PoeHUD Plugin: Full Rare Set Manager menu

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  1. #61
    Stridemann's Avatar Contributor
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    Fixed problems with move items to stash/vendor stash
    Update pushed

    PoeHUD Plugin: Full Rare Set Manager
  2. Thanks ragnaphobia (1 members gave Thanks to Stridemann for this useful post)
  3. #62
    poebota5's Avatar Member
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    how install it

  4. #63
    ragnaphobia's Avatar Member
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    Hi bro, this is awesome work. Thanks.

    I was wondering whether it is possible to change the appearance of the info square, i would like to remove the white border.

  5. #64
    Forsak3n's Avatar Active Member
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    having troubles getting this to work. i downloaded the newest files from github but i always get Error in plugin constructor. Plugin: Core, Error: Exception has been thrown by the target of an invocation. Any ideas?

  6. #65
    Stridemann's Avatar Contributor
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    Originally Posted by Forsak3n View Post
    having troubles getting this to work. i downloaded the newest files from github but i always get Error in plugin constructor. Plugin: Core, Error: Exception has been thrown by the target of an invocation. Any ideas?
    Try update poehud

  7. #66
    Forsak3n's Avatar Active Member
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    Originally Posted by Stridemann View Post
    Try update poehud
    i just tried it with the newest version of poehud (abyss preload commit - 3.1.1d_2) - still got the same error. it doesn't even load the entry into the plugins menu. i'm using dx11 version of the game and poehud, and just downloaded all the files from your github again. am i missing something? really wanted to use this

    every other plugin works without problems (stashie, unidy, QoL, InventoryItemAnalyzer).
    Last edited by Forsak3n; 01-01-2018 at 07:06 AM.

  8. #67
    Stridemann's Avatar Contributor
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    I just pushed one file for debuging this.

    Update plugin again
    Close poehud
    Delete ErrorLog.txt in plugin folder
    launch poehud and show me ErrorLog.txt file

  9. Thanks Forsak3n (1 members gave Thanks to Stridemann for this useful post)
  10. #68
    Forsak3n's Avatar Active Member
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    thanks for the debug version stridemann.

    i updated the plugin and started poehud -> same error message as before (Error in plugin constructor. Plugin: Core, Error: Exception has been thrown by the target of an invocation) - and no ErrorLog.txt in the plugin folder.

    directory structure looks like this (x is poehud folder):



    the other plugins work fine, BUT i also get the seemingly same error with HighlightedItems plugin from ravand.

    i also tried with starting poehud with only your plugin to exclude compatibility issues - but same error.

    i already tried debugging with recompiled dll with added LogMessage - and i could find the line which causes the error when poehud starts:

    PoeHUD_FullRareSetManager/Core.cs at master * Stridemann/PoeHUD_FullRareSetManager * GitHub

    if i comment it out it loads the plugin but i can't activate it because i get and invocation error (guessing as a fallout of commenting out line 46)

    seems strange that i'm the only one with this error, gonna try to debug myself further but i would be happy about any ideas how to figure out the problem

  11. #69
    Stridemann's Avatar Contributor
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    Thanks for ur information.

    Yep, line 46 should be in initialize function, I changed that and pushed. Try again
    That line can be commented, it is not so important and used for synchronization with Stashie plugin.

  12. Thanks Forsak3n (1 members gave Thanks to Stridemann for this useful post)
  13. #70
    Forsak3n's Avatar Active Member
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    Everything works perfect now (even the HighlightedItems plugin) - thanks Stridemann!
    Last edited by Forsak3n; 01-02-2018 at 12:33 PM.

  14. #71
    Stridemann's Avatar Contributor
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    Omg, that weird, my commit shoudn't fix that bug
    have fun)

  15. #72
    Forsak3n's Avatar Active Member
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    i made a hobo edit to your code to be able to filter for stashtabs. it is a shitty solution and probably shouldn't be added to the repo but if anyone is interested here is the change:

    [C#] using System; using System.Collections.Generic; using System.IO; using System - Pastebin.com

    at line 696 i added if (stashName.Contains("+")) and moved the stashupdate logic into it.

    tabs for sets now have to have "+" in the name to be counted.

    the first few sets farmed and sold, seems working fine

  16. #73
    AluTa49's Avatar Member
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    Gettings wierd errors now .... error 0x01
    Core.cs line 905 and it shows me the path of Stridemans POE HUD

  17. #74
    Stridemann's Avatar Contributor
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    Originally Posted by AluTa49 View Post
    Gettings wierd errors now .... error 0x01
    Core.cs line 905 and it shows me the path of Stridemans POE HUD
    this is poe bug. Restart poe

  18. #75
    AluTa49's Avatar Member
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    Already did that.
    Same as before

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