Coyl, can u log into the game now?
What you're asking is Hud customization, to allow the customized editions of plugins be loaded and suit your idea of a cosy interface.
That's an interesting feature to add. I am not sure however that I'll push it before my RL-vacation (the next 2 weeks)
I'm getting one small bug. The party drop allocation dropdown menu is being pushed off the screen.
Screenshot: https://i.imgur.com/pU0BewC.png
It fixes if I close out of PHUD, and I've disabled everything to see if anything specific was causing it, and no luck.
I am playing in windowed.
One more thing, can you put the ItemLevel hover higher up like where the name of the item goes? Because most of the time it covers mod percentages.
Last edited by SirAnon; 10-01-2014 at 12:59 PM.
Ok, no matter how is done but the right side of the screen is filled with info, for Quest tracking and Gem levels :|. At high levels there are no problems...you don't have quests or so many gems to level up...but for begginers or new chars....
Drawing there the dropped items is kind of messy :
How about this :
Done it in a proper way with more info inside, with the clock to the right side (why clock anyway, this is run in window mode...we all have the clock on bottom right side) and with new fonts/colors/text sizes...
Everything in one place... one big ribbon with all the info we need .
This is just an example anyway.
Think about it Coyl,
Thank you,
That is what i want in the gap of the GUI, but just for dropped items. Every thing else is fine where its at. Coyl gave pointers on how to do this, so i am gonna give it my best and try and figure out how to code it to render down there.
I agree the location for the xp, time and where strongbox info displayed is fine where it is and trying to get the items to be displayed between where treasure box has stated seems to be the best design choice.
Maphack and Zoomhack work, but no menu and no mobs showing up on map after patch. Is it just me?
looks like they did more in the new patch than some new MTX all broken for now
Thanks for picking up the project Coyl and the rest of the folks helping out!
ReadyToKill, are the non steam offest you found usable for this application?
I'm looking in the solution and see where they can be updated at, for patch rebuild.
BTW its much cleaner easier to navigate now that you organized everything Coyl/whomever.
Last edited by Treasure_Box; 10-01-2014 at 08:03 PM.
i wish the person who took over the project could update it faster when patches hit.. lol