Map Hack for 3.1.1 64 bit CE table menu

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  1. #391
    ankorman's Avatar Contributor
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    Originally Posted by bizdolapci View Post
    I got every maps, questing, atlas ones. What does Shadow Kill do btw ? As if it doesnt work any means.
    shadow kill destroys some shadows but not all of them.

    Map Hack for 3.1.1 64 bit CE table
  2. Thanks armory236 (1 members gave Thanks to ankorman for this useful post)
  3. #392
    JeongDaDa's Avatar Member
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    Great! I have a question.
    Perhaps did you know about the map generation?
    For detail, I am researching POE packet protocol.
    then when the enter the town or field, receive the packet from server with zone ID & Seed and generator send of 8Bytes.
    But I don't know how to generator this send packet.
    if you already know, could you notice me?
    thanks.
    Last edited by JeongDaDa; 06-17-2019 at 06:01 PM.

  4. #393
    singhill's Avatar Member
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    thank you~~

  5. #394
    V4mpyr's Avatar Member
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    Edited* Fixed *

    Also, I'm really enjoying using this CE Script, so I wanted to say thanks! Hoping in later version a draw of an arrow to the waypoint and entrances could be good like the old diablo 2 maphacks.

    Regards,
    Vamp
    Last edited by V4mpyr; 06-18-2019 at 12:02 PM.

  6. #395
    Jinisme's Avatar Member
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    chinese Tencent poe , map light working. flask dont work..................

  7. #396
    jadonas's Avatar Member
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    Can someone please help me to set my flask settings.1 health flask should fire at %90 health and 4 utility flasks fires without waiting each others.

  8. #397
    ankorman's Avatar Contributor
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    Originally Posted by jadonas View Post
    Can someone please help me to set my flask settings.1 health flask should fire at %90 health and 4 utility flasks fires without waiting each others.
    If you want the utility flasks to fire interchangeably then you need to put them all in the same group.

    Set the group timeout to the period of time you want to wait before firing the next flask.

    Set each flask timeout to 4 times the group timeout or maybe less or more depending on whether you want to overlap flask effects or have a short pause without flasking.

  9. #398
    dbtndud1004's Avatar Member
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    Please make it possible to use Kakao in Korea as well.

  10. #399
    ankorman's Avatar Contributor
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    Originally Posted by dbtndud1004 View Post
    Please make it possible to use Kakao in Korea as well.
    sorry I don't have Kakao

  11. #400
    ankorman's Avatar Contributor
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    I don't know if there's a way in game to see minion levels but I couldn't figure out how so I added a tool to do it.

  12. #401
    dbtndud1004's Avatar Member
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    Not in KakaoPoe.

  13. #402
    pojosotos's Avatar Member
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    NOTICE ME ANKORMAN

    I've already posted about this issue, but there was no response. There is one bug (possible an improvement) of a great tool you've already made for us.
    https://i.imgur.com/fudgBnT.jpg - this is the normal zoom level, everything works fine.
    https://i.imgur.com/27zIMXF.jpg - this is the zoomed out variant. If you move your mouse further than that position, whatever you hold your ability or just click outside the "default zoom value" it will prevent you from casting any spells.
    So basically if you zoom out, you have an invisible square on the screen, which makes you cast your stuff only inside itself. This is annoying as fuck. Would really appreciate if you could improve that. From my memory editing knowledge (which is pretty poor) it should be pretty easy and that locked value should equal the default zoom value and be somewhere really close to the actual zoom value.
    Please, thanks in advance

  14. #403
    asdead1's Avatar Member
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    Originally Posted by pojosotos View Post
    NOTICE ME ANKORMAN

    I've already posted about this issue, but there was no response. There is one bug (possible an improvement) of a great tool you've already made for us.
    https://i.imgur.com/fudgBnT.jpg - this is the normal zoom level, everything works fine.
    https://i.imgur.com/27zIMXF.jpg - this is the zoomed out variant. If you move your mouse further than that position, whatever you hold your ability or just click outside the "default zoom value" it will prevent you from casting any spells.
    So basically if you zoom out, you have an invisible square on the screen, which makes you cast your stuff only inside itself. This is annoying as fuck. Would really appreciate if you could improve that. From my memory editing knowledge (which is pretty poor) it should be pretty easy and that locked value should equal the default zoom value and be somewhere really close to the actual zoom value.
    Please, thanks in advance
    default poe have default zoom and if u change this(about cast range), u can be detected pretty easy

  15. #404
    pojosotos's Avatar Member
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    Originally Posted by asdead1 View Post
    default poe have default zoom and if u change this(about cast range), u can be detected pretty easy
    Default poe has default zoom, and according to that logic - you can be easily detected if you use zoom hack.
    Has default map, brightness, etc
    I doubt anyone manually checks for the players mouse position when he casts an ability
    Correct me if I’m wrong
    Last edited by pojosotos; 06-25-2019 at 01:13 AM.

  16. #405
    asdead1's Avatar Member
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    Originally Posted by pojosotos View Post
    Default poe has default zoom, and according to that logic - you can be easily detected if you use zoom hack.
    Has default map, brightness, etc
    I doubt anyone manually checks for the players mouse position when he casts an ability
    Correct me if I’m wrong
    u cant cast outside default zoom range
    simple as that

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