PoeHUD Plugin: Move To Stash menu

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  1. #1
    kSacred's Avatar Contributor
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    PoeHUD Plugin: Move To Stash

    PoeHUD Plugin: Move To Stash

    Status: BETA! (When it will be possible to get a list of item from the stash tab, I'll add a recipe for chaos)



    Move to stash:
    - Open Stash
    - Press F3 - Start
    - again press F3 - STOP.

    Chaos recipe:
    - Open Stash
    - Press F2 - Start
    - again press F2 - STOP.

    For those who are tired of sorting inventory after maps.
    The number of the tab is considered from the left to the right and does not depend on the name of the tab.
    Set 0 if you do not need to move this type of item!
    Identification works only if there is a "Scroll of Wisdom" in the inventory!




    How to configure ignored cells:



    - open: PoEHUD\plugins\MoveToStash\IgnoreCellSetting.json (use Notepad)
    - replace 0 by 1, where you need to ignore.
    - save file and restart PoeHud;


    Additional filtering system! BETA! :

    Open the notepad file: AdvansedFilterSetting.json
    Add the items you need.
    Save it.
    Restart the POEHUD.
    Open the stash and press F2.


    Last edited by kSacred; 11-23-2017 at 12:11 PM.
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

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  2. Thanks toadskin, Maelzel, noneyatemp, snor4pro, Kronix, tsm-evo, Sithylis, kabrok, 6cawaz, Kvipsy, Seminko, qwertyn, sketax, nidark, vasukrub, armory236 (16 members gave Thanks to kSacred for this useful post)
  3. #2
    asdefxcv's Avatar Member
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    Hey it looks really cool.

    Is it possible to ignore items & maps for example ?

    So just stash currencies div cards gems jewels leaguestones

  4. #3
    zaafar's Avatar ★ Elder ★
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    Originally Posted by kSacred View Post
    Status: BETA! (When it will be possible to get a list of item from the stash tab, I'll add a recipe for chaos)
    I am working on it, while I can easily get list of items from normal stash tabs. there are two problems

    1: I cannot get stash tab names.... we can click on them by getClientRect thingy but i couldn't find the name string.
    2: currency stash tabs are fked up.

  5. #4
    kSacred's Avatar Contributor
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    Originally Posted by asdefxcv View Post

    Is it possible to ignore items & maps for example ?


    Of course, in stash num select 0 in the item settings.
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  6. Thanks toadskin (1 members gave Thanks to kSacred for this useful post)
  7. #5
    aldololoz's Avatar Member
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    Holy shit I started working on exact same thing but in AHK though, your looks much better! Can't wait to test it.

  8. #6
    Maelzel's Avatar Member
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    You forgot to mention:

    - Go to Stash
    - Press F3
    Last edited by Maelzel; 04-04-2017 at 08:06 AM.

  9. #7
    asdefxcv's Avatar Member
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    Wrong thread

    PS : could you change the protected slots on the inventory to set the first 5 ?
    Last edited by asdefxcv; 04-04-2017 at 08:24 AM.

  10. #8
    kSacred's Avatar Contributor
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    Originally Posted by Maelzel View Post
    You forgot to mention:

    - Go to Stash
    - Press F3
    yes! Thx))

    Originally Posted by asdefxcv View Post
    Wrong thread

    PS : could you change the protected slots on the inventory to set the first 5 ?
    Well, in the next update
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  11. Thanks toadskin, armory236 (2 members gave Thanks to kSacred for this useful post)
  12. #9
    LeHeupOfSoup's Avatar Member
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    Would it be possible to make it go faster?
    Last edited by LeHeupOfSoup; 04-04-2017 at 11:00 AM.

  13. #10
    Sithylis's Avatar Contributor
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    perhaps an advanced inventory lock for people with different inventory configurations you could settings>custom lock

    in config

    row[0] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[1] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[2] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[3] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[4] = [1,1,1,1,0,0,0,0,0,0,0,0]

    1 = lock, 0 = not locked

    even maybe a window that pops up with tick boxes you can tick to lock instead of using a config to edit, just some QoL

    works excellent as well nice job

    //e incase not aware, Remnant of Corruption not put into essence tab, doesnt move magic/white items
    Last edited by Sithylis; 04-04-2017 at 08:11 PM.

