PreLoad Alert for Archenemesis modifiers menu

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  1. #1
    ForgottenEngine's Avatar Member
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    PreLoad Alert for Archenemesis modifiers

    Is it possible to configure Preload Alerts for Archenemesis modifiers like Flame Walker or Innocence-Touched?

    PreLoad Alert for Archenemesis modifiers
  2. #2
    tomekija3's Avatar Member
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    hmm I'm looking to for something like maybe monster finder in instance. To look for Innocence touched monsters or something like this o.o. Is it even possbile to do something like this?

  3. #3
    qwertue's Avatar Member
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    People on red~dit mention of such tool.

  4. #4
    Sychotix's Avatar Moderator Authenticator enabled
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    No, monster mods are only given to the client unless they are within your network bubble... which is like 3 screens. Preloads do not span the entire map.

  5. #5
    fudenciolino's Avatar Member
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    so it's most likely not real?

    preload can find stuff that's not near at all, I guess rares are not included on this then.

    and thank god for that, these are the 'people' that get us banned
    Last edited by fudenciolino; 08-26-2022 at 09:12 AM.

  6. #6
    ForgottenEngine's Avatar Member
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    Map-wide would be nice, but not strictly what I'm looking for. Basically a wider and more obvious "you're about to face kind with these four mods" is fine.

  7. #7
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by ForgottenEngine View Post
    Map-wide would be nice, but not strictly what I'm looking for. Basically a wider and more obvious "you're about to face kind with these four mods" is fine.
    We have (or had?) monster alerts for a while. Not sure if anyone is maintaining that plugin for ExileAPI... or if it ever got ported from PoEHUD.

  8. #8
    SpaceGuy119's Avatar Member
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    r3ddit talking a quite a bit about a preload existing. chris claims it's not possible and it's bs. Dunno...

  9. #9
    thecorinthian's Avatar Site Donator

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    Originally Posted by Sychotix View Post
    No, monster mods are only given to the client unless they are within your network bubble... which is like 3 screens. Preloads do not span the entire map.
    Hmm, in that case is it possible to get an alert when they are within 3 screens? I don't need to know if it exists on the map, I just want to make sure I don't kill a touched mob by accident w/o swapping to my MF :P

  10. #10
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by thecorinthian View Post
    Hmm, in that case is it possible to get an alert when they are within 3 screens? I don't need to know if it exists on the map, I just want to make sure I don't kill a touched mob by accident w/o swapping to my MF :P
    Should be. There is a mod list on every monster, so if the monster is visible you should have the info in memory. That said, isn't the IQ/IR set once you encounter the enemy?

  11. Thanks thecorinthian (1 members gave Thanks to Sychotix for this useful post)
  12. #11
    thecorinthian's Avatar Site Donator

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    Originally Posted by Sychotix View Post
    Should be. There is a mod list on every monster, so if the monster is visible you should have the info in memory. That said, isn't the IQ/IR set once you encounter the enemy?
    That would seem counter to the current meta of swapping to MF culler gear. Your MF at time of death matters (or else culling gear would be useless right?).

    Anyways, I got this working with my own little program. Thanks!

  13. #12
    elvese's Avatar Member
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    Originally Posted by thecorinthian View Post
    That would seem counter to the current meta of swapping to MF culler gear. Your MF at time of death matters (or else culling gear would be useless right?).

    Anyways, I got this working with my own little program. Thanks!
    did you managed to sort preloads ? im trying to make it works for exileapi

  14. #13
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by elvese View Post
    did you managed to sort preloads ? im trying to make it works for exileapi
    What issues are you having? If a metadata string you put in the preloads config is loaded on area change, it should show up.

  15. #14
    elvese's Avatar Member
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    Originally Posted by Sychotix View Post
    What issues are you having? If a metadata string you put in the preloads config is loaded on area change, it should show up.
    I was gonan ask if he did something that notify with sound as he mentioned he is going to work on his own software just by curiosity i remember back in the days preloads had sound alert for reflect mobs
    also wondering is there any way to mark specified mobs in minimap icons, but i guess preloads doesnt give this kind of feature
    Last edited by elvese; 10-01-2022 at 08:49 PM.

  16. #15
    darkxell133's Avatar Active Member
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    I know this feature but that wasn't Preload alert it was somethink like ModAlert or Mod Warnings or something like that
    it mark Mobs with Reflec or Corruptet Blood and can play a sound if wantet
    something Like ProximityAlert
    don't know if this is working but this is similar to that i can remember

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