PoeHUD Plugin: Sessionstatistics menu

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  1. #1
    TenshiSan's Avatar Active Member
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    PoeHUD Plugin: Sessionstatistics

    Sessionstatistics
    a PoeHUD Plugin


    Current features:
    • Count Kills/h
    • Count Rares(Items)/h
    • Count Uniques(Items)/h
    • Count Exp/h
    • Count Playtime in Area and Session
    • Count your Currency-Drops in Area and Session
    • Displays the time/runs needed for next level and the next fifth level (5,10,15,20....)
    • Could be Positioned as you want (Strict Layout at the Moment, but that tables could be moved in place)



    Screenshot:
    Hud.JPG


    Download:
    GitHub


    Notes:
    This is a WIP, for any request or hints please post under this thread or send me a PM.
    Last edited by TenshiSan; 04-03-2017 at 01:10 PM. Reason: Adding Github-Link

    PoeHUD Plugin: Sessionstatistics
  2. Thanks Treasure_Box, toadskin, GameHelper, vmv, kSacred, noneyatemp, j4k3zm4t3 (7 members gave Thanks to TenshiSan for this useful post)
  3. #2
    Treasure_Box's Avatar Contributor
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    Cool looking forward to seeing what you come up with.
    But to be clear the code for most of this was already in PoeHUD. This is just a graphical reinterpretation/expansion correct?
    Last edited by Treasure_Box; 04-03-2017 at 01:10 PM.

  4. #3
    TenshiSan's Avatar Active Member
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    Update
    Added Github-Link

  5. #4
    Astalavista9's Avatar Member
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    I don't know if it's possible or not. Can you add how many mobs left in the area? like "/remaining" command

  6. #5
    vitasikxp2's Avatar Member
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    This is cool dude! Add another change in currency size and position of the window. And ideally)
    PoeHUD Plugin: Sessionstatistics-sizw-gif

  7. #6
    TenshiSan's Avatar Active Member
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    Originally Posted by Astalavista9 View Post
    I don't know if it's possible or not. Can you add how many mobs left in the area? like "/remaining" command
    Currently impossible due to that fact, PoeHUD couldnt read that chat, and there isnt a memoryaddress for that left monster count, because only the server knows how many monsters are left, and u could only ask that server via /remaining

    Originally Posted by vitasikxp2 View Post
    This is cool dude! Add another change in currency size and position of the window. And ideally)
    PoeHUD Plugin: Sessionstatistics-sizw-gif
    I will add this later, im currenlty on an little helper for totemers as seperate addon. little teaser

    TotemHelper.JPG

  8. #7
    misterhacker's Avatar Member
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    And how to put this in PoEHUD? Process for installation?
    Where to put all this files,and is this only for DirectX 11 64bit version,or we can run in DirextX9 32bit?

  9. #8
    TenshiSan's Avatar Active Member
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    Originally Posted by Treasure_Box View Post
    Cool looking forward to seeing what you come up with.
    But to be clear the code for most of this was already in PoeHUD. This is just a graphical reinterpretation/expansion correct?
    Yes, I was also playing D3 with TurboHUD and this feature was missing, as my opinion

    Originally Posted by misterhacker View Post
    And how to put this in PoEHUD? Process for installation?
    Where to put all this files,and is this only for DirectX 11 64bit version,or we can run in DirextX9 32bit?
    Plugins are afaik 64-Bit Only.
    just Download that github code, create a Folder in that PoeHud\Plugins Directory and Copy and Pasta that files in there

  10. #9
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    minor error
    PoeHUD Plugin: Sessionstatistics-tmp-png
    If I did not reply to you, it mean the question you are asking is stupid.

  11. #10
    TenshiSan's Avatar Active Member
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    Originally Posted by zaafar View Post
    minor error
    PoeHUD Plugin: Sessionstatistics-tmp-png
    fixed now, check GitHub for new version

  12. Thanks GameHelper (1 members gave Thanks to TenshiSan for this useful post)
  13. #11
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Working awesome!
    thx
    Last edited by GameHelper; 04-04-2017 at 01:15 AM.
    If I did not reply to you, it mean the question you are asking is stupid.

  14. #12
    aldololoz's Avatar Member
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    Works perfectly

  15. #13
    xcrossover25x's Avatar Active Member
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    I've been trying to edit the source myself for a while now but I'm not a programmer so I can't quite figure it out.

    I am trying to edit this plugin so that it is capable of tracking currency drops across multiple sessions. I am attempting to do so by keeping a count in a text file and reading from that text file and setting the values by reading the appropriate line of the file designated for that statistic. For example:

    Code:
    public string[] totalCount = System.IO.File.ReadAllLines(@"C:\Users\Matthew\Desktop\count.txt");
    
    int TotalKillCount = int.Parse(totalCount[2]);
    int totalExaltcount = int.Parse(totalCount[3]);
    .
    .
    ..
    and so on.
    Then what I would like to do would be to simply write the new value to the corresponding line each time HUD sees the appropriate item drop. I believe I can do so in this block here?:

    Code:
    if (item.ToString().Contains("AddModToMagic") && SessionStatisticsCore.SettingsInstance.CountAug)
                        {
                            Session.Instance.AreaStatistic.Currency["Augmentation"]++;
                            Session.Instance.SessionStatistic.Currency["Augmentation"]++;
                        }
    Then to update the text file, something like this?:
    Code:
    totalAugCount++;
    File.WriteLine(totalAugCount, lineNumber)
    Appreciate any help.
    Last edited by xcrossover25x; 04-18-2017 at 03:44 PM.

  16. #14
    xcrossover25x's Avatar Active Member
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    $40 to anyone who can make it work as I described above.

    PM me for more information.

  17. #15
    TenshiSan's Avatar Active Member
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    Originally Posted by xcrossover25x View Post
    $40 to anyone who can make it work as I described above.

    PM me for more information.
    I have finished it for the next version, keep your payment ready, gonna release it later.

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