STASHIE - a stash managing plugin for PoeHud menu

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  1. #436
    PreFlasH's Avatar Member
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    Thank you! It`s helped me too.

    STASHIE - a stash managing plugin for PoeHud
  2. #437
    RatMonkey's Avatar Contributor
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    Originally Posted by Shooshka View Post
    Any news? Hard to find blighted maps in map tab =\
    The problem is that the basename of the map, for example a Blighted Crimson Temple map = basename of Crimson Temple Map. The reason for this is the same as "Superior" tag, which isn't a basename. The Blighted tag on a map is similar to the "Superior" tag on chiselled maps, so filtering by basename doesn't work since Blighted isn't even in the basename. This is a difficult one to work around.

    Basically the basename is identical to a non blighted map. Stashie can't detect the difference. Unless stashie had an option to filter based on quality name (It currency has quality numeral, which isn't the same). Stashie has a path feature which doesn't work since the map again, is identical in "path".

    I'll tell you how you can do it, though. InfectedMap is an item mod and it may be possible to add an isBlighted using ingame "ItemMods" to Stashie. The same was done for isSynthesized and others, but I know for a fact "ItemMods" is valid and usable since we're able to read that information using item info. This should take someone with more programming knowledge a few minutes to do. Then "isBlighted" could be added to the filterconfig.txt as "Blighted: isBlighted : Default Tabs"

    TL : DR = Blighted maps have the same BaseName and ClassName as non-blighted maps. There is, however, a way to identify what maps are blighted by using ItemMods, which shows the implicit mod as being "InfectedMap". To get it working in Stashie, one needs to edit the Stashie plugin and use ItemMods to output as something that can be used in FiltersConfig.txt. I lack the programming knowledge to do this, but I know it'll work. ItemMods Is a "List" so I am unsure of how to export as a string to be used. <List> String isn't working for me.
    Last edited by RatMonkey; 10-13-2019 at 08:13 PM.

  3. #438
    hunk3r's Avatar Member
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    Guys, how to fix fragments, fossils, etc error: Error with inventory type.Index:5 (different numbers for different items).

  4. #439
    Wraithi's Avatar Member
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    Just testing it and put 12 Splinter of Uul-Netol, 2 Timeless Maraketh Splinters, a Rusted Harbinger Scarab, and a Sacrifice at Dawn in my inventory and press the stashie hotkey and it gives me a bunch of errors. "Want drop 4 items." "Error with inventory type. Index: 2"

  5. #440
    hunk3r's Avatar Member
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    Yes, we need to change several script-lines, but which ones idk.

  6. #441
    KeyboardWarrior's Avatar Active Member Authenticator enabled
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    Originally Posted by hunk3r View Post
    Guys, how to fix fragments, fossils, etc error: Error with inventory type.Index:5 (different numbers for different items).
    Originally Posted by Wraithi View Post
    Just testing it and put 12 Splinter of Uul-Netol, 2 Timeless Maraketh Splinters, a Rusted Harbinger Scarab, and a Sacrifice at Dawn in my inventory and press the stashie hotkey and it gives me a bunch of errors. "Want drop 4 items." "Error with inventory type. Index: 2"
    https://www.ownedcore.com/forums/mmo...ml#post4117107 (ExileApi (Old POEHUD) Overlay for Path of Exile)

  7. Thanks hunk3r (1 members gave Thanks to KeyboardWarrior for this useful post)
  8. #442
    hunk3r's Avatar Member
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    Oh god. Good old poe hud. Thank you for link!

  9. #443
    armory236's Avatar Active Member
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    questions:
    - how to exclude wisdom scrolls from stashing in?
    - how to set scroll of wisdom position to another point in my inventory?
    - how to stash legion/breach splinters and scarabs into fragment tab?

  10. #444
    Rocker866's Avatar Member
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    how can i add this to put "rune" weapons to the weapon tab aswell?

  11. #445
    Rocker866's Avatar Member
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    Originally Posted by Rocker866 View Post
    how can i add this to put "rune" weapons to the weapon tab aswell?
    can no one help?

  12. #446
    Kefiraa's Avatar Member
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    How do you guys setup this? Mine won't work whatever i do. It says how many numbers it need to transfer but cycles through stash tabs but it never places any of them.

  13. #447
    Kefiraa's Avatar Member
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    Double post from refreshing browser. sry
    Last edited by Kefiraa; 01-06-2020 at 03:40 PM.

  14. #448
    wolfis's Avatar Member
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    Hi guys, is there any way to sell entire inventory to vendor?

    Cheers

  15. #449
    Tonkan's Avatar Member
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    Would it be possible to differentiate the organs or is that the same as the blighted maps that it's not part of the BaseName?

  16. #450
    snowhawk's Avatar Contributor
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    Originally Posted by Tonkan View Post
    Would it be possible to differentiate the organs or is that the same as the blighted maps that it's not part of the BaseName?
    Code:
    Brain:         ClassName=MetamorphosisDNA,BaseName^Brain                                     :DNA Tabs
    Eye:           ClassName=MetamorphosisDNA,BaseName^Eye                                       :DNA Tabs
    Liver:         ClassName=MetamorphosisDNA,BaseName^Liver                                     :DNA Tabs
    Lung:          ClassName=MetamorphosisDNA,BaseName^Lung                                      :DNA Tabs
    Heart:         ClassName=MetamorphosisDNA,BaseName^Heart                                     :DNA Tabs

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