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  1. #16
    Nicholas Harris Labonte's Avatar Member
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    is there a file thats causing breach fights to crash? seems everytime i null everything with this or with another program* ill get to a breach sometimes. and when i activate it and cyclone inside for about... 3-4seconds. the game locks up and forces me to close it

    if its not this program and its the other. what . file am i looking to not tick?
    its also frustrating cause it will crash me during lab runs too
    Last edited by Nicholas Harris Labonte; 01-15-2018 at 01:22 AM.

    poeNullEffects - for any PoE version.
  2. #17
    SickBro's Avatar Active Member
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    Originally Posted by Nicholas Harris Labonte View Post
    is there a file thats causing breach fights to crash? seems everytime i null everything with this or with another program* ill get to a breach sometimes. and when i activate it and cyclone inside for about... 3-4seconds. the game locks up and forces me to close it

    if its not this program and its the other. what . file am i looking to not tick?
    its also frustrating cause it will crash me during lab runs too
    Hey there. I would like to note that i'm not crashing anywhere. That being said i use PoeSmoother and this app too. In the PoeSmoother only thing i ticked is that Rain/Fog thing and with this app i disabled everything.

    In your case i would start from the scratch and run PoE Check tool (run the game once to apply patches etc) and then apply your apps. Good luck man.
    Last edited by SickBro; 01-15-2018 at 12:06 PM.

  3. #18
    ayemjake's Avatar Member
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    how do I remove totem reflect effect?

  4. #19
    hopdediks's Avatar Member
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    Whats meant says that; ( Set the all particle disable )

    14:01:54. GGPK Directories: 21980. Files: 354508. Free records: 182437
    14:01:55. GGPK: Loaded. Total records: 559935
    14:03:39. start: nullEffects. Please wait.
    14:03:43. nullEffects() Error: Entry not found!


    Edit : It seems only work tab of ' Disable Only List ', no action other choising
    Last edited by hopdediks; 01-27-2018 at 06:08 AM.

  5. #20
    avs's Avatar Contributor
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    Originally Posted by hopdediks View Post
    Entry not found
    Most likely your Content.ggpk was corrupted (i.e. during the last patch).
    It also happens if you tried to modify .ggpk in the incorrect way or if you didn't close PoE client before patching.
    Anyway if you keep getting such messages I recommend you to launch PackCheck.exe or remove+download the new Content.ggpk. Otherwise you can get some crashes even with original not nulled client during regular gameplay.

  6. Thanks hopdediks (1 members gave Thanks to avs for this useful post)
  7. #21
    hopdediks's Avatar Member
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    Originally Posted by avs View Post
    Most likely your Content.ggpk was corrupted (i.e. during the last patch).
    It also happens if you tried to modify .ggpk in the incorrect way or if you didn't close PoE client before patching.
    Anyway if you keep getting such messages I recommend you to launch PackCheck.exe or remove+download the new Content.ggpk. Otherwise you can get some crashes even with original not nulled client during regular gameplay.
    Ok ill try that you said

  8. #22
    hopdediks's Avatar Member
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    I tried but result is same. Yes packchecker found alot of corrputed file and repaired all of them. Works 'Disable Shadow, No Dead Bodies but method of ' Disable All ' wont work.

    Content.ggpk almost 10.2 gb so guess i dont get wrong file. After the parsing process ends properly (no error) wont work method of disable all. Just says nullEffects() Error: Entry not found!

    Interesting thing about it, after each using to poeNullEffects the Content.ggpk begins corrupting. So every attempt is about 60 mb patching by ggg


    Final Edit: Problem solved Thanks avs

    Google'dan bu yama için gelen Türk arkadaşlar; yama türkçe yerelleştirme ilgili bir sorundan arındırıldı. Şimdi Türkçe işletim sistemi ve yerel ayarlara göre avs tarafından güncellendi. Gayet iyi çalışıyor.

    Releases * ajaxvs/poeNullParticles * GitHub
    Last edited by hopdediks; 01-28-2018 at 11:34 AM.

  9. #23
    xuanhanhbmt's Avatar Member
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    LF "safe to remove effect"

  10. #24
    Sithylis's Avatar Elite User Authenticator enabled
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    Originally Posted by xuanhanhbmt View Post
    LF "safe to remove effect"
    Safe as in fucking how?

  11. Thanks armory236 (1 members gave Thanks to Sithylis for this useful post)
  12. #25
    avs's Avatar Contributor
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    Seems like old "disable shadows" method sometimes crashes the game - file struct has been changed. Please don't push that button. Correct shadows file - in zip, feel free to "load directory" instead.
    Other functions seem fine.

    /update: released with changes on github.
    Attached Files Attached Files
    Last edited by avs; 03-03-2018 at 08:23 AM.

  13. Thanks SickBro, trivolta, Thatguywithgoodweed (3 members gave Thanks to avs for this useful post)
  14. #26
    dhruv_a's Avatar Member
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    Great application! I wanted to know how to enable herald of ash effects. I did add /heraldofash to the exception list whiel disabling effects but it does not appear.

  15. #27
    avs's Avatar Contributor
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    Originally Posted by dhruv_a View Post
    how to enable herald of ash effects.
    I guess the correct rule is:
    \herald\fire

    There're five .pet files.
    You can always check any rule in misc->GGPKSearch window and then add it to "Disable All Except List".
    And don't forget to load backup first if you already disabled effects that you're going to add to "except" list.
    Last edited by avs; 03-04-2018 at 11:55 AM.

  16. #28
    dhruv_a's Avatar Member
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    Added metadata\particles\herald
    metadata\effects\spells\herald
    to the list of exceptions, still no herald effects
    edit: i did not backup files as you said. what can i do now?

  17. #29
    avs's Avatar Contributor
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    Originally Posted by dhruv_a View Post
    metadata\particles\herald
    metadata\effects\spells\herald
    I checked it. It works, no doubts.
    https://i.imgur.com/xpl9WST.jpg

    Looks like you didn't load backup before "except" disabling. There's no point to do "except" disabling if files were already nulled.

  18. #30
    gloomyr666's Avatar Member
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    Yo,guys. Who knows, how can i disable with prog only all flame golems skills (mainly - Magma ball skill) , cause its projectiles/terrain explosions on collide/ smoke puffs after explosion - drops fps VERY hard.

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