PoeHUD Plugin: Passive Skill Tree Planter menu

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  1. #46
    Stridemann's Avatar Contributor
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    Originally Posted by darkdex52 View Post
    Would be cool if this could be updated so the plugins imgui menu is integrated in the new PoeHUDs imgui interface. Otherwise when you use the plugin, you have 2 imgui windows open.
    This plugin was ported to imgui maybe 2 or 3 weeks ago

    PoeHUD Plugin: Passive Skill Tree Planter
  2. #47
    darkdex52's Avatar Member
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    Originally Posted by Stridemann View Post
    This plugin was ported to imgui maybe 2 or 3 weeks ago
    Yeah, I know, I think you misunderstood what I meant.

    This is how imgui should look like (PluginsUpdater), it's all in one window:
    PathOfExile_x64Steam_2018-03-25_13-30-19.jpg

    This is how the Passive Skill Tree plugin looks like:
    PathOfExile_x64Steam_2018-03-25_13-30-40.jpg

  3. #48
    Stridemann's Avatar Contributor
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    Ah, crap, I had a thought that I forget to push it)
    Pushed update now.

  4. Thanks darkdex52, sh00ter999 (2 members gave Thanks to Stridemann for this useful post)
  5. #49
    darkdex52's Avatar Member
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    Broken as of 3.3

    Code:
    Log Entry : 04:43:18 Saturday, 2 June 2018
     Method error: DrawSettingsMenu : System.NullReferenceException: Object reference not set to an instance of an object.
       at PassiveSkillTreePlanter.SkillTreeJson.PoESkillTreeJsonDecoder.Decode(String jsonTree) in C:\Users\Stridemann\Desktop\PoEHUD-x64\src\bin\x64\Debug\plugins\PassiveSkillTreePlanter\src\PassiveSkillTreePlanter\SkillTreeJson\PoESkillTreeJsonDecoder.cs:line 32
       at PassiveSkillTreePlanter.PassiveSkillTreePlanter.ProcessNodes() in C:\Users\Stridemann\Desktop\PoEHUD-x64\src\bin\x64\Debug\plugins\PassiveSkillTreePlanter\src\PassiveSkillTreePlanter\PassiveSkillTreePlanter.cs:line 360
       at PassiveSkillTreePlanter.PassiveSkillTreePlanter.ReadUrlFromSelectedUrl(String fileName) in C:\Users\Stridemann\Desktop\PoEHUD-x64\src\bin\x64\Debug\plugins\PassiveSkillTreePlanter\src\PassiveSkillTreePlanter\PassiveSkillTreePlanter.cs:line 344
       at PassiveSkillTreePlanter.PassiveSkillTreePlanter.DrawSettingsMenu() in C:\Users\Stridemann\Desktop\PoEHUD-x64\src\bin\x64\Debug\plugins\PassiveSkillTreePlanter\src\PassiveSkillTreePlanter\PassiveSkillTreePlanter.cs:line 219
       at PoeHUD.Hud.PluginExtension.ExternalPluginHolder.DrawSettingsMenu()

  6. #50
    ShrekIII's Avatar Member
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    I really start missing this great plugin - looking at a webbrowser which skill is next sucks

  7. #51
    Cthulhoo's Avatar Member
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    It is necessary to update - does not find some nodes ? \ _ (ツ) _ / ?

  8. #52
    Stridemann's Avatar Contributor
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    Weird, because skill tree data was updated 14 days ago.

  9. #53
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Stridemann View Post
    Weird, because skill tree data was updated 14 days ago.
    maybe it's offset or something.

  10. #54
    Stridemann's Avatar Contributor
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    Dunno, works fine for me :confused:

  11. #55
    Stridemann's Avatar Contributor
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    Show the URL you are using. Maybe they are for older versions of poe..
    or maybe I'm using the old one)

  12. #56
    ceh430's Avatar Member
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    can you update it please for 3.4?

  13. #57
    zio1337's Avatar Member
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    hi, anyone knows how to import builds from pastebin?
    i can import from poeplanner but failed on pastebin

  14. Thanks sh00ter999 (1 members gave Thanks to zio1337 for this useful post)
  15. #58
    Stridemann's Avatar Contributor
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    Originally Posted by zio1337 View Post
    hi, anyone knows how to import builds from pastebin?
    i can import from poeplanner but failed on pastebin
    Import pastebin to "Path of Building", then click Export tree, copy that line and paste to plugin

  16. Thanks zio1337, sh00ter999 (2 members gave Thanks to Stridemann for this useful post)
  17. #59
    zio1337's Avatar Member
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    Thanks a lot @Stridemann

  18. #60
    PreFlasH's Avatar Member
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    I using ForkPoB, and this pluggin is not working for me, can you fix it, please?

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