PoeHUD Plugin: Random Features menu

User Tag List

Page 4 of 14 FirstFirst 12345678 ... LastLast
Results 46 to 60 of 210
  1. #46
    Sithylis's Avatar Elite User Authenticator enabled
    Reputation
    330
    Join Date
    Jul 2016
    Posts
    561
    Thanks G/R
    124/275
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gulba View Post
    Wonder if its possible to draw in Clasped Hand, and Breachlord Location before opening breach ?
    File:Breachlord's Clasped Hand before opening screenshot.png - Official Path of Exile Wiki
    i will see if that is the case next time i see a beach portal, good idea.

    PoeHUD Plugin: Random Features
  2. #47
    applepie90's Avatar Member
    Reputation
    2
    Join Date
    Aug 2017
    Posts
    55
    Thanks G/R
    8/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sorry but how exactly do I apply these new plugins?

    Nvm got it.
    Last edited by applepie90; 08-31-2017 at 12:55 AM.

  3. #48
    mosdef's Avatar Member
    Reputation
    1
    Join Date
    Aug 2017
    Posts
    27
    Thanks G/R
    7/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Plugin seems to be broken after update?
    (PoeHUD and QOL updated to latest version)

    PoeHUD Plugin: Random Features-qgapntrdryu_2017-09-11_16-50-52-png

  4. #49
    WorkingPour's Avatar Member
    Reputation
    7
    Join Date
    Oct 2014
    Posts
    37
    Thanks G/R
    23/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mosdef View Post
    Plugin seems to be broken after update?
    (PoeHUD and QOL updated to latest version)

    PoeHUD Plugin: Random Features-qgapntrdryu_2017-09-11_16-50-52-png
    same problem here

  5. #50
    Shooshka's Avatar Member
    Reputation
    6
    Join Date
    Dec 2014
    Posts
    10
    Thanks G/R
    10/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mosdef View Post
    Plugin seems to be broken after update?
    (PoeHUD and QOL updated to latest version)

    PoeHUD Plugin: Random Features-qgapntrdryu_2017-09-11_16-50-52-png
    Originally Posted by WorkingPour View Post
    same problem here
    Manually update PoEHUD to latest version and it will work!

  6. Thanks vitasikxp2, WorkingPour (2 members gave Thanks to Shooshka for this useful post)
  7. #51
    WorkingPour's Avatar Member
    Reputation
    7
    Join Date
    Oct 2014
    Posts
    37
    Thanks G/R
    23/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yup, that fixed it, thanks!

  8. #52
    Stridemann's Avatar Contributor
    Reputation
    227
    Join Date
    Oct 2016
    Posts
    248
    Thanks G/R
    29/188
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for a plugin)

    LabyrinthPopUpTotemBleedNova
    LabyrinthPopUpTotemFlaskChargeNova
    LabyrinthPopUpTotemMonsterFire

    (I'm not debug the others) can be also added

    https://dl.dropboxusercontent.com/s/...6_22-38-24.png

  9. #53
    Stridemann's Avatar Contributor
    Reputation
    227
    Join Date
    Oct 2016
    Posts
    248
    Thanks G/R
    29/188
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Labyrinth puzzle https://dl.dropboxusercontent.com/s/...8_16-57-09.png
    Sometimes I get a treasure key from it.

  10. #54
    Stridemann's Avatar Contributor
    Reputation
    227
    Join Date
    Oct 2016
    Posts
    248
    Thanks G/R
    29/188
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    And this box after puzzle with treasure key has different entity path: https://dl.dropboxusercontent.com/s/...8_18-44-49.png
    Thought should be added too

  11. #55
    Sithylis's Avatar Elite User Authenticator enabled
    Reputation
    330
    Join Date
    Jul 2016
    Posts
    561
    Thanks G/R
    124/275
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Stridemann View Post
    And this box after puzzle with treasure key has different entity path: https://dl.dropboxusercontent.com/s/...8_18-44-49.png
    Thought should be added too
    Seems to already be there tho.
    if (e.Path.Contains("Metadata/Chests/Labyrinth/LabyrinthTreasureKey"))

  12. #56
    Sithylis's Avatar Elite User Authenticator enabled
    Reputation
    330
    Join Date
    Jul 2016
    Posts
    561
    Thanks G/R
    124/275
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Update has been pushed for few things, check github for changes.

  13. #57
    AmaZo97's Avatar Member
    Reputation
    1
    Join Date
    Apr 2015
    Posts
    22
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Stridemann View Post
    Thanks for a plugin)

    LabyrinthPopUpTotemBleedNova
    LabyrinthPopUpTotemFlaskChargeNova
    LabyrinthPopUpTotemMonsterFire

    (I'm not debug the others) can be also added

    https://dl.dropboxusercontent.com/s/...6_22-38-24.png

    How are u getting distance for LabTotems?

  14. #58
    Sithylis's Avatar Elite User Authenticator enabled
    Reputation
    330
    Join Date
    Jul 2016
    Posts
    561
    Thanks G/R
    124/275
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by AmaZo97 View Post
    How are u getting distance for LabTotems?
    same plugin thread youre commenting on, "debugish" toggle, only for monsters.

  15. #59
    Stridemann's Avatar Contributor
    Reputation
    227
    Join Date
    Oct 2016
    Posts
    248
    Thanks G/R
    29/188
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Currently working on lab traps visualization plugin, I hope someday I will release it, or it will die...





  16. #60
    Sithylis's Avatar Elite User Authenticator enabled
    Reputation
    330
    Join Date
    Jul 2016
    Posts
    561
    Thanks G/R
    124/275
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    O_O
    That looks like magic

Page 4 of 14 FirstFirst 12345678 ... LastLast

Similar Threads

  1. PoeHUD Plugin: Inventory Items Analyzer
    By kSacred in forum PoE Bots and Programs
    Replies: 203
    Last Post: 12-18-2023, 04:11 AM
  2. PoeHUD Plugin: Move To Stash
    By kSacred in forum PoE Bots and Programs
    Replies: 298
    Last Post: 12-23-2019, 10:55 AM
  3. PoeHUD Plugin: Sessionstatistics
    By TenshiSan in forum PoE Bots and Programs
    Replies: 20
    Last Post: 01-21-2019, 07:18 PM
  4. PoeHUD Plugin: Totemhelper
    By TenshiSan in forum PoE Bots and Programs
    Replies: 8
    Last Post: 04-06-2018, 10:31 PM
  5. PoeHUD Plugin: Flask Manager
    By Treasure_Box in forum PoE Bots and Programs
    Replies: 1138
    Last Post: 03-05-2018, 08:48 PM
All times are GMT -5. The time now is 11:08 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search