TreeRoutine for PoeHUD plus a Flask Manager menu

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  1. #316
    Silent_Warrior's Avatar Active Member
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    posted an error in this plugin, but after some time realized the wrong place for it, so i'll link (Compiled PoEHelper for 3.10 with Plugins) it here.

    TreeRoutine for PoeHUD plus a Flask Manager
  2. #317
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Silent_Warrior View Post
    posted an error in this plugin, but after some time realized the wrong place for it, so i'll link (Compiled PoEHelper for 3.10 with Plugins) it here.
    Looks like it already exists.

    Also, love your avatar. Used to use that one in my signature way back in like... 2006 kinda area. Any idea what it's from, or is it just some random drawing?

  3. #318
    Silent_Warrior's Avatar Active Member
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    Originally Posted by Sychotix View Post
    Looks like it already exists.
    hmm... exists what? seems this bug appears only if i put life leech flask
    you can find any similar picture by using addon who stole my pictures
    using this avatar for sooo long... can't remember from what year) it's the part of anime-pic, this for example

  4. #319
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Silent_Warrior View Post
    hmm... exists what? seems this bug appears only if i put life leech flask
    you can find any similar picture by using addon who stole my pictures
    using this avatar for sooo long... can't remember from what year) it's the part of anime-pic, this for example

    Already exists as in should already be supported in the code. BasicFlaskRoutine/flaskinfo.json at master . sychotixdev/BasicFlaskRoutine . GitHub

  5. Thanks Silent_Warrior (1 members gave Thanks to Sychotix for this useful post)
  6. #320
    Silent_Warrior's Avatar Active Member
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    strangely my flaskinfo.json was a bit outdated. seems all working now, thx)

  7. #321
    xaiyx's Avatar Member
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    how do i set it up ? it allways pops all flask , it doesnt matter if there are enemys near me or not. i set it up to magic , rare and unique mobs to use with atleast 1 in a near of 200. but it use the flask all the time doesnt matter if something near me
    may someone can help me to set it up correct

    and my Experimenter's Diamond Flask of the Order trigger alot of error ... i think i fixed it , dont know if i did it right but i added this to the flaskinfo.json : "JunMaster2LocalFlaskCriticalStrikeChanceDuringFlaskEffect1": 8,

    atm no errors
    Last edited by xaiyx; 06-24-2020 at 07:39 AM.

  8. #322
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by xaiyx View Post
    how do i set it up ? it allways pops all flask , it doesnt matter if there are enemys near me or not. i set it up to magic , rare and unique mobs to use with atleast 1 in a near of 200. but it use the flask all the time doesnt matter if something near me
    may someone can help me to set it up correct

    and my Experimenter's Diamond Flask of the Order trigger alot of error ... i think i fixed it , dont know if i did it right but i added this to the flaskinfo.json : "JunMaster2LocalFlaskCriticalStrikeChanceDuringFlaskEffect1": 8,

    atm no errors
    It's possible that there are some out of date offsets. That, or your configuration is bad and you should double check all your values.

  9. #323
    NotCory's Avatar Member
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    my flask is popping constantly as well

  10. #324
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by NotCory View Post
    my flask is popping constantly as well
    Enable debug mode and figure out why.

  11. #325
    AROR64's Avatar Member
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    Please tell me how I can find/add the correct value for the buff, if it is not in the lists?

  12. #326
    NotCory's Avatar Member
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    Originally Posted by Sychotix View Post
    Enable debug mode and figure out why.
    i suspect its the same reason everyone else complains that it's doing that

  13. #327
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by NotCory View Post
    i suspect its the same reason everyone else complains that it's doing that
    I'm not playing at the moment and BasicFlaskRoutine was working fine when I was. I need more info if I'm going to help you debug it.
    @AROR64 If a buff isn't in the list, you need to manually add it to your profile. You can also throw up a pull request with the new buff. You can find the buffs you have in DevTree, attached to the player buff component.
    Last edited by Sychotix; 06-25-2020 at 12:46 PM.

  14. #328
    NotCory's Avatar Member
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    Originally Posted by Sychotix View Post
    I'm not playing at the moment and BasicFlaskRoutine was working fine when I was. I need more info if I'm going to help you debug it.
    The monster count, distance, and rarity settings do nothing, only the hp/es values determine if the flask will fire or not, specifically the offensive flask settings.

  15. #329
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by NotCory View Post
    The monster count, distance, and rarity settings do nothing, only the hp/es values determine if the flask will fire or not, specifically the offensive flask settings.
    One of the offsets may be broken then, causing the monster conditions to fail to run properly. You will have to wait for ExileAPI to update the offset.

    Usually, plugins don't need updates between patches other than to support new features, such as mana flasks not being removed when full mana.

  16. #330
    NotCory's Avatar Member
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    Originally Posted by Sychotix View Post
    One of the offsets may be broken then, causing the monster conditions to fail to run properly. You will have to wait for ExileAPI to update the offset.

    Usually, plugins don't need updates between patches other than to support new features, such as mana flasks not being removed when full mana.
    maybe, they do seem to work in the build your own routine though.

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