PoeHUD Plugin: Random Features menu

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  1. #166
    marekjemiolak's Avatar Member
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    Yeah would be cool, it was really awesome plugin.

    PoeHUD Plugin: Random Features
  2. #167
    Illium's Avatar Active Member
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    Originally Posted by MACROS4LIFE View Post
    Someone can update this plugin to Qvin's HUD version?
    Please!
    Originally Posted by marekjemiolak View Post
    Yeah would be cool, it was really awesome plugin.
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)

  3. Thanks Sithylis, mehter03, Overbu (3 members gave Thanks to Illium for this useful post)
  4. #168
    Terroos's Avatar Member
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    Originally Posted by Illium View Post
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)
    Can you update Tradie? GitHub - nymann/Tradie: Quick overview of what a trade in PoE using PoeHud contains.

  5. #169
    c4gRi's Avatar Member
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    Originally Posted by Illium View Post
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)
    im too stupid to use it ... can u please help me ?

  6. #170
    Sithylis's Avatar Elite User Authenticator enabled
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    Originally Posted by Illium View Post
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)
    Hi, thanks for attempting to update this, will have a look at it today at work, in all honesty i really dont want to even think about updating any of my plugins, feels nice just playing a league for once.

  7. #171
    mehter03's Avatar Member
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    Did anyone get Illium's one to work? I tried to compile it via VS and it gives 50+ errors and the release version he shared gives paths to his own computer's directories and i'm to noob to change them

    EDIT : It seems that when i was adding it to solution it wasn't getting the references. So i checked all the errors and added references according to it and plugin is working correctly, except trials but i dont need it so whatever. Thanks Illium for updating and ofcourse thanks Sithylis for creating.
    Last edited by mehter03; 09-23-2019 at 09:03 PM.

  8. #172
    Illium's Avatar Active Member
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    Originally Posted by c4gRi View Post
    im too stupid to use it ... can u please help me ?
    Yep.
    Step 1. Download Random.Features.7z archive here: Releases . IlliumIv/Random-Features . GitHub.
    Step 2. Open it.
    Step 3. Drag'n'Drop folder named "Random Features" in to your PoeHelper/Plugins/Compiled.
    Step 4 (Optional). Buy coffee for @Sithylis for its awesome plugin.
    Step 5 (Optional). U're perfect.

    I'm never used Tradie plugin, so idk what it does. But I tried updating the plugin.
    U can download updated relese here: Releases . IlliumIv/Tradie . GitHub.
    Test it and report issues in repo on github - maybe i fix them. Not promise.

    Sry for my eng.
    Last edited by Illium; 09-24-2019 at 01:46 AM.

  9. Thanks elkond, Overbu (2 members gave Thanks to Illium for this useful post)
  10. #173
    elkond's Avatar Member
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    Originally Posted by Illium View Post
    Yep.
    Step 1. Download Random.Features.7z archive here: Releases . IlliumIv/Random-Features . GitHub.
    Step 2. Open it.
    Step 3. Drag'n'Drop folder named "Random Features" in to your PoeHelper/Plugins/Compiled.
    Step 4 (Optional). Buy coffee for @Sithylis for its awesome plugin.
    Step 5 (Optional). U're perfect.



    I'm never used Tradie plugin, so idk what it does. But I tried updating the plugin.
    U can download updated relese here: Releases . IlliumIv/Tradie . GitHub.
    Test it and report issues in repo on github - maybe i fix them. Not promise.

    Sry for my eng.
    great work mate! since u updating sithylis' plugins, would u mind taking a look at Get-Chaos-Value?

  11. #174
    Illium's Avatar Active Member
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    Originally Posted by elkond View Post
    would u mind taking a look at Get-Chaos-Value?
    Lol. Only if u make some donation for Sithylis.

    Joke. Try to use this: Releases . IlliumIv/Poe.Ninja-Pricer . GitHub
    Test it and report issues in repo on github - maybe i fix them.
    Last edited by Illium; 09-24-2019 at 04:52 AM.

  12. Thanks elkond, Overbu (2 members gave Thanks to Illium for this useful post)
  13. #175
    poepexile's Avatar Member
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    Hello all, i'm back from a long break. This plugin is working ? with which HuD please (is it detected too ?)
    Thanks all!

  14. #176
    mehter03's Avatar Member
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    Illium mate i'll try the updated ones you posted and thanks a lot for already making Random Features to work with ExileAPI. I hope Get Chaos Values will work too cause it was awesome.

