PoEHUD Plugin: AutoOpen menu

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  1. #91
    Anderson11's Avatar Contributor
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    Originally Posted by Rocker866 View Post
    oh rlly where to download the latest one? and do we put it in the compiled one or the other one?
    The download link is on the first page. Place the files inside the compiled folder.

    PoEHUD Plugin: AutoOpen
  2. #92
    SweetMarmelade's Avatar Member
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    Excuse me,
    i've put folder into "Api\Plugins\Compiled\AutoOpen-master" but i get a "cannot find .dll" message when launching exileapi's loader.exe

    Any clue?

    Edit: Had to remove "-master" from the folder's name.

    Quastion#2 : Is it possible to make auto move to the next zone in the same map? EG: Burial chambers. Plugin opens doors at underground area but doesn't react to zone changing doors that are called "Burial Chambers". I tried deleting Miscellaneous\Doors in Blacklist, but it didn't help.

    Edit#2: Not worth/too risky to use @ Burial Chambers. each new map i've been getting more and more hidden "anchors" - doors and levers in the places they are not supposed to be. And i'm not saying about the underground ones that may be tracked by plugin when running on surface.
    Last edited by SweetMarmelade; 10-01-2019 at 10:45 AM.

  3. #93
    jk_9982's Avatar Member
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    Thats odd, when I try to download it, I don't even get any .dll file. I just get a bunch of .txt files and a readme.md.

  4. #94
    roska's Avatar Active Member
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    Originally Posted by jk_9982 View Post
    Thats odd, when I try to download it, I don't even get any .dll file. I just get a bunch of .txt files and a readme.md.
    dl the pack from release section first, then apply the newest commit

  5. #95
    caspaas's Avatar Member
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    I did that and nothing happens, no opening, nothing happens?

    Do I need to compile myself????

  6. #96
    jk_9982's Avatar Member
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    Originally Posted by roska View Post
    dl the pack from release section first, then apply the newest commit
    error.png

    I tried that as well and I keep getting this error.

  7. #97
    Rocker866's Avatar Member
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    it doesnt even have an dll what happend to this plugin it was working a couple days ago?!

  8. #98
    dlr5668's Avatar Contributor
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    Originally Posted by Rocker866 View Post
    it doesnt even have an dll what happend to this plugin it was working a couple days ago?!
    You are suppose to compile opensource plugins with CompilePlugins.bat

  9. #99
    DanZiEx's Avatar Member
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    How to fix .csproj for plugin AutoOpen not found?

  10. #100
    dlr5668's Avatar Contributor
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    Originally Posted by DanZiEx View Post
    How to fix .csproj for plugin AutoOpen not found?
    I made pull request @ github. Meanwhile u can get dll from my repo

  11. Thanks Budgah (1 members gave Thanks to dlr5668 for this useful post)
  12. #101
    caspaas's Avatar Member
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    every plugin i can compile with ease.

    AutoOpen is the only one who gets errors. fcks up and just does NOT work.
    Source is broken for me.


    dlr5668 what repo?

  13. #102
    Budgah's Avatar Member
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    Originally Posted by dlr5668 View Post
    I made pull request @ github. Meanwhile u can get dll from my repo
    Thanks dlr5668 using yours fixed it for me! Much appreciated

  14. #103
    donniedice's Avatar Member
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    I'm trying to add Voltaxic Sulphite Vein to the AutoOpen Plugin. I'm having issues. Anyone figured this out?

  15. #104
    Norby93's Avatar Member
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    where are full version of this plugin? no dll in repo

  16. #105
    donniedice's Avatar Member
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    Originally Posted by Norby93 View Post
    where are full version of this plugin? no dll in repo
    I had trouble. What I did to get it to work is this.
    I made a GitHub account.
    I downloaded the GitHub Client Application for my PC.
    I logged into the GitHub Client Application on my PC.
    I clicked File>Clone Repository.
    Click the tab that says "URL", and add
    Code:
    https://github.com/ravand1990/AutoOpen
    After it loads, click "View the files of your repository in Explorer".
    Folder should be called "AutoOpen".
    Press Ctrl + A, to select all the files in that folder. Ctrl + C, to Copy all the files in that folder.
    Navigate to the "Source" folder [PoEHelper >Plugins >Source].
    Create a folder in the Source folder called "AutoOpen", and then open it.
    Press Ctrl + V, to paste the files you previously copied.
    Now navigate back to the "PoEHelper" root folder.
    Look for the file called "CompilePlugins.bat", and run it.
    It should tell you the compile was successful.
    However I did have it time-out/stall on me my first attempt because copied directly to the source folder, instead of putting the files into their own "AutoOpen" folder, within the "Source" folder.
    The compiler should create the DLL you're looking for.
    Now reload PoEHelper and you should have the AutoOpen Plugin.
    Last edited by donniedice; 01-29-2020 at 07:23 AM.

  17. Thanks BrasileirinhoPe (1 members gave Thanks to donniedice for this useful post)
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