Zoom Hack, Map Hack and Full Bright for x64 POE 3.0 BETA menu

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  1. #16
    lifediary's Avatar Active Member
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    it's a pity
    When the GGG will think of making a normal zoom in its game?
    Their castrated zoom infuriates me for many years already

    Zoom Hack, Map Hack and Full Bright for x64 POE 3.0 BETA
  2. #17
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    anyone tried to find a working maphack for 3.0 let me know.
    If I did not reply to you, it mean the question you are asking is stupid.

  3. #18
    Creeda's Avatar Member
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    Zoom hack isnt working for me i press num 8 for zoom hack but it doesnt work do i have to press something else or?

  4. #19
    ankorman's Avatar Contributor
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    I made an adjustment to the fullbright script to make it do the hotkey toggle automatically upon entering each area. I set the same hotkeys "," and "." so those can still be used if desired. This only contains the fullbright section not the map or zoom.

    edit: This is for 64 bit version 2.63
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    Last edited by ankorman; 07-31-2017 at 10:23 AM.

  5. Thanks GameHelper (1 members gave Thanks to ankorman for this useful post)
  6. #20
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by ankorman View Post
    I made an adjustment to the fullbright script to make it do the hotkey toggle automatically upon entering each area. I set the same hotkeys "," and "." so those can still be used if desired. This only contains the fullbright section not the map or zoom.
    Nice!!!!! I wanted that automatic toggle
    If I did not reply to you, it mean the question you are asking is stupid.

  7. #21
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by ankorman View Post
    I made an adjustment to the fullbright script to make it do the hotkey toggle automatically upon entering each area. I set the same hotkeys "," and "." so those can still be used if desired. This only contains the fullbright section not the map or zoom.
    can you explain the logic behind it...how is it automatically triggering it on area change?
    If I did not reply to you, it mean the question you are asking is stupid.

  8. #22
    ankorman's Avatar Contributor
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    Originally Posted by zaafar View Post
    can you explain the logic behind it...how is it automatically triggering it on area change?
    The light1 setting is accessed by 2 codes. One (lightchange) accesses it repeatedly, the other (change2) only accesses it upon map transitions. Under the transition one I set it to store 26000 float at a location labeled (l1value) and place a counter of 20 directly after. On the repeated access I set the counter to tick down 1 each time so after 20 ticks it will write the (l1value) to the memory location you found for light1. Then it will write that value every 256 ticks after that. The value can be changed to anything while in a map but will always be set to float 26000 after transition then switched to -1 or whatever (l1value) is set to.
    Last edited by ankorman; 07-30-2017 at 09:57 AM.

  9. Thanks GameHelper (1 members gave Thanks to ankorman for this useful post)
  10. #23
    links1's Avatar Member
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    ''x64'' oh man ;-;

  11. #24
    bla12345's Avatar Member
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    fullbight doesn work anymore?

  12. #25
    darkknight777's Avatar Member
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    any luck on the maphack? :\

  13. #26
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    nah man
    If I did not reply to you, it mean the question you are asking is stupid.

  14. #27
    ankorman's Avatar Contributor
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    Fixed the fullbright, map, zoom for 32 bit. No guarantees of course but it's go on my machine.


    edit: This is for 32bit version 2.63
    Attached Files Attached Files
    Last edited by ankorman; 07-31-2017 at 10:22 AM.

  15. Thanks misterhacker, bla12345 (2 members gave Thanks to ankorman for this useful post)
  16. #28
    misterhacker's Avatar Member
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    Originally Posted by ankorman View Post
    Fixed the fullbright, map, zoom for 32 bit. No guarantees of course but it's go on my machine.
    Can you make same for x64,but for 3.0.0.hehe?
    Ty

  17. #29
    ankorman's Avatar Contributor
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    Originally Posted by misterhacker View Post
    Can you make same for x64,but for 3.0.0.hehe?
    Ty
    Still waiting for full release. I might give it a try.

  18. #30
    bla12345's Avatar Member
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    Originally Posted by ankorman View Post
    Fixed the fullbright, map, zoom for 32 bit. No guarantees of course but it's go on my machine.
    can u upload the 32bit exe?
    just have 64 exe's on my beta folder, ofc it dont works with them

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