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Member
Originally Posted by
Yaebalgysya
any fix possible?
First thx for your work! All is running fine but this error is a little bit annoying.... is there a way to fix this?
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Originally Posted by
NMP
First thx for your work! All is running fine but this error is a little bit annoying.... is there a way to fix this?
Update your plugin. It should go away.
You could also just add it to your config files.
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Member
Hi, I noticed my plugin fails to remove curses even with remove ailments activated. Is there a bug or am I that am doing something wrong? i've a stibnite flask with curse removal.
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Code:
2019-12-20 21:37:02.665 +11:00 [Error] BasicFlaskRoutine: Exception! Printscreen this and post it.
Object reference not set to an instance of an object.
at TreeRoutine.DefaultBehaviors.Helpers.FlaskHelper`2.GetAllFlaskInfo() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\DefaultBehaviors\Helpers\FlaskHelper.cs:line 25
at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.FindFlaskMatchingAnyAction(List`1 flaskActions, Nullable`1 instant, Boolean ignoreBuffs, Func`1 ignoreFlasksWithAction, Boolean isCleansing) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\BasicFlaskRoutine\BasicFlaskRoutine.cs:line 308
at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.<>c__DisplayClass41_0.<CreateUseFlaskAction>b__0(Object x) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\BasicFlaskRoutine\BasicFlaskRoutine.cs:line 228
at TreeRoutine.DefaultBehaviors.Actions.UseHotkeyAction.Run(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\DefaultBehaviors\Actions\UseHotkeyAction.cs:line 35
at TreeRoutine.TreeSharp.Action.<Execute>d__12.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Action.cs:line 75
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\PrioritySelector.cs:line 60
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\PrioritySelector.cs:line 60
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\PrioritySelector.cs:line 60
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.TreeSharp.Decorator.<Execute>d__10.MoveNext() in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Decorator.cs:line 78
at TreeRoutine.TreeSharp.Composite.Tick(Object context) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\TreeSharp\Composite.cs:line 143
at TreeRoutine.BaseTreeRoutinePlugin`2.TickTree(Composite treeRoot) in C:\Users\15198\Desktop\WORK2\ExileApi\Plugins\BasicFlaskRoutine\src\TreeRoutine\BaseTreeRoutinePlugin.cs:line 113
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Member
3.9.1 SHYCOOOO plssssss
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Member
GitHub - sychotixdev/PoEHUD-1
Update it pls. Does not work
((((
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When the plugin breaks on a patch, it is almost never the plugin's fault.
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Member
ah forgot to tell you: after some time spectres make proc defensive flask when enemy count 1 (actually set is monster count 1 distance 75 rare unque only) can u check it pls.
with only zombies doesn't happen
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Member
Yeah, I have kinda same problem, plugin use defencive/offencive flasks automatically even there are no mobs near me. Settings are normal/magic/blue/unique enabled, count 2, distance is lower than 50.
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So flasks gonna be work in HUD or no?
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Originally Posted by
Adventorx
So flasks gonna be work in HUD or no?
They've been working. They were broken when 3.9.1 came out earlier today as offsets changed, but they've been updated. As usual, no update is needed for the plugin. Just update ExileAPI
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Originally Posted by
mega2k0
BFR relies on information given to it by ExileAPI. If at some point it think's the spectre is hostile... not much I can do about it.
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Post Thanks / Like - 1 Thanks
mega2k0 (1 members gave Thanks to Sychotix for this useful post)
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Member
Originally Posted by
Sychotix
They've been working. They were broken when 3.9.1 came out earlier today as offsets changed, but they've been updated. As usual, no update is needed for the plugin. Just update ExileAPI
I'm sorry, I'm noob with that, but I was using PoeHUD from link upper, it works perfect for me. And after 3.9.1 flasks send me en error and don't wanna work.
I don't like ExileApi and it works bad for me with many errors etc
Is it possible to use my lovely old PoeHUD with working flasks?
Thanks alot for reply
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Originally Posted by
Adventorx
I'm sorry, I'm noob with that, but I was using PoeHUD from link upper, it works perfect for me. And after 3.9.1 flasks send me en error and don't wanna work.
I don't like ExileApi and it works bad for me with many errors etc
Is it possible to use my lovely old PoeHUD with working flasks?
Thanks alot for reply
Yes, you just have to spend a day or two ripping offsets from ExileAPI and putting them into PoEHUD.
PoEHUD will get the same exact errors by the way. If you're getting an error, did you try updating? As I mentioned, i fixed the offsets the morning they broke and posted a temp fix while we waited for TehCheat to recompile his.