Since GameHelper release it's source code for the overlay I was trying to understand how it works. So I begin learning ReverseEngineering with ASM, manipulating CheatEngine and its memory.
Now I'm in middle of a dilema.
this is the bytes pattern for that function or part of it.
I did find who access the float that increases and decreases while you change your resolution.
but the pattern is not near of what is in the Source Code.
then I did try to find the bytes from source code into the memory to see the location of that function and ofc is in other place.
Now, sure something I'm missing here, if someone can lead my way, I will be very glad. Thank you!