PoeHUD Plugin: Full Rare Set Manager menu

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  1. #46
    AsylioN's Avatar Active Member
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    Here's a recompiled version, working with newest POEHUD. Just extract this to plugins folder. Password is poehud.
    Didn't get a chance to check if this works as intended yet, if it doesn't, I'll probably update it.

    Dropbox - FRSM.7z

    Edit: Works for me.
    Last edited by AsylioN; 09-01-2017 at 02:30 PM.

    PoeHUD Plugin: Full Rare Set Manager
  2. #47
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by AsylioN View Post
    Here's a recompiled version, working with newest POEHUD. Just extract this to plugins folder. Password is poehud.
    Didn't get a chance to check if this works as intended yet, if it doesn't, I'll probably update it.

    Dropbox - FRSM.7z

    Edit: Works for me.
    can you create a Pull Request at the github with your changes, I will merge it if its working as intended.
    If I did not reply to you, it mean the question you are asking is stupid.

  3. #48
    vitasikxp2's Avatar Member
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    Some plug-in settings do not work.

    1. Hide when left panel opened
    2. Max Collecting Sets (0 disable) :1
    3. Drop To Invent Key


    1. Panel hide only when open stash and panel skills.
    2. At any tincture shows over objects 100%, even when it has already picked up the minimum number of certain items. Look at the screen.
    3. When press key, Error 123

    Screen

  4. #49
    AluTa49's Avatar Member
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    Could someone update the rare set plugin?

    Sry, still working with the new update, my bad.
    Last edited by AluTa49; 09-12-2017 at 09:42 AM. Reason: Worklng

  5. #50
    Str0be's Avatar Member
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    Mine doesn't work, It will draw borders and everything but has a problem "Rendering"

    Log Entry : 6:50:14 PM Tuesday, September 12, 2017
    Method error: Render : System.NullReferenceException: Object reference not set to an instance of an object.
    at FullRareSetManager.Core.UpdateStashes()
    at FullRareSetManager.Core.Render()
    at PoeHUD.Plugins.BasePlugin.iRender()
    -------------------------------

    Also when pressing F5 for it to get the items out, it like... has an issue clicking on the tab list and breaks.

  6. #51
    du66ie's Avatar Member
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    Thanks for the update, this is the best plugin...

  7. #52
    marekjemiolak's Avatar Member
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    There is something wrong with this tool. Its insanely usefull but it tends to crash and spam errors.
    Errors occur when you have 1, not 2 rings in your stash - its starting spamming errors.

  8. #53
    Stridemann's Avatar Contributor
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    Originally Posted by marekjemiolak View Post
    There is something wrong with this tool. Its insanely usefull but it tends to crash and spam errors.
    Errors occur when you have 1, not 2 rings in your stash - its starting spamming errors.
    I need ErrorLog.txt from plugin folder

  9. #54
    marekjemiolak's Avatar Member
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    Most of the time this one sir:

    Code:
     Method error: Render : System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
       w FullRareSetManager.Core.DrawSetsInfo()
       w FullRareSetManager.Core.Render()
       w PoeHUD.Plugins.BasePlugin.iRender()
    And after few restarts this one:
    Code:
     Method error: Render : System.ArgumentOutOfRangeException: Indeks był spoza zakresu. Musi mieć wartość nieujemną i mniejszą niż rozmiar kolekcji.
    Nazwa parametru: index
       w System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
       w System.Collections.Generic.List`1.get_Item(Int32 index)
       w FullRareSetManager.SetParts.RingItemsSetPart.PrepareMixedHl()
       w FullRareSetManager.SetParts.RingItemsSetPart.PrepareItemForSet(FullRareSetManagerSettings settings)
       w FullRareSetManager.Core.UpdateItemsSetsInfo()
       w FullRareSetManager.Core.Render()
       w PoeHUD.Plugins.BasePlugin.iRender()
    and - Screenshot by Lightshot
    Last edited by marekjemiolak; 10-08-2017 at 03:00 PM.

  10. #55
    Stridemann's Avatar Contributor
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    Unfortunatelly I don't see the code line number (thought there is no FullRareSetManager.pdb file in plugin directory), so all what I have to do is trying to guess where is error.
    But I just found and fix a bug in code (the second error). Update pushed.

    Try to update the poehud and plugin. Also you can place FullRareSetManager.pdb file to plugin directory and if there will be any error in future- I will get more debug information in ErrorLog.txt (the error line numbers).

  11. #56
    marekjemiolak's Avatar Member
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    Works great so far.
    I downloaded .pdb file for better error reports.
    Thanks for fast fix kind sir.

  12. Thanks Stridemann (1 members gave Thanks to marekjemiolak for this useful post)
  13. #57
    Shooshka's Avatar Member
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    One bug that annoys me long time:



    Maybe it should be 0%?

    And thx for great plugin!

  14. #58
    marekjemiolak's Avatar Member
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    Yeah it is broken again after game updates unfortunately.

  15. #59
    marekjemiolak's Avatar Member
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    basically this shit again and again:
    Code:
     Method error: Render : System.ArgumentOutOfRangeException: Indeks był spoza zakresu. Musi mieć wartość nieujemną i mniejszą niż rozmiar kolekcji.
    Nazwa parametru: index
       w System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
       w PoeHUD.Poe.RemoteMemoryObjects.Inventory.get_VisibleInventoryItems()
       w FullRareSetManager.Core.UpdateStashes() w C:\Users\Stridemann\Desktop\PoEHUD-x64\Release\plugins\FullRareSetManager\src\FullRareSetManager\Core.cs:wiersz 657
       w FullRareSetManager.Core.Render() w C:\Users\Stridemann\Desktop\PoEHUD-x64\Release\plugins\FullRareSetManager\src\FullRareSetManager\Core.cs:wiersz 132
       w PoeHUD.Plugins.BasePlugin.iRender()
    and

    Code:
     Method error: Render : System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
       w FullRareSetManager.Core.DrawSetsInfo() w C:\Users\Stridemann\Desktop\PoEHUD-x64\Release\plugins\FullRareSetManager\src\FullRareSetManager\Core.cs:wiersz 361
       w FullRareSetManager.Core.Render() w C:\Users\Stridemann\Desktop\PoEHUD-x64\Release\plugins\FullRareSetManager\src\FullRareSetManager\Core.cs:wiersz 161
       w PoeHUD.Plugins.BasePlugin.iRender()
    second error is annoying as fuck cause it spams and im forced to turn the plugin off until i get full chaos set
    I hope that you will find some free time to fix this plugin, it is very usefull, cheers.

  16. #60
    Stridemann's Avatar Contributor
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    Some guy pushed a request for commit. Seems he fixed this errors.
    I don't have such errors coz I have all items. Thought I will test it again in new league.

    Update pushed, not tested.

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