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  1. #6436
    Kinsie's Avatar Member
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    Hello, i noticed you did some fix for hostile nameplates on harbinger mobs. It's not working for me, they are friendly nameplates still same as strongboxes mobs.

    Thanks

    PoEHUD Overlay Updated
  2. #6437
    ProfGamer's Avatar Member
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    Guys anyone help me in this problem?...

    Error >>>>>>>>>>>>> damn.jpg <<<<<<<<<<<<<<<<

  3. #6438
    madgentos's Avatar Member
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    Originally Posted by ProfGamer View Post
    Guys anyone help me in this problem?...

    Error >>>>>>>>>>>>> damn.jpg <<<<<<<<<<<<<<<<
    directx update

  4. #6439
    Selmia's Avatar Member
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    Guys anyone else got problems that the AutoFlask plugin not working? I redownloaded PoeHud + Autoflask newest version but it wont work

    NVM it dont uses autoflask in HO for some reason
    Last edited by Selmia; 08-11-2017 at 04:15 PM. Reason: NVM it dont uses autoflask in HO for some reason

  5. #6440
    bcz's Avatar Contributor
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    Originally Posted by Selmia View Post
    Guys anyone else got problems that the AutoFlask plugin not working? I redownloaded PoeHud + Autoflask newest version but it wont work

    NVM it dont uses autoflask in HO for some reason
    Yeah man, its embarrassing how many countless hours I've spent at one point or another trying to debug my AutoFlask code... while in my hideout. Lol. Facepalm every time

  6. #6441
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by bcz View Post
    Yeah man, its embarrassing how many countless hours I've spent at one point or another trying to debug my AutoFlask code... while in my hideout. Lol. Facepalm every time
    omg, who use flask manager on Hideout....
    what are u doing at hideout??? killing Masters???
    If I did not reply to you, it mean the question you are asking is stupid.

  7. #6442
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Kinsie View Post
    Hello, i noticed you did some fix for hostile nameplates on harbinger mobs. It's not working for me, they are friendly nameplates still same as strongboxes mobs.

    Thanks
    That's because I didn't rebuild the exe. I just did and it's now out there.

  8. Thanks Kinsie (1 members gave Thanks to TehCheat for this useful post)
  9. #6443
    asdefxcv's Avatar Member
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    Hello.

    It seems like since 3.0 i can't have the monster alert text to work at all.

    Am i the only one with that problem ?

    EDIT : Apparently reinstalling a fresh folder fixed it (had to reconfigure everything tho)

    I've been lurking in the files, and i kind of remember it announced something on the screen (text) when a beyond boss spawned, i can't find it anymore, is it still anouncing on Bameth/Abaxoth/... ?

    Thanks for the answers as always
    Last edited by asdefxcv; 08-11-2017 at 10:24 PM.

  10. #6444
    hellhoundrei's Avatar Member
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    i am having the same issue even after direct X update any other ideas? PoEHUD Overlay Updated-damm-gif
    Attached Thumbnails Attached Thumbnails PoEHUD Overlay Updated-damn-jpg  
    Last edited by hellhoundrei; 08-12-2017 at 01:03 AM. Reason: forgot image

  11. #6445
    AeonClock's Avatar Active Member
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    Click the details part so we can see it or post the error in the details. Even better, there's an error log you can post in the main folder.

  12. #6446
    hellhoundrei's Avatar Member
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    Originally Posted by hellhoundrei View Post
    i am having the same issue even after direct X update any other ideas? PoEHUD Overlay Updated-damm-gif
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2103.2 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 3.1.1.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2104.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.4.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 9.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 3.1.1.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 3.1.1.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 3.1.1.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/ssmit/Desktop/PoEHUD-x64/4k4Kukh6Tk.exe
    ----------------------------------------
    System.Threading
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  13. #6447
    MagerlyFuqed's Avatar Member
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    What tha Fug he talkin' bout?


    [–]chris_wilsonLead Developer 198 points 12 hours ago*

    Support has a bit of a backlog at the moment but I'll make sure there's visibility to this!

    Edit: this is an automatic cheating detection system flagging some players. Maybe they all cheated? Maybe it's broken in some new way? We're investigating and will find out today. Sorry for the delays with resolving this, there's a lot going on.

    Edit2: We will shortly be unbanning and fixing up the affected accounts. Very sorry about this. We'll work out the root cause over the next few days.

    **** Key words being automatic cheating detection system ****
    Last edited by MagerlyFuqed; 08-12-2017 at 04:33 AM.

  14. #6448
    AeonClock's Avatar Active Member
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    Originally Posted by hellhoundrei View Post
    ****
    Is your settings.json file in the config folder empty ? If yes get it from someone or download a fresh package.

  15. #6449
    e094013's Avatar Member
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    TehCheat,Garena version has updated to 3.0.0b and i found that some of the functions in x64 is usable(like preload alert),but it freezes as soon as you killed a monster.Is it possible to give us an update?Thanks a lot

  16. #6450
    asdefxcv's Avatar Member
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    got this error crashing my game + hud since last update :

    Imgur: The most awesome images on the Internet

    Edit : It's sending 10s of these errors after freezing client/hud

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