaskMatchingAnyAction(List`1 flaskActions, Nullable`1 instant, Boolean ignoreBuffs, Func`1 ignoreFlasksWithAction, Boolean isCleansing) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\BasicFlaskRoutine\BasicFlaskRoutine.cs:line 308
       at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.<>c__DisplayClass41_0.<CreateUseFlaskAction>b__0(Object x) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\BasicFlaskRoutine\BasicFlaskRoutine.cs:line 228
       at TreeRoutine.DefaultBehaviors.Actions.UseHotkeyAction.Run(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\DefaultBehaviors\Actions\UseHotkeyAction.cs:line 35
       at TreeRoutine.TreeSharp.Action.<Execute>d__12.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Action.cs:line 75
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\PrioritySelector.cs:line 60
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\PrioritySelector.cs:line 60
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\PrioritySelector.cs:line 60
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
       at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
       at TreeRoutine.BaseTreeRoutinePlugin`2.TickTree(Composite treeRoot) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\BaseTreeRoutinePlugin.cs:line 113

  5. #500
    mega2k0's Avatar Member
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    3.9.1 SHYCOOOO plssssss

  6. #501
    Adventorx's Avatar Member
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    GitHub - sychotixdev/PoEHUD-1

    Update it pls. Does not work ((((

  7. #502
    Sychotix's Avatar Moderator Authenticator enabled
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    When the plugin breaks on a patch, it is almost never the plugin's fault.

  8. #503
    mega2k0's Avatar Member
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    ah forgot to tell you: after some time spectres make proc defensive flask when enemy count 1 (actually set is monster count 1 distance 75 rare unque only) can u check it pls.
    with only zombies doesn't happen

  9. #504
    Overbu's Avatar Member
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    Yeah, I have kinda same problem, plugin use defencive/offencive flasks automatically even there are no mobs near me. Settings are normal/magic/blue/unique enabled, count 2, distance is lower than 50.

  10. #505
    Adventorx's Avatar Member
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    So flasks gonna be work in HUD or no?

  11. #506
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Adventorx View Post
    So flasks gonna be work in HUD or no?
    They've been working. They were broken when 3.9.1 came out earlier today as offsets changed, but they've been updated. As usual, no update is needed for the plugin. Just update ExileAPI

  12. #507
    mega2k0's Avatar Member
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  13. #508
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by mega2k0 View Post
    BFR relies on information given to it by ExileAPI. If at some point it think's the spectre is hostile... not much I can do about it.

  14. Thanks mega2k0 (1 members gave Thanks to Sychotix for this useful post)
  15. #509
    Adventorx's Avatar Member
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    Originally Posted by Sychotix View Post
    They've been working. They were broken when 3.9.1 came out earlier today as offsets changed, but they've been updated. As usual, no update is needed for the plugin. Just update ExileAPI
    I'm sorry, I'm noob with that, but I was using PoeHUD from link upper, it works perfect for me. And after 3.9.1 flasks send me en error and don't wanna work.
    I don't like ExileApi and it works bad for me with many errors etc
    Is it possible to use my lovely old PoeHUD with working flasks?

    Thanks alot for reply

  16. #510
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Adventorx View Post
    I'm sorry, I'm noob with that, but I was using PoeHUD from link upper, it works perfect for me. And after 3.9.1 flasks send me en error and don't wanna work.
    I don't like ExileApi and it works bad for me with many errors etc
    Is it possible to use my lovely old PoeHUD with working flasks?

    Thanks alot for reply
    Yes, you just have to spend a day or two ripping offsets from ExileAPI and putting them into PoEHUD.

    PoEHUD will get the same exact errors by the way. If you're getting an error, did you try updating? As I mentioned, i fixed the offsets the morning they broke and posted a temp fix while we waited for TehCheat to recompile his.

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