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  1. #3601
    TehCheat's Avatar ★ Elder ★
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    So I haven't found FileRoot, per se, but managed to iterate through files for preloads, etc. I might change how HUD iterates through files. It's just really easy for me to find a file like BaseItemTypes and then iterate through the other files from there. When they loop around, jump out. I still need to trace it back to something I can offset/pattern search, and it's past my bedtime. I'll work on it more tomorrow.

    It doesn't look like much else changed, but I didn't look terribly closely.
    Last edited by TehCheat; 07-21-2016 at 11:50 AM.

    PoEHUD Overlay Updated
  2. Thanks datz, a1yet, darkkmetra (3 members gave Thanks to TehCheat for this useful post)
  3. #3602
    Druzil01's Avatar Member
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    Hello,
    1st thanks a lot for TehCheat to keep the tool alive.

    i returned to poE after a long time absence and tried to compile the Hud today (Vs 2013).
    i dont know whats wrong with my VS-properties, but im getting like 310++ errors :
    for example
    public IngameData Data => ReadObject<IngameData>(Address + 0x138 + Offsets.IgsOffset);
    Fehler 30 Ungültiges Token "(" in Klasse, Struktur oder Schnittstellenmemberdeklaration. C:\misc\poeTools\Hud\Sirais\src\Poe\RemoteMemoryObjects\IngameState.cs 10 57 PoeHUD
    Translation unknown token "(" in Class, Structure or Interfacememberdeclaration ...

    public bool InGame => ServerData.IsInGame;
    at the => the ide sais "; expected"

    im sure it has to be some Project or ide Properties that have to be set, but i dont have a clue what and where.

    Any hint apreciated

  4. #3603
    Druzil01's Avatar Member
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    Originally Posted by Druzil01 View Post
    Hello,
    1st thanks a lot for TehCheat to keep the tool alive.

    i returned to poE after a long time absence and tried to compile the Hud today (Vs 2013).
    i dont know whats wrong with my VS-properties, but im getting like 310++ errors :
    for example
    public IngameData Data => ReadObject<IngameData>(Address + 0x138 + Offsets.IgsOffset);
    Fehler 30 Ungültiges Token "(" in Klasse, Struktur oder Schnittstellenmemberdeklaration. C:\misc\poeTools\Hud\Sirais\src\Poe\RemoteMemoryObjects\IngameState.cs 10 57 PoeHUD
    Translation unknown token "(" in Class, Structure or Interfacememberdeclaration ...

    public bool InGame => ServerData.IsInGame;
    at the => the ide sais "; expected"

    im sure it has to be some Project or ide Properties that have to be set, but i dont have a clue what and where.

    Any hint apreciated
    Ok, its just a guess, but i try to answer myself with what i find out.
    vs 2013 cant use lambda expressions for the get part of a property.. looks like it has to be VS 2015.

  5. #3604
    darkkmetra's Avatar Member
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    Originally Posted by Druzil01 View Post
    Ok, its just a guess, but i try to answer myself with what i find out.
    vs 2013 cant use lambda expressions for the get part of a property.. looks like it has to be VS 2015.
    Bro, TehCheat is very close to updating for current patch. Just give him some time. Him and some others have done well so far.

  6. #3605
    airul84's Avatar Member
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    Originally Posted by TehCheat View Post
    So I haven't found FileRoot, per se, but managed to iterate through files see preloads, etc. I might change how HUD iterates through files. It's just really easy for me to find a file like BaseItemTypes and then iterate through the other files from there. When they loop around, jump out. I still need to trace it back to something I can offset/pattern search, and it's past my bedtime. I'll work on it more tomorrow.

    It doesn't look like much else changed, but I didn't look terribly closely.
    Take your time. The world won't end even its late by 1 or 2 days

  7. #3606
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Druzil01 View Post
    Hello,
    1st thanks a lot for TehCheat to keep the tool alive.

    i returned to poE after a long time absence and tried to compile the Hud today (Vs 2013).
    i dont know whats wrong with my VS-properties, but im getting like 310++ errors :
    for example
    public IngameData Data => ReadObject<IngameData>(Address + 0x138 + Offsets.IgsOffset);
    Fehler30Ungültiges Token "(" in Klasse, Struktur oder Schnittstellenmemberdeklaration.C:\misc\poeTools\Hud\Sirais\src\Poe\RemoteMemory Objects\IngameState.cs1057PoeHUD
    Translation unknown token "(" in Class, Structure or Interfacememberdeclaration ...

    public bool InGame => ServerData.IsInGame;
    at the => the ide sais "; expected"

    im sure it has to be some Project or ide Properties that have to be set, but i dont have a clue what and where.

    Any hint apreciated
    As the other guy said, you'll need vs2015. Also it *should* install all of the dependencies when you first compile it, but often it fails to do so properly. Uninstalling and installing them manually fixes it.

  8. #3607
    TehCheat's Avatar ★ Elder ★
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    Also, I meant to mention it in my post last night (was very tired at that point, so I'll blame that), but I had HUD up and running last night, so it's close (mind you it only worked because I manually put in a memory address for the list of files). I changed how I iterated through files, but I still need to figure out how to get the list of files in the first place.

  9. #3608
    visitor77's Avatar Member
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    Thank you again for your hard work TehCheat, I can't play the game without the tool

  10. #3609
    bcz's Avatar Contributor
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    That damn FileRoot, always seems to find a way to be elusive ^^

  11. #3610
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by bcz View Post
    That damn FileRoot, always seems to find a way to be elusive ^^
    Yup trying to figure it out better so it's not as big of a pain next time.

  12. #3611
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by bcz View Post
    That damn FileRoot, always seems to find a way to be elusive ^^
    Well, figured out FileRoot, thanks to xghozt55 for helping me realize what I was doing wrong. I'll have a working version out shortly.

  13. Thanks uberbor3d, said32 (2 members gave Thanks to TehCheat for this useful post)
  14. #3612
    said32's Avatar Member
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    Thank you TehCheat for keeping the hud updated after every patch. Its really great you are doing it for everybody without expecting anything. Thanks for all the hard work you are putting in!

  15. #3613
    TehCheat's Avatar ★ Elder ★
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    Pushed out an update. Everything *should* be working in steam and vanilla. Create an issue in github or post a message here if anything is broken. I'll get to the Garena versions soon.

    https://github.com/TehCheat/PoEHUD

  16. Thanks s1ssel, datz, kaizel123, misterhacker, a1yet, OO42O (6 members gave Thanks to TehCheat for this useful post)
  17. #3614
    kaizel123's Avatar Member
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    Originally Posted by TehCheat View Post
    Pushed out an update. Everything *should* be working in steam and vanilla. Create an issue in github or post a message here if anything is broken. I'll get to the Garena versions soon.

    https://github.com/TehCheat/PoEHUD
    Thanks for the update. going to try it now.

  18. #3615
    qqcakesqq's Avatar Member
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    love your life thank you

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