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Post Thanks / Like - 44 Thanks
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zetk (44 members gave Thanks to Treasure_Box for this useful post)
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Active Member
Looks good, wish i could help but got no knowledge of c# helping :/ I'm only good at copy + pasteing :P Anything special you need help with? Pm me
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Making progress.
Currently have the plugin running it's own thread within PoEHUD, have life and everything about the player working.
Example ::
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Post Thanks / Like - 4 Thanks
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Member
It looks awesome! If I had any knowledge about C# I would help but Ill just wait until I can give you money for the trouble
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PM me if you need any help in developing this tool. I know C#.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to GameHelper for this useful post)
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Contributor
Currently alexsteh and i are in talks, he is codding a basic core, while i've been working on the menu, and attempting to learn C# to become more useful.
While we have shared some things, he has not stated verbatim that he wants to collaborate with me, so i won't speak for him until i know for sure.
I think more people that know what they are doing working on one unified project would be more beneficial than a number of splintered projects. The issue is of course getting every one to agree on the same thing(feature limits, Codding standards, ect).
I think i will create mission statement that outlines the goals of this plugin (what it will do, what it wont do). This will give more structure to the project, and provide people with the opportunity to decide if its for them or not.
Last edited by Treasure_Box; 01-20-2017 at 03:22 AM.
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toadskin (1 members gave Thanks to Treasure_Box for this useful post)
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Member
Originally Posted by
Treasure_Box
Currently alexsteh and i are in talks, he is codding a basic core,
I think i will create mission statement that outlines the goals of this plugin (what it will do, what it wont do). This will give more structure to the project, and provide people with the opportunity to decide if its for them or not.
alexsteh already has a working DX11 autopot, and it's based on the POEHUD core, so he's certainly capable of executing.
As far as the need for a mission statement goes, having the features of Gurud's autoflasker is probably more than enough.
Alexsteh's flasker is good but it's currently lacking the ailment cleanse, and it requires you to be holding a key.
Both flaskers have implemented the Blade Flurry auto-release logic, but that's not really necessary to be in a flask plugin, it can be in its own.
Unless you want to somehow predict incoming damage and use mitigation flasks, I can't think how you'd extend the existing functionality significantly, which is okay, because the existing functionality is very good.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to tsm-evo for this useful post)
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Originally Posted by
Treasure_Box
Currently alexsteh and i are in talks, he is codding a basic core, while i've been working on the menu, and attempting to learn C# to become more useful.
While we have shared some things, he has not stated verbatim that he wants to collaborate with me, so i won't speak for him until i know for sure.
I think more people that know what they are doing working on one unified project would be more beneficial than a number of splintered projects. The issue is of course getting every one to agree on the same thing(feature limits, Codding standards, ect).
I think i will create mission statement that outlines the goals of this plugin (what it will do, what it wont do). This will give more structure to the project, and provide people with the opportunity to decide if its for them or not.
if we can put it on github and you+alexsteh can be owner of the branch and we can just send the pull request. You can accept/reject it. It will be easier to manage the code that way.
Also ( if you don't by now ) you will be able to learn how does github works.
Looking forward to work on this project.
Last edited by GameHelper; 01-20-2017 at 01:31 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to GameHelper for this useful post)
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Currently :: GitHub - Xcesius/AutoFlaskManager: Hello ?
This is far from finished. But currently I've finished up
Our own thread for Flasking (Inside the plugin)
Sending Keys to PoE via PoEHUD (Hardware keys, not virtual)
Created/Fixed up how to read flask name, flask charges (number of charges, max charges, current charges)
You need to compile your own PoEHUD x64(latest) until TehCheat updates the exe on the github because of the charges offset fix for flasks.
Thanks to Stridemann for his examples on flasks / usage
Thanks to TehCheat for PoEHUD
If you want to work on this, please PM me.
Last edited by Xcesiuss; 01-20-2017 at 06:04 PM.
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Post Thanks / Like - 5 Thanks
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Active Member
Originally Posted by
alexsteh
Currently ::
GitHub - Xcesius/AutoFlaskManager: Hello ?
This is far from finished. But currently I've finished up
Our own thread for Flasking (Inside the plugin)
Sending Keys to PoE via PoEHUD (Hardware keys, not virtual)
Created/Fixed up how to read flask name, flask charges (number of charges, max charges, current charges)
You need to compile your own PoEHUD x64(latest) until TehCheat updates the exe on the github because of the charges offset fix for flasks.
Thanks to Stridemann for his examples on flasks / usage
Thanks to TehCheat for PoEHUD
If you want to work on this, please PM me.
Thank you!
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Member
Originally Posted by
alexsteh
If you could explain how to install the plugin I would be grateful! Really want to test it out.
I downloaded PoEhud x64 and extracted your files into the "plugin" folder but I get a error message.
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Originally Posted by
arbifoolish
If you could explain how to install the plugin I would be grateful! Really want to test it out.
I downloaded PoEhud x64 and extracted your files into the "plugin" folder but I get a error message.
It's no where near done. There's no functions in the plugin for users yet...
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to Xcesiuss for this useful post)
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Member
Oh my bad, missunderstood you! Great work anyways!
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Contributor
Cleaned up / Updated first post.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to Treasure_Box for this useful post)