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Originally Posted by
Tonkan
Hey, I've started having some problems I'm not sure if it's related to the plugin or not but could you see if my settings are correct?
I want it to use my flasks when there are 2 or more unique, rare or magic monsters nearby it worked at first but as of late when the plugin is enabled it's spamming my flasks whenever there is charges.
Here is my settings.
Screenshot by Lightshot
Are you running an energy shield build? Because your are popping flasks if you are under 50% energy shield.
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Member
Originally Posted by
Sychotix
Are you running an energy shield build? Because your are popping flasks if you are under 50% energy shield.
No lol, I just want it to pop with those types of monsters are nearby, I guess that's the problem then xD it was there as default so I didn't touch it. Does it have to be based off hp/es aswell and not just monster count? :/
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Originally Posted by
Tonkan
No lol, I just want it to pop with those types of monsters are nearby, I guess that's the problem then xD it was there as default so I didn't touch it. Does it have to be based off hp/es aswell and not just monster count? :/
Try setting HP/ES to 0.
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Member
Originally Posted by
Sychotix
Try setting HP/ES to 0.
No difference, put it to 0 and go to a zone there are no magic, rare or unique monsters nearby and it pops all flasks as soon as loading screen is over. :/
Edit: I thought a bit about it and could it be something wrong with the huds ability to detect monsters that makes it think there always is monsters nearby maybe?
It stopped working properly at the same time as the hud stopped showing dots for mobs etc
Last edited by Tonkan; 07-12-2019 at 09:21 AM.
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Originally Posted by
Tonkan
No difference, put it to 0 and go to a zone there are no magic, rare or unique monsters nearby and it pops all flasks as soon as loading screen is over. :/
Edit: I thought a bit about it and could it be something wrong with the huds ability to detect monsters that makes it think there always is monsters nearby maybe?
It stopped working properly at the same time as the hud stopped showing dots for mobs etc
If HUD is broken, then so is the plugin.
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Member
Originally Posted by
Sychotix
If HUD is broken, then so is the plugin.
Mm I see, I tried a fresh install of the HUD and now the red dots are working and the plugin seems to work with hp and es at 0
Thanks for the help
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Member
i want to use redused vaal soul flask (soul catcher)how do i make the plugin for that to use it when buff not active
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Originally Posted by
n3miz3z
i want to use redused vaal soul flask (soul catcher)how do i make the plugin for that to use it when buff not active
Use BuildYourOwnRoutine instead
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Active Member
Condition: PlayerHasBuffConditionFactory dont work. Tested with fortify and endurance_change.
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Member
Hi,
So I've tried using this, but sadly I get the following exception:
Log Entry : 20:33:06 Monday, 22 July 2019
Method error: Render : System.MissingMethodException: Method not found: 'SharpDX.Vector2 InventSlotItem.get_InventoryPosition()'.
at TreeRoutine.DefaultBehaviors.Helpers.FlaskHelper`2.<>c__DisplayClass5_0.<GetAllF laskInfo>b__1(InventSlotItem x)
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at TreeRoutine.DefaultBehaviors.Helpers.FlaskHelper`2.GetAllFlaskInfo() in C:\Users\sychotix\source\repos\BaseTreeRoutine\src\DefaultBehaviors\Helpers\Flas kHelper.cs:line 29
at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.FlaskUi() in C:\Users\sychotix\source\repos\BasicFlaskRoutine\src\BasicFlaskRoutine.cs:line 470
at TreeRoutine.Routine.BasicFlaskRoutine.BasicFlaskRoutine.Render() in C:\Users\sychotix\source\repos\BasicFlaskRoutine\src\BasicFlaskRoutine.cs:line 476
at PoeHUD.Plugins.BasePlugin._Render()
-------------------------------
It seems that BasicTreeRoutine should be recompiled to be up to date with the PoEHUD.
I'm using the current master for PoeHUD and for BasicFlaskRoutine.
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Member
I have a problem with Forbidden Taste Quartz Flask Forbidden Taste - Official Path of Exile Wiki
How to set it to treat it as a bottle of life? for instant hp or only hp + spam just like ordinary ones? I tried different options all the time using unnecessarily on defence or offensive...
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Member
pls add new flask mods to qvin hud, tyvm for ur great work.
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Banned
Hi, auto flask dont work in ExileApi.
https://i.imgur.com/i7hzoBL.png
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Originally Posted by
iso1b
Yes they do. Make sure you remove "-master" from the folder name and include everything you downloaded. It shows you as missing a few files if you were to read the error message.
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Post Thanks / Like - 1 Thanks
iso1b (1 members gave Thanks to Sychotix for this useful post)
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Banned
Originally Posted by
Sychotix
Yes they do. Make sure you remove "-master" from the folder name and include everything you downloaded. It shows you as missing a few files if you were to read the error message.
I'm dickhead. I didn’t have to run “CompilePlugins”, I had to plug the plug-in into “Compiled” right away. But I would not have thought of uploading files directly without your help. <3