STASHIE - a stash managing plugin for PoeHud menu

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  1. #46
    Preaches's Avatar Active Member
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    Originally Posted by noneyatemp View Post
    Thank you for the Update!!
    np

    MaxNumberOfTries is not high enough in the current release (it's been updated in source code on master branch), but to not bombard people with releases, Stridemann and I are gonna implement a bit more stuff before next release. So don't fear if you see
    Code:
    LogMessage("2. Error opening stash: " + tabIndex, 5);
    . This error can occur, when stashie moves item to stash in new areas.

    STASHIE - a stash managing plugin for PoeHud
  2. #47
    xxsevernajaxx's Avatar Member
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    Hey preaches, thanks for the last update that was exactly what I tried to express in my message

  3. #48
    Preaches's Avatar Active Member
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  4. #49
    Reuspa's Avatar Member
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    I need to change my tab names like in the config.ini so the stuff will get transferred? And if i wan't to move Shaped Shore and Strand maps in the same tab i need to do some changes to Filterconfig.txt?

  5. #50
    Preaches's Avatar Active Member
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    @Reuspa

    Tab names will get updated automatically when you change them in-game with Stashie running.

    If you mean Menu Tab Names, then yes, you would change them in FilterConfig.txt.

    if i wan't to move Shaped Shore and Strand maps in the same tab
    You could just do it in-game, by setting both to the same stash tab?

    But you could also do it in FilterConfig.txt:
    Strands, Shores: ClassName=Map,BaseName=Shaped Shore Map|BaseName=Shaped Strand Map : Maps

  6. Thanks sketax (1 members gave Thanks to Preaches for this useful post)
  7. #51
    pwnz000r's Avatar Member
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    doesnt work for me. poe freezes untill i turn off poehud then its ok.

  8. #52
    xxsevernajaxx's Avatar Member
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    its not working for me either, I get an error message that tells me there's a rendering error with an uiobject

  9. #53
    yaaver2468's Avatar Member
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    Would love to code and maybe implement this in AHK, great job, maybe this kind of QoL will eventually be in the game.
    Last edited by yaaver2468; 10-22-2017 at 12:10 PM.

  10. #54
    jimmycarry's Avatar Member
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    Doesn't it work a bit too fast? What if it gets detected?

  11. #55
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by jimmycarry View Post
    Doesn't it work a bit too fast? What if it gets detected?
    You can control the speed using menu.
    If I did not reply to you, it mean the question you are asking is stupid.

  12. #56
    xxsevernajaxx's Avatar Member
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    would it be possible to get map tier as a class for the filter? Right noch its a real hassle if you want to make some tabs for certain map brackets like maps 10-12 13-15 and so on

  13. #57
    realrogue's Avatar Member
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    How install this plugin? Need create folder plugins in x64 poehud folder and extract zip?

  14. #58
    gangebob's Avatar Member
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    when i try to turn on plugin this happened all time
    STASHIE - a stash managing plugin for PoeHud-ja2bbf-png
    Last edited by gangebob; 07-22-2017 at 01:56 PM.

  15. #59
    raretitlez's Avatar Active Member
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    Originally Posted by gangebob View Post
    when i try to turn on plugin this happened all time
    STASHIE - a stash managing plugin for PoeHud-ja2bbf-png
    Poehud is currently missing several offsets, and until they are found and modified, plugins like this will no longer function. The good news is you probably won't have to wait too long.

  16. #60
    espelund's Avatar Member
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    is there a way to make it move unique items?

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