PoE Autoflask & AutoScript, Improvements and updates. menu

User Tag List

Page 16 of 182 FirstFirst ... 12131415161718192066116 ... LastLast
Results 226 to 240 of 2721
  1. #226
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ok, finally figured out how the trading feature works now, before i would spam the F10 key and it wouldn't work while i had the stash chest inventory open, it will only work,if the stash inventory is closed, also noticed that it will autopause the spam if you open up the stash again and resume the spam from the last chan you left off when you close the stash again.

    PoE Autoflask & AutoScript, Improvements and updates.
  2. #227
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey Gurud, for the quickflask, is it possible if you can add a slider or set some sort of smart quick flask, so it will only spam it again once the effects fully wear off and meets the quickflask charge rules, My quick flask lasts 8 seconds with my gear and flask effect nodes, however the script will spam the quickflask every 4 or so seconds, not fully utilizing the effect of each charge and just overlapping the previous one. Or could i simply edit what line?
    Last edited by ReadyToKill; 02-02-2014 at 07:55 PM.

  3. #228
    badplayer's Avatar Contributor
    Reputation
    151
    Join Date
    Dec 2013
    Posts
    70
    Thanks G/R
    3/101
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ReadyToKill View Post
    Hey Gurud, for the quickflask, is it possible if you can add a slider or set some sort of smart quick flask, so it will only spam it again once the effects fully wear off and meets the quickflask charge rules, My quick flask lasts 8 seconds with my gear and flask effect nodes, however the script will spam the quickflask every 4 or so seconds, not fully utilizing the effect of each charge and just overlapping the previous one. Or could i simply edit what line?
    If nothing has changed
    after you see this
    Code:
             if InStr(FlaskTypeStr, "FlaskUtility")
             {
                FlasksData[A_Index].EffectDuration:=ReadMemUInt(pH,FlaskLocalstatsPtr+0x4)
             }
    you could add something like this under it
    Code:
             if InStr(FlaskTypeStr, "FlaskUtility6")
             {
                FlasksData[A_Index].EffectDuration:=80
             }
    which would set the duration of all quicksilver flasks to 8 seconds

  4. #229
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thx badplayer, it works perfectly!

  5. #230
    a1234q's Avatar Private
    Reputation
    2
    Join Date
    Jan 2014
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    is dpscalc broken?

  6. #231
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Works fine here

  7. #232
    a1234q's Avatar Private
    Reputation
    2
    Join Date
    Jan 2014
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ah, my POE was in pure fullscreen mode. the dps overlay doesn't seem to work then. changed to windowed fullscreen. side effect is POE is always using full CPU even when alt-tabbed.

  8. #233
    Cthulhoo's Avatar Member
    Reputation
    2
    Join Date
    Sep 2013
    Posts
    80
    Thanks G/R
    4/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    it's perfect!

  9. #234
    a1234q's Avatar Private
    Reputation
    2
    Join Date
    Jan 2014
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I think a much more efficient way to use the auto quicksilver flask feature is to check if the character is moving before using the flask..this condition should exist somewhere since it is a condition for the spell Arctic Armor. (movements due to other skills like leapslam / flickerstrike/ lightning warp do not flag as a character that is moving)

  10. #235
    gurud's Avatar Contributor CoreCoins Purchaser
    Reputation
    129
    Join Date
    Oct 2013
    Posts
    223
    Thanks G/R
    2/31
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by a1234q View Post
    I think a much more efficient way to use the auto quicksilver flask feature is to check if the character is moving before using the flask..this condition should exist somewhere since it is a condition for the spell Arctic Armor. (movements due to other skills like leapslam / flickerstrike/ lightning warp do not flag as a character that is moving)
    That's a pretty good suggestion, i'll see if i can add something like that.
    If i helped you in any way consider supporting me by donating in paypal at: [email protected]

