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Active Member
PoEHUD Plugin: AutoGolem
As I am forgetting to cast my golem(s) during battle, I created this little plugin to do it for me.
Just set what golem to cast and what the hotkey is. You can do any combination of type and number.
Download: AutoGolem
Update 2018-06-19:
* updated alternative method to check count of golems
Update 2018-06-07:
* added alternative golem detection method
Update 2018-03-08:
* fixed crash after PoEHUD update
Update 2018-03-06:
* fixed detection of golems
Update 2018-01-17:
* added setting to disable recasting when a monster is nearby
* some optimizations
Update 2018-01-14:
* added setting to choose the skill slot that the golem skill is using
* now it is checked if the selected skill slot really has the golem skill (avoids casting other skills when using weapon swap)
Last edited by KaomsHeart; 06-19-2018 at 12:07 PM.
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Post Thanks / Like - 12 Thanks
ravand,
aujv,
noneyatemp,
yakahz,
wannac,
Genocyber,
Crushthebug,
toadskin,
hacker143,
vmv,
LaFlame,
sketax (12 members gave Thanks to KaomsHeart for this useful post)
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Active Member
a small QoL change. Thank you!
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Active Member
* added setting to choose the skill slot that the golem skill is using
* now it is checked if the selected skill slot really has the golem skill (avoids casting other skills when using weapon swap)
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Member
Something that I was looking for but it needs more settings or it's likely to get you killed.
For example, if my golem dies during a breach or boss fight and my character goes to autocast, it has an animation that effectively stuns me which means I can be killed easily.
To solve this, you need to add an option to restrict the recasting of the golem until there are no enemies within "x" range.
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Member
Would it be possible to disable recasting golems unless you’re in hideout?
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Active Member
Originally Posted by
XIIIII
Would it be possible to disable recasting golems unless you’re in hideout?
then what would be the purpose of this? The purpose of this plugin is to cast your golems when they are dead during battle without you noticing or when you forgot you have no golem up. No point in having it only cast in hideout as they can die during battle.
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Active Member
Update 2018-01-17:
* added setting to disable recasting when a monster is nearby
* some optimizations
Originally Posted by
Crushthebug
Something that I was looking for but it needs more settings or it's likely to get you killed.
For example, if my golem dies during a breach or boss fight and my character goes to autocast, it has an animation that effectively stuns me which means I can be killed easily.
To solve this, you need to add an option to restrict the recasting of the golem until there are no enemies within "x" range.
Here you go.
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Crushthebug (1 members gave Thanks to KaomsHeart for this useful post)
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Member
Btm always good work for Fire Golem(s) but not for Ice Golem Just switched for Ice Golem and plugin dont work.
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Knight
+rep
this is very useful especially for golem manual caster
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Member
Not working with ice golem
Edit: In fact it's working, I needed to setup connected skill number.
Last edited by fredtheboa; 01-24-2018 at 09:28 AM.
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Member
Can I make a request to this.
I use Yriel's Fostering to summon a rhoa for attack speed and all that. Is there a way to have you add this to the plugin? If you need any info let me know.
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Member
since update 3.2 golem is continuously resummoned on cooldown.
Last edited by q5f8jx; 03-04-2018 at 01:03 PM.
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Member
yes, sadly it spams golem instead of only casting when he dies
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Active Member
I am looking into it. It seems to be an issue with PoEHud itself.
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Post Thanks / Like - 1 Thanks
LaFlame (1 members gave Thanks to KaomsHeart for this useful post)
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Member
Originally Posted by
KaomsHeart
I am looking into it. It seems to be an issue with PoEHud itself.
thanks a lot