PoEHUD Plugin: AutoOpen menu

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  1. #136
    marvix's Avatar Member
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    The plugin is working here. but the names are shifted. Open me and what not. are not over the doors. but like 2 inchs away. how can i fix this?

    PoEHUD Plugin: AutoOpen
  2. #137
    marvix's Avatar Member
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    some 1 could help me with this please?
    Originally Posted by marvix View Post
    The plugin is working here. but the names are shifted. Open me and what not. are not over the doors. but like 2 inchs away. how can i fix this?

  3. #138
    Nexerek's Avatar Member
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    I tried on steam and standalone and cannot make Poe HUD works...
    Got only ExileApi semi working, but still dont know how to implement there this plugin.
    Simply copy + paste to plugins folder just don't show this in HUD menu..

  4. #139
    Rocker866's Avatar Member
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    does this work flawless for anyone? for me it opens some chest and others it just doesnt :/

  5. #140
    Baki667's Avatar Member
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    Could not get this to run with Queuete's fork. Is this working for anybody in Harvest?

  6. #141
    dlr5668's Avatar Contributor
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    Works fine on TC fork
    github.com/vadash/EZVendor

  7. #142
    zerger3's Avatar Member
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    i added some code so it also can open heist doors. somehow "door_basic" doesn't get recognised by Contains("door")
    Code:
    entity.Path.ToLower().Contains("door") || entity.Path.ToLower().Contains("door_basic")
    it does not open the doors which the npc needs to interact with

    GitHub - zerger3/AutoOpen: Plugin for PoEHUD to automatically open doors and switches


    problem: when running back, npc doors are recognized as openable
    FIX:
    just add the doors to the blacklist like

    Metadata/Terrain/Leagues/Heist/Objects/Level/Door_NPCExplosive
    Metadata/Terrain/Leagues/Heist/Objects/Level/Door_NPCLockpicker

    or just go to the door in question and press the blacklist key
    Last edited by zerger3; 06-28-2022 at 07:21 AM.

  8. Thanks armory236 (1 members gave Thanks to zerger3 for this useful post)
  9. #143
    wuqi20063's Avatar Member
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    1656586335.png
    I can't load the plugin. What's wrong?

  10. #144
    zerger3's Avatar Member
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    no idea, old exilehud version? old plugin in folders?

    lMl7cRC.png
    works for me

  11. #145
    hahahalol22's Avatar Member
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    Originally Posted by zerger3 View Post
    no idea, old exilehud version? old plugin in folders?

    lMl7cRC.png
    works for me
    cant load your fork, sabe error as the guy above
    using most recent queuete version

  12. #146
    FoxKoema's Avatar Member
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    excuse my ignorance and also to the fact of reviving this post, but as I install this pluguin, if you have any video or some guide here in the forum would be of immense help obeyed, I saw that it does not .exe and I have no idea how to make it run, thanks

  13. #147
    darkxell133's Avatar Active Member
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    Originally Posted by FoxKoema View Post
    excuse my ignorance and also to the fact of reviving this post, but as I install this pluguin, if you have any video or some guide here in the forum would be of immense help obeyed, I saw that it does not .exe and I have no idea how to make it run, thanks
    POEHelper (PoEHelper (ExileApi) - 3.20 (Forbidden Sanctum))
    this is a plugin for an older version of poehelper or Exile Api.
    the at the moment working PoE Helper use a plugin called Click it that does exact the same like this plugin

  14. #148
    clawface's Avatar Member
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    How difficult would it be to adapt this plugin to work with "GameHelper: A light version of PoeHUD/Exile-Api" as it is the only featuring missing for me.

  15. #149
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by clawface View Post
    How difficult would it be to adapt this plugin to work with "GameHelper: A light version of PoeHUD/Exile-Api" as it is the only featuring missing for me.
    You could try, but GameHelper is intentionally missing a ton of offsets/features in order to make it easy to update and generally lightweight.

  16. Thanks clawface (1 members gave Thanks to Sychotix for this useful post)
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