    Also Poepexile, it works with ExileAPI, download Illiums version he mentioned how in the previous comments. It works and idk if it's detected i've been using this for a day only lets see :P


    EDIT : Ninja Pricer is not working and i dont understand why it gives these in debug Screenshot by Lightshot
    Last edited by mehter03; 09-24-2019 at 12:31 PM.

  15. #177
    peepoHappy's Avatar Active Member
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    I don’t remember how it worked on the old poehud, but right now the work of this plugin completely clogs one core of my processor (i5 3.4). Disabling settings does not help. Can someone validate this? and how much% CPU is required for you?

  16. #178
    HugKitten's Avatar Active Member
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    Originally Posted by Illium View Post
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)
    Thanks for updating the code. This is one of my favorite plugins. A little nit picky, but I look over the code of plugins before I download them and I noticed that the class 'LocalPlayer' is not static when all its functions and properties are static.

  17. #179
    Nolan431's Avatar Member
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    Originally Posted by Illium View Post
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)
    https://i.gyazo.com/63d53a83241385dd...fe324f590b.png

  18. #180
    HugKitten's Avatar Active Member
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    Originally Posted by Illium View Post
    Hi.
    U can temporary use my fork: GitHub - IlliumIv/Random-Features: PoeHUD Plugin: Random Features

    Atm probably incorrect working monsters resistance functions, and of course - something else can be broken too.
    U can report issues in repo on github - i cannot promise fix it.

    Sry for my eng.)
    The project compiles just fine, but when I try to compile using the PoeHelper CompilePlugins.bat I get these errors:

    Code:
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Libs\ImGuiExtension.cs(150,84) : error CS1061: 'Array' does not contain a definition for 'Cast' and no accessible extension method 'Cast' accepting a first argument of type 'Array' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Atlas\Textures.cs(328,43) : error CS1061: 'List<string>' does not contain a definition for 'Any' and no accessible extension method 'Any' accepting a first argument of type 'List<string>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Atlas\Textures.cs(331,43) : error CS1061: 'List<string>' does not contain a definition for 'Any' and no accessible extension method 'Any' accepting a first argument of type 'List<string>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Atlas\Textures.cs(334,43) : error CS1061: 'List<string>' does not contain a definition for 'Any' and no accessible extension method 'Any' accepting a first argument of type 'List<string>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\AreaModWarnings.cs(62,65) : error CS1061: 'string[]' does not contain a definition for 'ToList' and no accessible extension method 'ToList' accepting a first argument of type 'string[]' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\AreaModWarnings.cs(69,65) : error CS1061: 'string[]' does not contain a definition for 'ToList' and no accessible extension method 'ToList' accepting a first argument of type 'string[]' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\AreaModWarnings.cs(140,70) : error CS1061: 'List<string>' does not contain a definition for 'OrderByDescending' and no accessible extension method 'OrderByDescending' accepting a first argument of type 'List<string>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\AreaTransitions.cs(64,60) : error CS1061: 'ICollection<Entity>' does not contain a definition for 'ToList' and no accessible extension method 'ToList' accepting a first argument of type 'ICollection<Entity>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\AreaTransitions.cs(91,48) : error CS1061: 'List<StoredEntity>' does not contain a definition for 'Any' and no accessible extension method 'Any' accepting a first argument of type 'List<StoredEntity>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\LevelSkillGems.cs(41,43) : error CS1061: 'List<RandomFeatures.Person>' does not contain a definition for 'Any' and no accessible extension method 'Any' accepting a first argument of type 'List<RandomFeatures.Person>' could be found (are you missing a using directive or an assembly reference?)
    E:\Desktop\hud\PoeHelper\Plugins\Source\Random-Features\Plugins\RandomFeatures.cs(963,91) : error CS1061: 'IList<Element>' does not contain a definition for 'ToList' and no accessible extension method 'ToList' accepting a first argument of type 'IList<Element>' could be found (are you missing a using directive or an assembly reference?)
    I don't understand why as namespace System.Linq is is part of System.Core.dll.

    Edit: I believe this is a problem with CompileSourceIntoDll() or GetAllDllFilesFromRootDirectory() on solution ExileAPI project Core.

    Edit 2: A fix is to add System.Core.Dll into hud\PoeHelper\

    Edit 3: Created an issue on GitHub: System.Core.dll missing from PoeHelper . Issue #73 . Qvin0000/ExileApi . GitHub
    Last edited by HugKitten; 09-26-2019 at 06:09 AM.

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