  11. #236
    badplayer's Avatar Contributor
    Reputation
    151
    Join Date
    Dec 2013
    Posts
    70
    Thanks G/R
    3/101
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you haven't found something already.
    Code:
    baseMgrPlusModule 0 4 7c 94 bc 59c 4 1c 9c
    Seems like it would work.
    Code:
    2048 = standing still
    2066 = attacking?
    2176 = moving
    https://mediacru.sh/6HWk2xbxUMub

  12. #237
    gurud's Avatar Contributor CoreCoins Purchaser
    Reputation
    129
    Join Date
    Oct 2013
    Posts
    223
    Thanks G/R
    2/31
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by badplayer View Post
    If you haven't found something already.
    Code:
    baseMgrPlusModule 0 4 7c 94 bc 59c 4 1c 9c
    Seems like it would work.
    Code:
    2048 = standing still
    2066 = attacking?
    2176 = moving
    https://mediacru.sh/6HWk2xbxUMub
    I had found my own pointer, but your's is muth better, the one i found just see if a player is moving or not (won't change on moving skills)

    The one you found looks like it's the player action ID, so it can be used later for some others check's.

    the one i found is in a sub structure of the one you found.
    Code:
    baseMgrPlusModule 0 4 7c 94 bc 59c 4 1c 25c c 4

    Edit:

    Since you like helping and i haven't had muth time.
    Here are some of the things i want to find:

    From the top of my head:

    Important for the flask timer:
    A pointer where i can check if player have the "Herbalism" passive.
    A pointer where i can check if player is equipping a "of Savouring" belt and how muth is increasing 10-20 % (Found)
    A pointer where i can check Quality of the flasks. (for quicksilver timer)

    For new features:
    A pointer where i can check player status ailment's ie: if player is ignited, freezed, etc...
    The Monsters positions structure.
    Last edited by gurud; 02-06-2014 at 01:15 PM.
    If i helped you in any way consider supporting me by donating in paypal at: [email protected]

  13. #238
    gurud's Avatar Contributor CoreCoins Purchaser
    Reputation
    129
    Join Date
    Oct 2013
    Posts
    223
    Thanks G/R
    2/31
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    UPDATE ON 02/05/2014

    Change Logs:

    1. Added a new slider "Only QuickSilver if Moving for X Seconds"

    2. Fixed some profile bugs.
    If i helped you in any way consider supporting me by donating in paypal at: [email protected]

  14. #239
    a1234q's Avatar Private
    Reputation
    2
    Join Date
    Jan 2014
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    thanks for this update gurud & badplayer you guys are fast..

  15. #240
    DBawss's Avatar Member
    Reputation
    2
    Join Date
    Feb 2014
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can anyone give me a hand on how to set it up for IsBoxer?
    I'm currently trying to DualBox. After changing cliname=PathOfExile to cliname=Is i got it working some a very short time.
    If more than 1 character is being attacked, they flask up 2~3 times then just simply stop and AutoLogout when the health drops too low.
    I've already disabled broadcasting of key 12345.

    Thanks in advance!

    Edit:
    Actually it's only using 1 Charge from each Life Flask. After that, they quit using Flasks and just Logout when HP is too low.
    Last edited by DBawss; 02-06-2014 at 08:14 PM.

Similar Threads

  1. How to download and update addons when curse is down, with wowmatrix
    By Stans Dad in forum World of Warcraft Guides
    Replies: 27
    Last Post: 06-22-2011, 06:56 PM
  2. Replies: 479
    Last Post: 08-17-2009, 10:33 PM
  3. [Show off] look at my new and updated sig.
    By shadowste in forum Art & Graphic Design
    Replies: 7
    Last Post: 03-31-2008, 12:56 PM
  4. Enchant Scam Improved and maybe unbannable
    By BlackFog in forum WoW Scam Prevention
    Replies: 13
    Last Post: 01-25-2008, 02:37 PM
All times are GMT -5. The time now is 05:25 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search