STASHIE - a stash managing plugin for PoeHud menu

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  1. #526
    omgsosorry's Avatar Member
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    Stashie not showing hotkey setting in settings, had to manually change hotkey via settings folder

    STASHIE - a stash managing plugin for PoeHud
  2. Thanks Preaches (1 members gave Thanks to omgsosorry for this useful post)
  3. #527
    uumas's Avatar Active Member
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    Its a known issue with the Refill Option. Yo can disable it until we have a fix and that should make it so, that everything will be stashed apart from the slots you specifically excluded via settings
    my github: https://github.com/Arecurius0/
    Contributor of https://github.com/nymann/Stashie

  4. #528
    Anderson11's Avatar Contributor
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    Not sure if you take feature requests but an ability to assign names to stash tabs on tab list would be amazing.

  5. #529
    uumas's Avatar Active Member
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    ofcourse you can make feature Requests. If you want it to be remembered and implemented make an issue on the github repo.
    my github: https://github.com/Arecurius0/
    Contributor of https://github.com/nymann/Stashie

  6. #530
    snowhawk's Avatar Contributor
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    Originally Posted by omgsosorry View Post
    Stashie not showing hotkey setting in settings, had to manually change hotkey via settings folder
    In StashieSettings, both DropHotkey and TabToVisitWhenDone are not drawn. Both have misconfigured menu attributes with parent indices that aren't defined by any of the settings previously processed.

    Code:
    [Menu("Stash Hotkey", 1001, 1000)] public HotkeyNode DropHotkey { get; set; }
                                ^^^^
                                parentIndex=1000, no previous property has a menuAttribute index=1000.
    The behavior in Queuete's was to not add the setting to the draw list if the parent wasn't already defined. The behavior is the same in TehCheat's 3.11 branch and has existed since before 3.0 according to the git history of the file. The easiest fix is to drop the parent indices in the two attributes and they'll both then get added to the draw list. Should probably drop the indices too since their is no grouping of settings. I sent a pull request to Queuete to better handle such scenarios.
    Last edited by snowhawk; 10-16-2020 at 11:49 PM.

  7. #531
    Preaches's Avatar Active Member
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    Yeah, I forgot to delete the two indices, when switching from defining all indexes to not defining them. This is fixed on the latest release;
    Release v1.0.11 . nymann/Stashie . GitHub

  8. #532
    Preaches's Avatar Active Member
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    Originally Posted by Anderson11 View Post
    Not sure if you take feature requests but an ability to assign names to stash tabs on tab list would be amazing.
    I am not sure if I understand you correctly;
    You want to be able to define stash tab names in the Stashie configuration and have Stashie apply those defined names to your stash tabs (effectively renaming them)? What's the value of that?

  9. #533
    Anderson11's Avatar Contributor
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    Originally Posted by Preaches View Post
    I am not sure if I understand you correctly;
    You want to be able to define stash tab names in the Stashie configuration and have Stashie apply those defined names to your stash tabs (effectively renaming them)? What's the value of that?
    The nonpremium stash tabs don't allow renaming, they're just numbered. I have 20 of them and I often forget what is where, so I end up browsing through them till i find what I'm looking for. Being able to rename stash tabs, similar to what the premium ones allow, would be very handy. I'm thinking about some sort of transparent, clickthrough overlay in front of the stash tab list.
    Last edited by Anderson11; 10-19-2020 at 06:39 AM.

  10. #534
    MACROS4LIFE's Avatar Active Member
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    GGG just announced new tab folders and poe "affinity".

    This plugin now needs only to ctrl+click currency/cards/oils and it goes directly to stash.

    Wondering how and when it will be updated xd
    HUD it's like cocaine, once you used, you can't forget.

  11. #535
    uumas's Avatar Active Member
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    We expect Stashie to break and be unuseable for the forseeable future but dont worry once StashComponents are updated in Core we will fix it asap. Until then try out and be beta testers of GGG's Stashie lite version
    my github: https://github.com/Arecurius0/
    Contributor of https://github.com/nymann/Stashie

  12. #536
    Samsmzo's Avatar Member
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    Is there a new update for this? POE has a new update for their folder stash and stashie doesn't seem to work anymore

  13. #537
    snowhawk's Avatar Contributor
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    Originally Posted by uumas View Post
    We expect Stashie to break and be unuseable for the forseeable future but dont worry once StashComponents are updated in Core we will fix it asap. Until then try out and be beta testers of GGG's Stashie lite version
    Did something break before the patch or was this just a forewarning for affinity tabs?

  14. #538
    uumas's Avatar Active Member
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    forewarning
    my github: https://github.com/Arecurius0/
    Contributor of https://github.com/nymann/Stashie

  15. #539
    MACROS4LIFE's Avatar Active Member
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    Originally Posted by Samsmzo View Post
    Is there a new update for this? POE has a new update for their folder stash and stashie doesn't seem to work anymore
    yeah.. its gone =(

    stashie plugin was better than anything GGG created. =p
    HUD it's like cocaine, once you used, you can't forget.

  16. #540
    dlr5668's Avatar Contributor
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    Just wait for queue update. If you wont touch affinity it will work as before
    github.com/vadash/EZVendor

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