PoeHUD - Overlay for Path of Exile menu

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  1. #1591
    droopie28's Avatar Member
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    Wish they would ban me and get it over with, im tired of uncertainty; and yes i used it after the patch

    PoeHUD - Overlay for Path of Exile
  2. #1592
    miyazawa's Avatar Member
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    is it safe to use the pre load function or better shut down this too ?

  3. #1593
    droopie28's Avatar Member
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    Originally Posted by miyazawa View Post
    is it safe to use the pre load function or better shut down this too ?
    look through the last page, apparently you have to actually disable it within the files not just the overaly... I wouldn't use it right now if you care about your account
    Last edited by droopie28; 01-15-2015 at 04:12 AM.

  4. #1594
    Stever's Avatar Member CoreCoins Purchaser
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    @Jaerin

    Well played for your honesty and discussion. Excellent thread and excellent work. Im not for 3rd party apps, but basic QoL improvements should be mandatory instead of cursory. Hats off good sir.

  5. #1595
    SpaceGuy119's Avatar Member
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    Jaerin,

    Is any feature of HUD "safe" (I use this term loosely) to use currently? Eg things that don't write memory?

  6. #1596
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by SpaceGuy119 View Post
    Jaerin,

    Is any feature of HUD "safe" (I use this term loosely) to use currently? Eg things that don't write memory?
    Currently, as far as I know, all of the public versions write to the maphack/zoomhack bits of memory when you close PoEHUD, which means they're detectable. If you know what you're doing, you could just comment out the line of code that actually does the writing to memory, and compile it yourself. That's essentially what I did, though I'm running my own custom offshoot from the Evozer days.

  7. #1597
    sicktight's Avatar Member
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    There is a fork where the hacks are removed just have to do a little searching and compile it.

  8. #1598
    FrankTheCrazy's Avatar Member
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    Originally Posted by sicktight View Post
    There is a fork where the hacks are removed just have to do a little searching and compile it.
    No but feel free to make one

  9. #1599
    Weird0's Avatar Contributor
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    Originally Posted by TehCheat View Post
    Currently, as far as I know, all of the public versions write to the maphack/zoomhack bits of memory when you close PoEHUD, which means they're detectable. If you know what you're doing, you could just comment out the line of code that actually does the writing to memory, and compile it yourself. That's essentially what I did, though I'm running my own custom offshoot from the Evozer days.

    even if you do that it only reads memory chances are your account still will be flagged


    Compares checksum of opened process name/window name and flags you if there's a match 90% sure. If this is true even using poehud with readprocessmemory will get you flagged
    Detects if process is being debugged and flags you100% confirmed
    Detects dll injection and flags you 100% confirmed
    Detects thread creation and flags you 100% confirmed
    Detects memory change and flags you 100% confirmed
    Has a sigscanner to detect known hack pattern and flags you 100% confirmed

  10. #1600
    FrankTheCrazy's Avatar Member
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    Originally Posted by Weird0 View Post
    even if you do that it only reads memory chances are your account still will be flagged
    With this in mind, even using AHK would end up having your account flag if your version of AHK matches the pattern scanner

  11. #1601
    FrankTheCrazy's Avatar Member
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    For those wanting to remove ALL memory writing look in Memory.cs and ClientHacks.cs.
    If people STILL want a build without memory writing I will make one later.

    EDIT: Looks like we are getting a patch today so ill hold off a new build until afterwards
    Last edited by FrankTheCrazy; 01-15-2015 at 06:40 PM.

  12. #1602
    SpaceGuy119's Avatar Member
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    is anyone using the current version of this? would it be completely stupid for me to use it out of pure greed and the fact that i've become dependent upon it?

    edit: ps i know nothing about coding. i have no idea the severity of what GGG implemented.

  13. #1603
    FrankTheCrazy's Avatar Member
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    Originally Posted by SpaceGuy119 View Post
    is anyone using the current version of this? would it be completely stupid for me to use it out of pure greed and the fact that i've become dependent upon it?

    edit: ps i know nothing about coding. i have no idea the severity of what GGG implemented.
    Use it if you don't mind losing your account. Even if you were to remove ALL of the memory writing you could STILL lose your account.

  14. #1604
    ReadyToKill's Avatar Banned
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    i am still using the latest release with the client features was playing for like 3 or so hours, lol still waiting for the ban to kick in. I ain't even going to bother to move over my loot to some other account that is limited to 4 basic stash tabs. Will just stick to this main account that has like 25+ stash tabs purchased over the years and if the acct gets banned, than oh well, it was fun while it lasted!

  15. #1605
    sicktight's Avatar Member
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    Originally Posted by sicktight View Post
    There is a fork where the hacks are removed just have to do a little searching and compile it.
    https://github.com/H4vC/PoeHud

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