  14. #11
    kSacred's Avatar Contributor
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    Originally Posted by LeHeupOfSoup View Post
    Would it be possible to make it go faster?
    Do you want a ban? I do not know how anti-cheat works, and I'm trying to model real human actions.

    Originally Posted by Sithylis View Post
    perhaps an advanced inventory lock for people with different inventory configurations you could settings>custom lock

    in config

    row[0] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[1] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[2] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[3] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[4] = [1,1,1,1,0,0,0,0,0,0,0,0]

    1 = lock, 0 = not locked

    even maybe a window that pops up with tick boxes you can tick to lock instead of using a config to edit, just some QoL
    I do not understand the idea, In more detail pls.



    Originally Posted by Sithylis View Post
    incase not aware, Remnant of Corruption not put into essence tab
    i check it

    Originally Posted by Sithylis View Post
    doesnt move magic/white items
    yes, magic/white/unique - ignored.
    Last edited by kSacred; 04-05-2017 at 12:28 AM.
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  15. #12
    asdefxcv's Avatar Member
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    Originally Posted by kSacred View Post
    Do you want a ban? I do not know how anti-cheat works, and I'm trying to model real human actions.
    So human takes 1 second between each item he stashes ?

    Originally Posted by kSacred View Post
    I do not understand the idea, In more detail pls.
    The idea is to be able to choose the slots we want to keep ignored in our inventory as everyone manages his inventory differently.

    row[0] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[1] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[2] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[3] = [0,0,0,0,0,0,0,0,0,0,0,0]
    row[4] = [1,1,1,1,0,0,0,0,0,0,0,0]

    On this example, the 4 first boxes of last row in inventory are gonna be ignored by the plugin.

    Originally Posted by kSacred View Post
    yes, magic/white/unique - ignored.
    Is it possible to include chance items ? like Leather belt for Headhunter, Sorcerers boots for Skyforth...

    Thanks for your time, that's an amazing work so far.

  16. #13
    Sithylis's Avatar Contributor
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    1 = locked slot, wont be touched
    0 = unlocked slot, will move items in these slots



    Originally Posted by kSacred View Post
    yes, magic/white/unique - ignored.
    Able to add option what rarity is stashed?
    ie
    Setting>rarity to stash>Normal
    -------------------------------->Magic
    -------------------------------->Rare
    -------------------------------->Unique
    Last edited by Sithylis; 04-05-2017 at 01:03 AM.

  17. #14
    kSacred's Avatar Contributor
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    Originally Posted by Sithylis View Post
    1 = locked slot, wont be touched
    0 = unlocked slot, will move items in these slots

    I originally tried to do something like this, but poehud get random items from inventory. And many elements occupy many cells..

    but I will think about it
    Last edited by kSacred; 04-05-2017 at 01:12 AM.
    If you like what I'm doing and you want to support or speed up the development plagins, BTC donations can be send to: 1NLBDfMY7hURujkzfi9Uq6dnMf1zF3Vqcm

  18. #15
    zaafar's Avatar ★ Elder ★
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    btw kSacred you do know that you can get inventory items in X, Y format using following instruction.

    where X = 1 to 12, Y = 1 - 5
    Code:
    var item = GameController.Game.IngameState.IngameUi.InventoryPanel.AllInventories[PoeHUD.Models.Enums.InventoryIndex.PlayerInventory][ X, Y, 12]
    and once you get the item, u can get item size by following command

    Code:
                var itemSizeX = k.GetComponent<PoeHUD.Poe.EntityComponents.Base>().ItemCellsSizeX; // Width
                var itemSizeY = k.GetComponent<PoeHUD.Poe.EntityComponents.Base>().ItemCellsSizeY; // Height
    Last edited by zaafar; 04-05-2017 at 01:16 AM.

  19. Thanks kSacred (1 members gave Thanks to zaafar for this useful post)
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