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Member
Started using HUD today. Noticed that Haku mission wasn't showing up.
qweqweew.jpg
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Active Member
Any suggestion for getting poehud cpu usage down? its choppy with solo play or some maps and in party at every map. Tried playing with numerical values under performance tab, no effect.
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Active Member
Originally Posted by
fstr21
Hey all, any idea what I may have done to not have the abyss butt crack line count / abyss holes disappear from the preload? I am using the 64bit and it was on there last night but not now
Code:
Metadata/MiscellaneousObjects/Abyss/AbyssSubAreaTransition; Abyssal Depths; ff36B400
Metadata/Chests/Abyss/AbyssFinalChest; Abyss #1; ff00AA00
Metadata/Chests/Abyss/AbyssFinalChest2; Abyss #2; ff00AA00
Metadata/Chests/Abyss/AbyssFinalChest3; Abyss #3; ff00AA00
Metadata/Chests/Abyss/AbyssFinalChest4; Abyss #4; ff00AA00
Add to config\preload_alerts
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to InfiniteIce for this useful post)
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★ Elder ★
Originally Posted by
roska
Any suggestion for getting poehud cpu usage down? its choppy with solo play or some maps and in party at every map. Tried playing with numerical values under performance tab, no effect.
DX9 or DX11? Running plugins?
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Active Member
Originally Posted by
TehCheat
DX9 or DX11? Running plugins?
dx11 and autoflaskmanager
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★ Elder ★
Originally Posted by
roska
dx11 and autoflaskmanager
Try disabling it. If there are any hud built-in plugins (healthbars, icons, item alert, etc.) that you're running, try disabling them one at a time, or just turn everything off and see if the cpu usage is still high. If it's not, try turning everything back on one plugin at a time and see if there's a point where it spikes. I have only a very tiny increase in cpu usage with hud, but I only run the basic built in stuff plus a a few custom/private plugins of my own. You can also play with the throttling settings that were recently added (though I can't remember what the menu option is called), those should help, as well.
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Member
Haven't checked the most recent update, but is there support yet for the new filter noises from 3.0 showing up in the item filter alternative part? If you have an item filter that uses any of the new sounds, they don't seem to register for the item location shower.
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Member
Why both X86 and X64 Map icons do not work?
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Active Member
Originally Posted by
z4867787
Why both X86 and X64 Map icons do not work?
they work fine for me, i have latest files by cloning/download from github instead of going to the release page.
And check your hud menu for options related to that minimap icon if they are turned on or not. I suggest change the font color to green so you can see which are enabled and which are disabled.
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Member
Sorry,I do not understand.
Last edited by z4867787; 01-11-2018 at 07:00 AM.
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Member
Originally Posted by
everknown
they work fine for me, i have latest files by cloning/download from github instead of going to the release page.
And check your hud menu for options related to that minimap icon if they are turned on or not. I suggest change the font color to green so you can see which are enabled and which are disabled.
Sorry,I do not understand.
How to do for fix this problem?
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Member

how can i remove this?
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Originally Posted by
harrisonhess
how can i remove this?
Depends on which plugin are you using, this isn't from PoeHUD, this is from some plugin.
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Member
Originally Posted by
zaafar
Depends on which plugin are you using, this isn't from PoeHUD, this is from some plugin.
aah dam, thanks for the tip i found it
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Member
Hi all. Plz help. Install clear Win 10. Full new system with almost all patches, updates and etc. Reinstall all what can main. But when run PoeHud take error (sorry russian version, but for specialist it could be understand):
Подробная информация об использовании оперативной
(JIT) отладки вместо данного диалогового
окна содержится в конце этого сообщения.
************** Текст исключения **************
System.ArgumentException: Элемент с тем же ключом уже был добавлен.
в System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
в System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
в PoeHUD.Hud.Preload.PreloadAlertPlugin.LoadConfig(String path)
в PoeHUD.Hud.Preload.PreloadAlertPlugin..ctor(GameController gameController, Graphics graphics, PreloadAlertSettings settings, SettingsHub settingsHub)
в PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
************** Загруженные сборки **************
mscorlib
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
PoeHUD
Версия сборки: 6.3.9600.0
Версия Win32: 6.3.9600.0
CodeBase: file:///D:/-%20Downloads/-%20WERWERW-HVC/O2Lx.exe
----------------------------------------
SharpDX.Desktop
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///D:/-%20Downloads/-%20WERWERW-HVC/SharpDX.Desktop.DLL
----------------------------------------
System.Windows.Forms
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2110.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2110.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.resources.dll
----------------------------------------
SharpDX.Mathematics
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///D:/-%20Downloads/-%20WERWERW-HVC/SharpDX.Mathematics.DLL
----------------------------------------
System.Configuration
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2102.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Newtonsoft.Json
Версия сборки: 10.0.0.0
Версия Win32: 10.0.3.21018
CodeBase: file:///D:/-%20Downloads/-%20WERWERW-HVC/Newtonsoft.Json.DLL
----------------------------------------
System.Numerics
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Runtime.Serialization
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2112.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Data
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2102.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
SharpDX
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///D:/-%20Downloads/-%20WERWERW-HVC/SharpDX.DLL
----------------------------------------
SharpDX.Direct3D9
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///D:/-%20Downloads/-%20WERWERW-HVC/SharpDX.Direct3D9.DLL
----------------------------------------
mscorlib.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Оперативная отладка (JIT) **************
Для подключения оперативной (JIT) отладки файл .config данного
приложения или компьютера (machine.config) должен иметь
значение jitDebugging, установленное в секции system.windows.forms.
Приложение также должно быть скомпилировано с включенной
отладкой.
Например:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
При включенной отладке JIT любое необрабатываемое исключение
пересылается отладчику JIT, зарегистрированному на данном компьютере,
вместо того чтобы обрабатываться данным диалоговым окном.
=====================
Plz help.