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Member
02.11.2015 14:38 Program exited with message:
System.ArgumentException: The element with the same key has already been added
в System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
в PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
в PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
в PoeHUD.Controllers.FsController..ctor(Memory mem)
в PoeHUD.Controllers.GameController..ctor(Memory memory)
в PoeHUD.Program.Main(String[] args)
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what am i do wrong ?
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★ Elder ★
Originally Posted by
BrasileirinhoPe
Working, but wheres is the src past?
The master branch is not updated yet, maybe H4vC is in holidays..., just wait a little longer...
.
Works fine in Darkshrine, also, updated some offsets, thanks to doragon.
- updated source code : http://www.mediafire.com/download/sq....5-offsets.zip
- updated compiled version : http://www.mediafire.com/download/xy....5-offsets.zip
- updated for 2.0.5 github - source code : https://github.com/vmv/PoeHud/tree/homework
have fun,
Last edited by vmv; 11-02-2015 at 07:33 PM.
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Thank you bro
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Member
Originally Posted by
vmv
The master branch is not updated yet, maybe H4vC is in holidays..., just wait a little longer...

. Anyway, POE is only Standard mode in few hours for a 4 days long .
- updated source code :
updatedPoeHud-2.0.5
- updated compiled version :
PoeHud
have fun,
NO corrupted area recognize
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Member
This version works without crashing in the Darkshrine League, however it is not detecting Exiles or Corrupted areas on the preload.
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★ Elder ★
Originally Posted by
TheFlash777
This version works without crashing in the Darkshrine League, however it is not detecting Exiles or Corrupted areas on the preload.
I forgot to mention...when there is a Corrupted area, the name of the area will change into the Corrupted area color. So yea, when you see the title with Crimson Color(default)...there it is.
About exiles, i don't know,...nothing changed.
Last edited by vmv; 11-02-2015 at 07:24 PM.
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Member
Thanx for mentioning, Dind´t get it
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Member
Originally Posted by
vmv
I forgot to mention...when there is a Corrupted area, the name of the area will change into the Corrupted area color. So yea, when you see the title with Crimson Color(default)...there it is.
About exiles, i don't know,...nothing changed.

thanks for the califirication about the corrupted zones, I didn't realize the color was meaningful.
And the elile watch seems to be working now, after I restarted POE.
Thanks for the update!
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Member
Can't seem to get it to run at all, it starts up but im not getting a overlay.. :/
NVM, got it to work!
Last edited by LeHeupOfSoup; 11-03-2015 at 03:08 AM.
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Active Member
Is it possible to add new darkshrines be visible at top right corner, if they're present in the map ofc? (like any chests or exiles)
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Active Member
why in last version dont work correctly in crafting bases this
Stone Hammer,,White
he shows all Stone Hammer rarity
version before its be 3 "," but now crash if command have 3 ","
Last edited by tvinki; 11-03-2015 at 04:59 AM.
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★ Elder ★
Originally Posted by
tvinki
why in last version dont work correctly in crafting bases this
Stone Hammer,,White
he shows all Stone Hammer rarity
version before its be 3 "," but now crash if command have 3 ","
All "white" changed to normal : - Stone Hammer,,Normal.
But why don't you use filters for this job ?!
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★ Elder ★
Originally Posted by
vmv
I forgot to mention...when there is a Corrupted area, the name of the area will change into the Corrupted area color. So yea, when you see the title with Crimson Color(default)...there it is.
About exiles, i don't know,...nothing changed.

Originally Posted by
Silent_Warrior
btw, corrupted zones aren't displayed in right-corner tips (no, it's not garena

)

Yes they are...but you need to use one of the xph forms, . Lol, i didn't thought about someone not using xph at all...
))
You can use "Onle Area Name"...it's very slim and usefull
.
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